**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Matchmaking Discussion [Merged Threads]
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‘prestige/10=new starting war rating’
This wouldve theoretically put everyone in a relatively similar order to where they ought to finish.
So an 8500 prestige alliance wouldve started at 850 war rating, a 10250 prestige alliance would’ve started at 1025 war rating. Obviously we still match alliances based on war rating only.
If tanking starts becoming a big issue, then they can reset it all again using the same formula and give a temporary season reward ban for the worst offenders (applied to player accounts rather than the alliance so they don’t switch to a shell).
I still say it was fair is relative because we have people arguing that the last system was fair in terms of rewards also. So, being fair is relative.
I never said the current matchmaking is unfair.Where are you getting these?. What I have been saying is that the way it was implemented was unfair to lower tier alliances.
On the topic of shells, quite some time back, I gave the suggestion to tag each individual’s war rating to the moving average of the past 12 wars they have participated in, with the alliance’s war rating being the average of everyone’s rating. This allows a more realistic representation of an alliance’s warring capabilities, even if there are personnel changes within an alliance (eg swapping to shells or having stronger/weaker players join the alliance).
Ideally, the system should be able to correct itself without interference (therefore, the suggestion above).
Let me give an example that I used in running my alliance when donations were a thing.
During Season, as long as one person did not place their defenders, that person will be required to cover the entire alliance’s worth of donations (either gold / loyalty / BC) for a week unless there are very very very special circumstances (yes, that’s 3 “very”s). Because it is so objective, there are 0 arguments on who needs to be penalized and why.
Generally, what this boils down to is,
Fact : Player X did not place defenders.
Penalty : Cover donations for 1 week.
If we want to provide solutions to solve shelling and rating manipulation issues, we cannot leave an ounce of that to subjectivity.
The good ones would have to work their way back up, the bad ones would fall down during the season. The final result of the season would be the same as with the current method.
But I don't even want to imagine the outcry... How unfair to lower the rating of alliances that didn't lose any wars and increase the rating of others that did have losses before.
Guys game is not about putting you where you belong its about that joy of playing which honestly no one is getting now neither the bigger one in thrashing of tiny guys nor smaller ones feeling like a duck in open water.
Please don't be toxic towards the tiny guys beacuse they matter too they are also a part of it and we need to take them along with us not to leave them stranded behind and bossing around them like they are slaves no this us toxic at best.
And honestly what difference does a few tiers make and kabam doesn't care about lower allies of silver and gold it only looks to plat and those so don't fight on rewards but instead try to look for that joy of gaming which this matchmaking is not giving. It is instead taking the fun and joy away and giving sadness.
If a few tiers don’t make a difference then why all the complaints about the new system?