Let's talk about the old act 7 beta and it's dangerously game ending design
DarkSoulDLX
Member Posts: 675 β
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If that content got released bye bye Mcoc π
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From what I saw beta 1 and beta 2 were totally different. If anything I think that we should be complimenting them on taking the bold step of shifting their objectives.
I don't like the direction which the game is heading to
Let's hope that the future variants will not be as easy as act 7
I was a beta tester both times, and the second beta was easier than the first, for sure, but I wouldn't call it easy. Plus it looks like there was a chapter boss not shown in each chapter, because after defeating the boss you had to move a few spaces to an exit, which IMO will be where an even harder boss is placed when the act goes live. Just a guess though, but not sure why they'd otherwise put that extra couple of steps after the boss fight.
This game cannot be tuned to please every player. A dude with a bunch of rank 3 6 stars who has explored the Abyss will see Act 7 differently than a player who has only completed Act 6, using Unit Man all the way.
Chill, it's just a game
What's your point exactly?
I said that I don't like the direction that the game is heading, cause I want some challenging content, and not another act 4
I never said that I would fight if that was what was it takes for Kabam to make difficult content