Show Up Difficulty Feedback [Title Edited for Clarity]

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  • TheInfintyTheInfinty Member Posts: 1,386 ★★★★
    So uh when’s that nerf coming Kabam?
  • Jedi_HawkeJedi_Hawke Member Posts: 955 ★★★
    They said morning of pacific time. Still 2 more hours to get to noon in that time zone.

    Over/under it being released within 2 more hours?
  • SplamBorginSplamBorgin Member Posts: 211
    Bring Medusa to one shot him. But not many FTP players have a duped high sig 4star Medusa sooooooo still not a pro.
  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★

    Man I forget how absolutely toxic this community is. On both sides, asking for a nerf and bashing those asking for a nerf. Can you guys all be decent human beings for once and try to treat each other with at least the illusion of respect?

    That one made me laugh lol
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★

    Bring Medusa to one shot him. But not many FTP players have a duped high sig 4star Medusa sooooooo still not a pro.

    How do you know that? Can you verify that information?
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★
    Adevati said:

    So uh when’s that nerf coming Kabam?

    should've come a minute of two ago. Or maybe, thanks to @Demonzfyre , they cancelled it
    One can hope.
    what exactly do you have against it? Is it that you don't like easy content? Or are you afraid that it sets a dangerous precedent?
    The latter. People wanted changed for the mere fact of they couldn't beat it. People ranked 4*'s for Variant 4 and didn't have a problem, what's one more champ? Stuff like this will keep happening when it's beyond their skill level or wanting to do what it takes to beat it. In this case, rank up a 4* or 2.

    We already do this for every bit of content in the game. Now, one small event is released and the community is against want to rank up a champ.
    The difference is most people expect Variants to be of high skill and end game content. The rewards alone show that—which lessens the cost of ranking up. They are marketed as end game content as well.

    However, this event was marketed as something everyone could enjoy, not just the top players. Had the show up been marketed as a warm up for top players, there would have been less complaints. There would be no reason to adjust the difficulty.

    The people that can complete show up without revives all have a legitimate chance to beat the tourney version or at least do fairly well. Of course, they may not score in the top without their synergies/multiple champs, but they’re in the same league.

    For those that needed revives, the rewards didn’t justify the cost for most.

    So the question is, “Who was the show up designed for?”

    If you say “Most Uncollected and above players”. What we got did not accomplish that goal.

    If you say “Top skilled players”. What we got did accomplish that goal. But again, Kabam didn’t market it that way.

    Thus, they got themselves in a bind. Raise rewards and tell players, “By everyone, we meant those that are really close to competing and high skill but lack top player skill and/or a specific roster.”? Or keep rewards the same, and follow through on their original message of the event being geared towards the average player.

    They chose the path of least resistance.

    It was designed so anyone that can't participate in the tournament could see what they could have been fighting. It wasn't marketed as "so everyone can enjoy". It was marketed as "so everyone can try". They said in the announcement that the fights were identical. But people glaze over that completely. We don't read carefully here in this community and we see what we want to see when it comes to reading. No where in the announcement does it say "we made this for you to enjoy". It was always anyone can try it. They never said everyone could beat it.
  • Valentinos13Valentinos13 Member Posts: 400 ★★★
    What is the point of every1 trying, if they can't enjoy themself, what is the point of show up when if they wanted to just try they could go on the main even

    The nerf is too much tbh, they should of lower hp or the champ restriction not both

    And also I did complete the challenge before they announce the nerf and personally I don't care about compensation

    The show up is there for any1 to challenge themselfs, 3stars are still open to join and have some fun themselfs.. The guy u just reply is right imo, the way they said it, it didn't make sense, that's why the changes and also the complains aside for the few that are against it, and honestly I don't understand why any1 would be against it, the challenge is there for any1 that want it, either be show up with 3stars or the main event.. The rewards are irrelevant imo

    @Demonzfyre
  • AdevatiAdevati Member Posts: 439 ★★★

    Adevati said:

    So uh when’s that nerf coming Kabam?

    should've come a minute of two ago. Or maybe, thanks to @Demonzfyre , they cancelled it
    One can hope.
    what exactly do you have against it? Is it that you don't like easy content? Or are you afraid that it sets a dangerous precedent?
    The latter. People wanted changed for the mere fact of they couldn't beat it. People ranked 4*'s for Variant 4 and didn't have a problem, what's one more champ? Stuff like this will keep happening when it's beyond their skill level or wanting to do what it takes to beat it. In this case, rank up a 4* or 2.

    We already do this for every bit of content in the game. Now, one small event is released and the community is against want to rank up a champ.
    The difference is most people expect Variants to be of high skill and end game content. The rewards alone show that—which lessens the cost of ranking up. They are marketed as end game content as well.

    However, this event was marketed as something everyone could enjoy, not just the top players. Had the show up been marketed as a warm up for top players, there would have been less complaints. There would be no reason to adjust the difficulty.

    The people that can complete show up without revives all have a legitimate chance to beat the tourney version or at least do fairly well. Of course, they may not score in the top without their synergies/multiple champs, but they’re in the same league.

    For those that needed revives, the rewards didn’t justify the cost for most.

    So the question is, “Who was the show up designed for?”

    If you say “Most Uncollected and above players”. What we got did not accomplish that goal.

    If you say “Top skilled players”. What we got did accomplish that goal. But again, Kabam didn’t market it that way.

    Thus, they got themselves in a bind. Raise rewards and tell players, “By everyone, we meant those that are really close to competing and high skill but lack top player skill and/or a specific roster.”? Or keep rewards the same, and follow through on their original message of the event being geared towards the average player.

    They chose the path of least resistance.

    It was designed so anyone that can't participate in the tournament could see what they could have been fighting. It wasn't marketed as "so everyone can enjoy". It was marketed as "so everyone can try". They said in the announcement that the fights were identical. But people glaze over that completely. We don't read carefully here in this community and we see what we want to see when it comes to reading. No where in the announcement does it say "we made this for you to enjoy". It was always anyone can try it. They never said everyone could beat it.
    We can argue semantics all we want. What Kabam meant by “no matter progression or level” no one can really say. I personally don’t believe that meant they expected the bulk of the player base to even not try because they had no shot or just die over and over.

    They also said, “If you’re not ready for the Showdown...”

    If the difficulty was left as-is, how many of those that completed it without revives/items/boosts would then go on to either beat the tourney version or at least get SS down below 30%? I’d say 99%. Which again, leaves the show up difficultly basically for the same group of players.

    You’re also choosing to take “just like... with key differences” to an extreme literal to serve your opinion. But that is a very vague comment. If I jump and flip kick a soccer ball, someone could rightfully say, “Wow, that looked just like David Beckham.... with some key differences.” Does that mean I should go pro? Does that mean I really executed it just like a pro?

    The fact remains that the player base did take the wording to mean a significantly easier fight than what the pros will get. Watching Seatin’s reaction when he loaded up show up is pretty telling. I wouldn’t classify him as someone that wants easier content, more rewards, compensation, etc. He genuinely thought the show up would be considerably easier; as did most based on Kabam’s announcement wording.
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★
    Adevati said:

    Adevati said:

    So uh when’s that nerf coming Kabam?

    should've come a minute of two ago. Or maybe, thanks to @Demonzfyre , they cancelled it
    One can hope.
    what exactly do you have against it? Is it that you don't like easy content? Or are you afraid that it sets a dangerous precedent?
    The latter. People wanted changed for the mere fact of they couldn't beat it. People ranked 4*'s for Variant 4 and didn't have a problem, what's one more champ? Stuff like this will keep happening when it's beyond their skill level or wanting to do what it takes to beat it. In this case, rank up a 4* or 2.

    We already do this for every bit of content in the game. Now, one small event is released and the community is against want to rank up a champ.
    The difference is most people expect Variants to be of high skill and end game content. The rewards alone show that—which lessens the cost of ranking up. They are marketed as end game content as well.

    However, this event was marketed as something everyone could enjoy, not just the top players. Had the show up been marketed as a warm up for top players, there would have been less complaints. There would be no reason to adjust the difficulty.

    The people that can complete show up without revives all have a legitimate chance to beat the tourney version or at least do fairly well. Of course, they may not score in the top without their synergies/multiple champs, but they’re in the same league.

    For those that needed revives, the rewards didn’t justify the cost for most.

    So the question is, “Who was the show up designed for?”

    If you say “Most Uncollected and above players”. What we got did not accomplish that goal.

    If you say “Top skilled players”. What we got did accomplish that goal. But again, Kabam didn’t market it that way.

    Thus, they got themselves in a bind. Raise rewards and tell players, “By everyone, we meant those that are really close to competing and high skill but lack top player skill and/or a specific roster.”? Or keep rewards the same, and follow through on their original message of the event being geared towards the average player.

    They chose the path of least resistance.

    It was designed so anyone that can't participate in the tournament could see what they could have been fighting. It wasn't marketed as "so everyone can enjoy". It was marketed as "so everyone can try". They said in the announcement that the fights were identical. But people glaze over that completely. We don't read carefully here in this community and we see what we want to see when it comes to reading. No where in the announcement does it say "we made this for you to enjoy". It was always anyone can try it. They never said everyone could beat it.
    We can argue semantics all we want. What Kabam meant by “no matter progression or level” no one can really say. I personally don’t believe that meant they expected the bulk of the player base to even not try because they had no shot or just die over and over.

    They also said, “If you’re not ready for the Showdown...”

    If the difficulty was left as-is, how many of those that completed it without revives/items/boosts would then go on to either beat the tourney version or at least get SS down below 30%? I’d say 99%. Which again, leaves the show up difficultly basically for the same group of players.

    You’re also choosing to take “just like... with key differences” to an extreme literal to serve your opinion. But that is a very vague comment. If I jump and flip kick a soccer ball, someone could rightfully say, “Wow, that looked just like David Beckham.... with some key differences.” Does that mean I should go pro? Does that mean I really executed it just like a pro?

    The fact remains that the player base did take the wording to mean a significantly easier fight than what the pros will get. Watching Seatin’s reaction when he loaded up show up is pretty telling. I wouldn’t classify him as someone that wants easier content, more rewards, compensation, etc. He genuinely thought the show up would be considerably easier; as did most based on Kabam’s announcement wording.
    That's their own fault for that interpretation. There's no way that could have read "easier". Maybe they really just need to lay out the entire event with pictures and everything instead.
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★
    edited August 2020
    TRONG94 said:

    Adevati said:

    So uh when’s that nerf coming Kabam?

    should've come a minute of two ago. Or maybe, thanks to @Demonzfyre , they cancelled it
    One can hope.
    what exactly do you have against it? Is it that you don't like easy content? Or are you afraid that it sets a dangerous precedent?
    The latter. People wanted changed for the mere fact of they couldn't beat it. People ranked 4*'s for Variant 4 and didn't have a problem, what's one more champ? Stuff like this will keep happening when it's beyond their skill level or wanting to do what it takes to beat it. In this case, rank up a 4* or 2.

    We already do this for every bit of content in the game. Now, one small event is released and the community is against want to rank up a champ.
    The difference is most people expect Variants to be of high skill and end game content. The rewards alone show that—which lessens the cost of ranking up. They are marketed as end game content as well.

    However, this event was marketed as something everyone could enjoy, not just the top players. Had the show up been marketed as a warm up for top players, there would have been less complaints. There would be no reason to adjust the difficulty.

    The people that can complete show up without revives all have a legitimate chance to beat the tourney version or at least do fairly well. Of course, they may not score in the top without their synergies/multiple champs, but they’re in the same league.

    For those that needed revives, the rewards didn’t justify the cost for most.

    So the question is, “Who was the show up designed for?”

    If you say “Most Uncollected and above players”. What we got did not accomplish that goal.

    If you say “Top skilled players”. What we got did accomplish that goal. But again, Kabam didn’t market it that way.

    Thus, they got themselves in a bind. Raise rewards and tell players, “By everyone, we meant those that are really close to competing and high skill but lack top player skill and/or a specific roster.”? Or keep rewards the same, and follow through on their original message of the event being geared towards the average player.

    They chose the path of least resistance.

    It was designed so anyone that can't participate in the tournament could see what they could have been fighting. It wasn't marketed as "so everyone can enjoy". It was marketed as "so everyone can try". They said in the announcement that the fights were identical. But people glaze over that completely. We don't read carefully here in this community and we see what we want to see when it comes to reading. No where in the announcement does it say "we made this for you to enjoy". It was always anyone can try it. They never said everyone could beat it.
    After the nerf Silver Surfer will have about 380k health with same attack rating and coldsnap remains. It is way easier than before but in no way is a thing that everyone can beat. It will still be a challenge for many uncollected players.

    If you want a challenge for yourself, bring your 3*s only after the nerf but let more people enjoy the 3k 5* shards. It is a one time side event not the main showdown tournament so I see nothing wrong with letting more players feeling involved in this event.

    And I agree if it is hard then skip it instead of begging for a nerf, however, when they already confirmed they would tune the fight down, they know what is right.
    440k health. I disagree completely but I've made my point several times on why it shouldn't change. Not gonna go through it all again.
  • ThecurlerThecurler Member Posts: 876 ★★★★
    Personally I'm a bit disheartened it got nerfed so much and so quickly although I understand the reasons why. I won't lose any sleep over a wasted 4* rank up.

    I think the fairest compromise for all would have been to keep the difficulty but scale it to 3*.
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★

    Is this seriously what people wanted? We took a fun challenging fight we could do as many times as we wanted and turned it into yet another steamroll content. Takes about 30-60 seconds for havok. Ghost and colossus to do this fight now. Yayyy such fun...

    Use yr 2star man, will be even more challenging than what it was before.. Harder than main event even
    I beat it already as it was thanks. Was looking forward to the other weeks now not so much. Its the entitlement of some of you that gets to me
    U don't know me, neither u know if I am entitled to any of this, so don't jump to conclusions

    And I competed it also, whats yr point, for the next weeks use yr 2star or 3star and enjoy a challenge and leave the rest have the option to enjoy also

    What is that that will make u less to enjoy it?

    U are entitled also but from the other side of the coin,
    Wait.... we have to "enjoy it" now as it is but all the whiners couldn't enjoy it before the changes? Awesome. So now that you got your way, others' opinions are invalid and we just need to deal with it. Glad to see hypocrisy isn't gone in this world.
  • QfuryQfury Member Posts: 1,860 ★★★★★
    edited August 2020
    Fight was said and done in about 60 seconds.

    Used cmm, let surfer hit my block to get coldsnaped and build binary quicker, she literally melted 330k health in 50 hits kamikaze style, sp3d and finished off the the last 110k with torch lol, stoopid easy now
  • KDSuperFlash10KDSuperFlash10 Member Posts: 5,869 ★★★★★
    Ya_Boi_28 said:

    Imo, they nerfed him too hard. I was able to get a 34 hit solo:
    https://youtu.be/-Jt7aSqqy-o

    For the rewards, it's fair imo. The other difficulty should've been at least a 5 star crystal if it remained.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    Ya_Boi_28 said:

    Imo, they nerfed him too hard. I was able to get a 34 hit solo:
    https://youtu.be/-Jt7aSqqy-o

    Removing the coldsnap node from show up difficulty would be more than enough.
    The fight would be almost identical to the competitive difficulty.
    Players would experience the challenge, but they wouldn’t have to rank up specific 4* champs due to the fight being restrictive.
    Now the fight is a joke 🤣
  • KDoggg2017KDoggg2017 Member Posts: 1,229 ★★★★

    Hey all,

    This is correct. This is a participation event for that want to be a part of the Summoner Showdown, but don't feel comfortable competing in the Showdown qualifiers. It's a taste of what our Competitors are facing and is not meant to be easy.

    It is still meant to be a challenge and a test of skill.

    But it's NOT a test of skill. It rewards the deepest 4* roster... which players have had to ignore to build their 5* and 6* rosters.

    A test of skill looks something like THIS:
    1) The playing field would be evened on a beta server allowing all players access to every single 4*.
    2) A progression of boss health. All players who 1-Shot a 250K Silver Surfer advance to face a 500K boss. Those who 1-Shot that boss advance to the 1 mil health boss. Etc etc.

    This let's all players participate AND let's the cream rise to the top. It's not perfect, of course. Just an idea! 🤷‍♂️
    I posted this nearly 40 pages ago. Bcuz you can't please this community. "It's too difficult"...Or "It's too easy!" 🤷‍♂️

    So next year...
    If I'm Kabam I put 3 bosses in ShowUp.
    Health pools of say 250K, 700K, and 1.4 mil.
    (You only hit the leader board of the highest difficulty you complete).

    Pick the boss you want, run it, and "Shut Up!" 🤫
  • jammasterpjammasterp Member Posts: 128
    Now that the Show Up difficulty is getting nerfed, is there going to be compensation for those that completed it when it was harder?? @Kabam Miike
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