It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle?
It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle? Full 30 Days! 18 750 Artifacts per week would be insane!
It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle? Full 30 Days! 18 750 Artifacts per week would be insane! do we know how many rooms would be needed for milestones in sector 7 and 8? currently it is 8 rooms for sec7, and 12 rooms in sector 6
It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle? Full 30 Days! 18 750 Artifacts per week would be insane! do we know how many rooms would be needed for milestones in sector 7 and 8? currently it is 8 rooms for sec7, and 12 rooms in sector 6 5 rooms in sector 8
It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle? Full 30 Days! 18 750 Artifacts per week would be insane! We currently get 19800 artifacts and 720,000 gold for each 30 day cycle in tier 1, and after the update we'll be getting 18750 artifacts and 660,000 gold. Why did you decide to decrease the rewards?
It was stated that the Tier 1 milestone rewards would give you 18750 artifacts and 660, 000 gold, is that the rewards for one 5 day cycle of the milestones or the rewards for doing all the milestones for the full 30 day cycle? Full 30 Days! 18 750 Artifacts per week would be insane! We currently get 19800 artifacts and 720,000 gold for each 30 day cycle in tier 1, and after the update we'll be getting 18750 artifacts and 660,000 gold. Why did you decide to decrease the rewards? I see what happened here. I am very bad at Math. I've corrected the post and changed it to this:A new tier of Milestones has also been added for the new Tier 1. By hitting them all, you can earn 3,750 Artifacts and 132,000 gold every 5 days. To hit the 3rd Milestone and earn all Artifacts, you'll need 18,000 points. To hit the 6th Milestone, you'll need 36,000 Points.22,500 Artifacts can be earned per month via milestones (compared to 19,800 in Tier 2)792,000 Gold can be earned per month via milestones (compared to 720,000 in Tier 2)
For those that think the 6* shards are too expensive, I'm curious as to the reasoning. I can spend 22k or 27k for a guaranteed 5*, which at best will yield me 550 6* shards (and that is if i get lucky or have a high number of max sig 5*). For someone that doesn't care about 5* much at all anymore, the 6* shards are by far the best value. I don't think the 6* shards are intended to be enticing to people still developing and ranking 5*.
For those that think the 6* shards are too expensive, I'm curious as to the reasoning. I can spend 22k or 27k for a guaranteed 5*, which at best will yield me 550 6* shards (and that is if i get lucky or have a high number of max sig 5*). For someone that doesn't care about 5* much at all anymore, the 6* shards are by far the best value. I don't think the 6* shards are intended to be enticing to people still developing and ranking 5*. Kabam clearly doesn't want to create a situation where everyone just buys the 6* shards.
For those that think the 6* shards are too expensive, I'm curious as to the reasoning. I can spend 22k or 27k for a guaranteed 5*, which at best will yield me 550 6* shards (and that is if i get lucky or have a high number of max sig 5*). For someone that doesn't care about 5* much at all anymore, the 6* shards are by far the best value. I don't think the 6* shards are intended to be enticing to people still developing and ranking 5*. Kabam clearly doesn't want to create a situation where everyone just buys the 6* shards. Imagine saying people should grind for a month of recurring content that takes a solid 25 minutes in a great run (longer when going for sector 7 zone 10) for 2k 6* shards. That's a hard pass. If there's a decent boost to shards along the way, then maybe but I would pass. Clearly you wouldn't which is fine. But I would. I won't speak for the rest of the community.
For those that think the 6* shards are too expensive, I'm curious as to the reasoning. I can spend 22k or 27k for a guaranteed 5*, which at best will yield me 550 6* shards (and that is if i get lucky or have a high number of max sig 5*). For someone that doesn't care about 5* much at all anymore, the 6* shards are by far the best value. I don't think the 6* shards are intended to be enticing to people still developing and ranking 5*. Kabam clearly doesn't want to create a situation where everyone just buys the 6* shards. Imagine saying people should grind for a month of recurring content that takes a solid 25 minutes in a great run (longer when going for sector 7 zone 10) for 2k 6* shards. That's a hard pass. If there's a decent boost to shards along the way, then maybe but I would pass. Clearly you wouldn't which is fine. But I would. I won't speak for the rest of the community. Is it currently a hard pass for the 5* incursion crystals? I do not get the impression that including the 6* shards in the store is a push by Kabam to get those that don't currently run incursions to suddenly start doing so (but I could be wrong). I mean, I can grind out 15 million points in the featured arena twice a week and take home 400 shards. That is FAR more work than running incursions. If the argument is that they should buff all rewards more to get more people in the game mode. Valid.
Are we still locked into 2 top zones or can tier 1 do 8,7&6? Still just the 2.
Are we still locked into 2 top zones or can tier 1 do 8,7&6?
Are we still locked into 2 top zones or can tier 1 do 8,7&6? Still just the 2. Can it not be π ? i can't reach zone 8+ of sector 7 consistently and so most of my top zone rewards every month currently comes from finishing 9 to 10 zones of sector 6. I know i will qualify for the new Tier 1 so If you take away my ability to do sector 6 then i will overall earn less 5* shards and artifacts if i am unable to do sector 6. Please consider letting tier 1 do sector 6,7,8 for top zone rewards as suggested.
Are we still locked into 2 top zones or can tier 1 do 8,7&6? Still just the 2. Can it not be π ? i can't reach zone 8+ of sector 7 consistently and so most of my top zone rewards every month currently comes from finishing 9 to 10 zones of sector 6. I know i will qualify for the new Tier 1 so If you take away my ability to do sector 6 then i will overall earn less 5* shards and artifacts if i am unable to do sector 6. Please consider letting tier 1 do sector 6,7,8 for top zone rewards as suggested. Yeah even i used to do the same.. S7 5 zones and s6 10 zones.. It would be great if we get s6 and s7 and/or s8 rewards.. Even if we are eligible for top zone rewards
Are we still locked into 2 top zones or can tier 1 do 8,7&6? Still just the 2. There should be a choice of player in this. Even if I satisfy the criteria for sector 8, I might not want to do it considering the difficulty. So far, sector 6 has been an easy way to get the milestones for most weeks (as players usually do sector 7 just once).But now it seems like I have to play sector 7 for most weeks which is certainly more difficult than sector 6 and requires the top of the roster (rank 5 5*s).Also have mixed feelings about limiting to zone 10 in sector 7. I don't really care what is the limit in sector 8, as I can barely reach zone 10 most of the time in sector 7.You guys seem to be making incursions geared towards the players that have completed most the content and making it more difficult for people that play it for fun and some good rewards. Not what I expected after all the long ass roadmaps.