Arena Balance Idea
I wanna hear the general consensus on this idea for an arena rebalance.
What if: they take out the 15 units from the normal arena crystals, now it’s only 45’s at the same unit drop rate. And up the battlechips given from each fight. Usually it’s 300 per round if you win all of them, what if it was 500? Or the battlechips are now affected by your multiplier (so at x3 the 300 would be 900)
And how about an arena booster for a “Arena Streak Shield” that would protect you for the next 3 fights from losing your streak, so you lose the arena but not your multiplier.
If you have criticisms or additional ideas, let’s hear em! Arenas are cool but a ton of grind to open a crystal and 9 out of 10 times its just gold