The Champion boss compensation

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  • No_Ægon_clubNo_Ægon_club Posts: 150 ★★
    I believe you get como depending on how much you did prior to the update

    100% appears to get you:
    15 l2 revives (600 unit value)
    12 l3 revives (idk the value can’t recall it but I’ll give it a 20 unit mark up since 40 units gives 40% making it 720 unit value)
    6 Energy refills (180 unit value)
    12 level 5 pots at 28 Units ( 336 value)
    15 level 5 team pots ( don’t know the value but the difference between each level is 9 units; level 4 team are 35 so 45 seems fair: 675 unit value
    Idk the value of the Greater boost But the 10% ones cost 90 units so it’s definitely atleast 300 unit value

    It seems to be at least 2k unit value

    I might be wrong, with my calculations; some people might have spent waaaay more even to do one or two paths In 6.2.6 but personally it seems fair to me.
  • JonhkonaJonhkona Posts: 1
    Haji_Saab said:

    My compensation needs a compensation 😂 ... i wasn’t even expecting anything but receiving half of others has ticked me off.

    I’m in the same situation, really weird.
  • LormifLormif Posts: 7,346 ★★★★★

    I believe you get como depending on how much you did prior to the update

    100% appears to get you:
    15 l2 revives (600 unit value)
    12 l3 revives (idk the value can’t recall it but I’ll give it a 20 unit mark up since 40 units gives 40% making it 720 unit value)
    6 Energy refills (180 unit value)
    12 level 5 pots at 28 Units ( 336 value)
    15 level 5 team pots ( don’t know the value but the difference between each level is 9 units; level 4 team are 35 so 45 seems fair: 675 unit value
    Idk the value of the Greater boost But the 10% ones cost 90 units so it’s definitely atleast 300 unit value

    It seems to be at least 2k unit value

    I might be wrong, with my calculations; some people might have spent waaaay more even to do one or two paths In 6.2.6 but personally it seems fair to me.

    I 100%ed 6.2 well before 6.3 came out and got half that, there is something else there.
  • Adding insult to injury on my Aegon in Abyss woes, I also got the mini compensation package when I explored 6.2 long before 6.3 came out.
  • With the all the new content coming up I'm really happy with my compensation. I think it's more than fair.
  • ItsDamienItsDamien Posts: 2,819 ★★★★★
    I'm curious as to whether they tried accounting for attempts at the champion fight, even if you quit out and started again, and that's why there's such a disparity between people who explored.
  • GreywardenGreywarden Posts: 780 ★★★★
    I think outlining why there are different compensations and what qualifies you for the higher compensation would be great.

    I’m not sure why people who have only done one path would get more than others that 100% ages ago.
  • LilMaddogHTLilMaddogHT Posts: 655 ★★★


    Cleared 6.2 100% so so long ago... Looks like I got the max? Now I'm going to have this red button notification icon on the bottom left-hand side of my game for the next 29 days. All these items, except the boost, will go into overflow if I claim right now after last weeks revive conversion. Hope there is some crazy content soon that I suck at so I get to use these things :D ?...
  • Indrick781Indrick781 Posts: 386 ★★★
    I guess thanks. It's not that bad in terms of value, except if you've finished all/most content or are already capped out on these items. Most of this will end up rotting. I already have like 8 30% green boosts in overflow. Guess cavalier difficulty will be boosted tomorrow even though I really doubt I'll need it.
  • LilMaddogHTLilMaddogHT Posts: 655 ★★★

    I think it's time to increase the inventory limit ...

    For my case for example, there is no more content to do in the game apart from the Abyss, which I still don't have the champions for it. And for that it would be between 50-100 revives for a path. And we can only realistically bring 15 lvl 1 revives and 15 lvl 2 revives (lvl 3 revives are rare, so I won't include them).

    And for potions, 25 potions is a joke for that content.

    So either I push for an Abyss run, which might cost me units or get me stuck due to the lack of the perfect counters, or I let 30 (50 really) revives expire on my stash, because I can't claim them.

    You can farm significantly more than 15 L1 revives...
  • JadedJaded Posts: 2,765 ★★★★★

    Looks fine to me 🤷‍♂️
  • Rud0lphRud0lph Posts: 19
    What I’m pissed about is I fully explored but I see posts from others with twice the consumables than I had. I’m ok with consumables. I’ll use them for new variant. But to only get half of someone else who did the same thing. Like wtf. I sent a ticket in cause I expect at least fair compensation
  • GmonkeyGmonkey Posts: 1,454 ★★★★
    What is going on I 100% it when it was hard and got less rewards than others
  • No_Ægon_clubNo_Ægon_club Posts: 150 ★★
    @StevieManWonder ahh that makes much more sense

    Thank you for the insight! Makes sense since the champion boss was the change not the quest itself
  • I think it's time to increase the inventory limit ...

    For my case for example, there is no more content to do in the game apart from the Abyss, which I still don't have the champions for it. And for that it would be between 50-100 revives for a path. And we can only realistically bring 15 lvl 1 revives and 15 lvl 2 revives (lvl 3 revives are rare, so I won't include them).

    And for potions, 25 potions is a joke for that content.

    So either I push for an Abyss run, which might cost me units or get me stuck due to the lack of the perfect counters, or I let 30 (50 really) revives expire on my stash, because I can't claim them.

    You can farm significantly more than 15 L1 revives...
    Yes, that's why I said "realistically", which was only including what you can actually bring in your inventory, excluding anything you might have on the stash.
    15 revives is acceptable to clear 1 path or 2, or even more on act 6 or in the monthly event quest. But not for content like the Abyss
  • DoubleDeltaDoubleDelta Posts: 1,938 ★★★★
    A_NAZ said:


    Got the same too.. considering how much I put into it first round its laughable.

    I agree, the amount you put into your first attempt was laughable 😉
    Probably help if I bothered to read the nodes 😂 hate that my first attempt I got him to the last indestructible without actually knowing how I was removing the charges 😂

    Problem was he then had a s*** ton of furies with his block pen I struggled 😂 3/4 attempts before I finally got through pretty cheap. I could clear the path to him itemless.. it was just him once those furies were up 😂
  • LilMaddogHTLilMaddogHT Posts: 655 ★★★



    Yes, that's why I said "realistically", which was only including what you can actually bring in your inventory, excluding anything you might have on the stash.
    15 revives is acceptable to clear 1 path or 2, or even more on act 6 or in the monthly event quest. But not for content like the Abyss

    Well I don't think that is very 'realistic' then as you bring with you your inventory AND overflow when you jump into Abyss or any other content. Revives last 14 days in your overflow so once you fill your inventory with 15 revives (L1, L2, and/or L3), you can get quite a few in a 2 week period in the overflow. If you do it right, you can easily have enough for an entire Abyss path. This is the same for Health Pots. Plus don't forget your 4 hour crystals. Just need a plan/goal. Focus and put effort into that and it can be done.
  • ButtehrsButtehrs Posts: 1,906 ★★★★★
    It would seem it's time gated to as when you did 1 or 100%. Like there was a cutoff date to which compensation you got


  • Yes, that's why I said "realistically", which was only including what you can actually bring in your inventory, excluding anything you might have on the stash.
    15 revives is acceptable to clear 1 path or 2, or even more on act 6 or in the monthly event quest. But not for content like the Abyss

    Well I don't think that is very 'realistic' then as you bring with you your inventory AND overflow when you jump into Abyss or any other content. Revives last 14 days in your overflow so once you fill your inventory with 15 revives (L1, L2, and/or L3), you can get quite a few in a 2 week period in the overflow. If you do it right, you can easily have enough for an entire Abyss path. This is the same for Health Pots. Plus don't forget your 4 hour crystals. Just need a plan/goal. Focus and put effort into that and it can be done.
    That's what I was planning for the next 2 weeks. Farm as many revives and potions as I can, since I accidentally claimed the compensation. Have nearly 75 revives in total, still lacking potions. I'll try farm those in the meanwhile. Luckily I have 20 refils in the stash as well to do extra questing. Don't feel comfortable using units, but if it comes to that I guess I'll have no choise
  • LilMaddogHTLilMaddogHT Posts: 655 ★★★



    That's what I was planning for the next 2 weeks. Farm as many revives and potions as I can, since I accidentally claimed the compensation. Have nearly 75 revives in total, still lacking potions. I'll try farm those in the meanwhile. Luckily I have 20 refils in the stash as well to do extra questing. Don't feel comfortable using units, but if it comes to that I guess I'll have no choise

    If you have Aegon, should be plenty after 2 weeks. Even without, still doable. Good luck!
  • SkyLord7000SkyLord7000 Posts: 1,216 ★★★★
    edited September 2020
    Can we just be happy that a nerf went through. All I wanted was a trophy title but wouldn’t demand that from Kabam. If you fought The Champion you knew what you were getting yourself into.


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