**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
I did have a small stash to work with. Spent about 30 or so revives so far. Already 100% 5.3.1 - 5.3.5. Champs are stuck in the quest right now so I can't show the progress but this one was from earlier today.
I'm sure you can clear it too. It's really not difficult. Just be patient and don't rush fights.
Yes. However its not that i can't kill no Shulk, it was that the game SPED UP! That wasn't the AI that was legitimately the game running at speeds not normally seen
So using a known counter and getting penalized for it is my fault? Also I don't even have a 4/40 *drax… I had to resort to 4/40 X23 and it still took 2-3 Revs from the stupid levels of block damage
I just can't fathom how you do stuff like act 5 or AW with as much difficulty as you seem to have with basic game play. How do you plan to do LOL if 5.3 has "stupid levels of block damage"? I assume you've done the easy path if you're in 5.3 but the rest...unimaginable.
Actually Messing around I can get off 200k a go off EX Red Hulk with Nightcrawler… and 300k with SL (with less effort and more blocking)
Also worth noting 2900 is not the same as mid-high 3k before any buffs like Mordo and slap happy Heavy attack
Also the unavoidable L2s aren't exactly manageable to deal with even with Magik/GP and Wolverines. The girls help and the Wolverines definitely heal but 3/4 of them aren't Mystic and Magik only has so many limbo and if the AI wants to be it can be a PAIN to deal with (and I had to develop a method to bait Collector's heavy attacks ON THE SPOT to get an opening after he can't be stunned and it worked!)
But until Red Hulk starts pounding HALF my health with a single specials THROUGH A BLOCK I'd say this one has the edge in the "just painfully excruciating" as it's specifically designed FOR 5*s. 4*s were best for collector as Hulk didn't waste pots and hit like a truck while DDc and AoU each handle his specials attacks
This just screams: "going in without 5* armor, you're gonna have a bad time"
The irony of which is the game was handing out 4*s since act3 and now when we need the push for a useable/Duped 5* the game's come to a halt
Of course difficult content should be punishing for every single mistake. If it isn't "punishing" then it won't be "difficult" right?
It's not difficult though. It's just block damage and long fights. My problem is that it's boring an unimaginative
Lol good luck when things like labyrinth are your goal
I didn’t want to make a discussion since there’s already a lot of discussions on act 5. I just wanted to know if there are any parts that were quite difficult apart from the 50% class node.
Your loss