What would you do with AW?

TheInfintyTheInfinty Posts: 711 ★★★
Fairly simple question what would you do with alliance war besides deleting it im Curious to hear you’re guys opinions on this subject


  • Agent_X_zzzAgent_X_zzz Posts: 1,214 ★★★★
    I wouldn't delete it some people like AW including myself which is cool, but I would tone down some of the node combos and buff rewards for mid tier players.
  • Ya_Boi_28Ya_Boi_28 Posts: 1,906 ★★★★
    edited July 6
    First, I would half season duration and increase the downtime slightly. Then I would rebalance the rewards to make them match the time required (6 wars instead of 12).

    I would lower the requirements of wars participated in to get season rewards to 3. I would also make a reward system that gives you rewards for you season record (They would be based on the points that you yielded for win bonus and give big rewards for going 6-0 or close to it).

    Then I would revert the map back to the old map and make tweaks to problematic paths. I would also scrap defense tactics and buff attacker tactics and make them work for all champions.

    I would also buff individual war rewards. I would give 20k loyalty for a win and 10k for a loss, regardless of your tier. I would then offer shards in the loyalty store that get discounted when you reach a certain progression point. Purchases would be unlimited and include 4, 5 and 6 star crystals for higer prices.
  • DNA3000DNA3000 Posts: 10,635 Guardian

    Fairly simple question what would you do with alliance war besides deleting it im Curious to hear you’re guys opinions on this subject

    Besides deleting it? Hmm. my second choice would be removing defense tactics, removing attacker tactics, removing hidden nodes, removing all the links, removing all the defender placements, removing all the paths, removing all tier multipliers, have the war immediately end when someone stepped on the entrance pad, and have everyone tie for master 1 rewards.

    Third choice would be redesigning the mode from the ground up to make it more of an alliance vs alliance competition in which everyone wins or everyone loses, whereas right now alliance war is nine people doing a solo boss rush with ridiculous nodes and sadistical opponent choice and one guy sitting out the first 87% of the war caressing his potion stack and whomever does their job the worst loses the war for everyone else.
  • SpideyFunkoSpideyFunko Posts: 4,444 ★★★★★
    adding specific champs requirements. fun ones. Like only 3 star champs, only 2 star champs. Or something tag related, maybe class related as well. That’s the variety, instead of these weird nodes and tactics and whatnot
  • Ezra7676Ezra7676 Posts: 471
    It was lot more fun when path 7 ultron was tough. Haven't played it in over a year.
  • Ezra7676Ezra7676 Posts: 471
    Add some 6* stuff further down the food chain would be a start
  • JessieSJessieS Posts: 293
    Implement Generals. Let every member contribute one champ and with the assigned generals controlling the combined team . That way people who dislike war can still contribute and it won’t be such a hassle .
  • SouthfenceSouthfence Posts: 14
    Remove item use for a start. So it is actually an even competition.
    If I could start from scratch. I would have each player place one defender where they get to customize the nodes etc based on some kind of points system. Then each player gets 2 attacks at the other alliances defenders with points awarded for how much health removed from the defenders. The first hit would be blind then any subsequent attacks would have the information.
  • NojokejaymNojokejaym Posts: 2,644 ★★★★
    Start from scratch
  • adramelchadramelch Posts: 59
    A possible solution would be to scrap seasons completely but at the same time update victory rewards. You don't need seasons to enjoy wars. Ever since they were introduced there have been endless attempts to improve them and every single one of them just made things worse.
  • LordSmasherLordSmasher Posts: 155
    I would normalise the champions, so they are all R4 5 stars or something. Its more about what you place where and what you can beat.
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