Tyrant: #Villain Attackers cause 50% of their Attack as bonus Energy Damage each time they Hit their Opponent or their Block, as long as the Defender suffers from a Weakness Debuff.
Apocalypse , Green Goblin L1 , Joe Fixit and Resonate mastery, is there anyone I missed ?
sounds glorious,. and i'm totally bringing non villains just to try this! lol. 20 second KO.. CHALLENGE ACCEPTED! @Kabam Miike
Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects.
Question, re: "Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects."
Does "ignore these effects" includes the bonus attack, or only the degen? I am guessing it is both?
Question, re: "Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects."
Does "ignore these effects" includes the bonus attack, or only the degen? I am guessing it is both?
all of it. Otherwise a Yellowjacket could do everything
Madness: When triggering an Armor Break Debuff #Villain Attackers will also apply a Passive Powerlock to the Defender which will last until the last Armor Break end.
Someone say King Groot? Infinate power lock sounds good depending on the fight.
Also I wonder of those two Global nodes that work when you activate unstoppable and unblockable effects work with Killmonger? Since after a SP1 he blocks and triggers a passive unstoppable for a second. If that works like I think it should then KM will be great for this also (and the Global that increases debuffs duration will be great for his SP3).
The Black ISO that has been gathered by Fixit and his minions resonates through the area, crippling all Champions, except for Villains!! Those of dark intent can take advantage of the powers in play to cripple their opponents and bring their evil schemes to fruition!
Introducing Back Issues #6: Contamination! Available December 16th at 10 am PT!
Back Issues returns with another trip down memory lane in Classic, and another Variant difficulty remix to conquer. This time it features the Quest Contamination, in which Jessica Jones and the Summoner uncover an underground fighting ring, powered by a mysterious and corrupt ISO substance.
Classic Difficulty is a recreation of the original quest. While not completely 1:1, the layouts, difficulty, and dialogue are all the same as you remember. Take a stroll down memory lane and see how far you've come, or experience a quest you never got the chance to play!
Variant Difficulty is a new spin on the quest, available for Summoners level 45 and up. This version features extreme challenges, new opponents, some map layout updates, and enhancements to your #Villain Champions. The Variant Challenge
New global buffs in Variant difficulty will limit the power of Champions who aren’t tagged as #Villain, for only those with a wicked spirit are able to handle the power of Black ISO.
Bring your most evil team and take advantage of several new buffs that will give an edge to Villains capable of activating corresponding abilities such as Fury, Armor Break, or Unstoppable. Heroes, Mercs, and others will be able to enter the Quest, but be warned: The corrupting aura of Black ISO Resonance will limit their impact in combat!
Global Buffs
The Following 3 Buffs will be active in all fights throughout the Quest: Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects.
Malevolence: All non-#Villain Attackers are unable to gain power.
Malignance: All non-#Villain Attackers are unable to heal through any means. A few of the following Buffs will be found throughout each Quest and on Boss Fights:
Mastermind: #Villain Attackers increase the duration of Bleed, Incinerate, and Shock Debuffs on their Opponent by 100%
Henchman: When triggering a Fury Buff #Villain Attackers will Passively Purify all Debuffs
Monster: When triggering an Unstoppable or Unblockable, Buff or Passive, #Villain Attackers will grant themselves a non-stacking Passive Regeneration granting 10% of their Max Health over 5 seconds.
Beast: Activating an Unstoppable or Unblockable buff or passive on an Attacking #Villain Champion reverses the Defender’s healing for 5 seconds.
Genius: While under the effect of an Armor Up Buff an Attacking #Villain Champions Burn 10% of the Defender's Max Power on Hit or when Blocked.
Madness: When triggering an Armor Break Debuff #Villain Attackers will also apply a Passive Powerlock to the Defender which will last until the last Armor Break end.
Overlord: When a Defender’s buffs are nullified, #Villain Attackers gain a permanent +10% precision passive, to a max of 10.
Tyrant: #Villain Attackers cause 50% of their Attack as bonus Energy Damage each time they Hit their Opponent or their Block, as long as the Defender suffers from a Weakness Debuff.
Rewards
Classic Difficulty
For Total Completion and Mastery of Classic Difficulty, you will receive: Tier 3 Generic ISO x5 Tier 4 Generic ISO x7 Tier 3 Skill ISO x4 Tier 3 Science ISO x4 Tier 3 Tech ISO x4 Tier 3 Cosmic ISO x4 Tier 3 Mystic ISO x4 Tier 3 Mutant ISO x4 Tier 2 Basic Catalyst x3 Gold x9575 Units x150 Premium Hero Crystal Shards x6000 3-Star Hero Crystal Shards x2000
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive: 5-Star Rank 2 → 3 Gem x3 5-Star Rank 3 → 4 Gem (2015, 2016, 2017 Champions) x3 5-Star Rank 4 → 5 Gem Crystal x1 5-Star Awakening Gem Crystal x1 5-Star Crystal Shards x25000 Tier 5 Basic Catalysts x3 Tier 5 Class Catalyst Fragment Crystal (25%) x1 6-Star Crystal Shards x5000 5-Star Signature Stone Crystal x48 Gold x4,000,000 Units x360
My prosnal fev varient was v5....and i think many people agree on it
The Black ISO that has been gathered by Fixit and his minions resonates through the area, crippling all Champions, except for Villains!! Those of dark intent can take advantage of the powers in play to cripple their opponents and bring their evil schemes to fruition!
Introducing Back Issues #6: Contamination! Available December 16th at 10 am PT!
Back Issues returns with another trip down memory lane in Classic, and another Variant difficulty remix to conquer. This time it features the Quest Contamination, in which Jessica Jones and the Summoner uncover an underground fighting ring, powered by a mysterious and corrupt ISO substance.
Classic Difficulty is a recreation of the original quest. While not completely 1:1, the layouts, difficulty, and dialogue are all the same as you remember. Take a stroll down memory lane and see how far you've come, or experience a quest you never got the chance to play!
Variant Difficulty is a new spin on the quest, available for Summoners level 45 and up. This version features extreme challenges, new opponents, some map layout updates, and enhancements to your #Villain Champions. The Variant Challenge
New global buffs in Variant difficulty will limit the power of Champions who aren’t tagged as #Villain, for only those with a wicked spirit are able to handle the power of Black ISO.
Bring your most evil team and take advantage of several new buffs that will give an edge to Villains capable of activating corresponding abilities such as Fury, Armor Break, or Unstoppable. Heroes, Mercs, and others will be able to enter the Quest, but be warned: The corrupting aura of Black ISO Resonance will limit their impact in combat!
Global Buffs
The Following 3 Buffs will be active in all fights throughout the Quest: Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects.
Malevolence: All non-#Villain Attackers are unable to gain power.
Malignance: All non-#Villain Attackers are unable to heal through any means. A few of the following Buffs will be found throughout each Quest and on Boss Fights:
Mastermind: #Villain Attackers increase the duration of Bleed, Incinerate, and Shock Debuffs on their Opponent by 100%
Henchman: When triggering a Fury Buff #Villain Attackers will Passively Purify all Debuffs
Monster: When triggering an Unstoppable or Unblockable, Buff or Passive, #Villain Attackers will grant themselves a non-stacking Passive Regeneration granting 10% of their Max Health over 5 seconds.
Beast: Activating an Unstoppable or Unblockable buff or passive on an Attacking #Villain Champion reverses the Defender’s healing for 5 seconds.
Genius: While under the effect of an Armor Up Buff an Attacking #Villain Champions Burn 10% of the Defender's Max Power on Hit or when Blocked.
Madness: When triggering an Armor Break Debuff #Villain Attackers will also apply a Passive Powerlock to the Defender which will last until the last Armor Break end.
Overlord: When a Defender’s buffs are nullified, #Villain Attackers gain a permanent +10% precision passive, to a max of 10.
Tyrant: #Villain Attackers cause 50% of their Attack as bonus Energy Damage each time they Hit their Opponent or their Block, as long as the Defender suffers from a Weakness Debuff.
Rewards
Classic Difficulty
For Total Completion and Mastery of Classic Difficulty, you will receive: Tier 3 Generic ISO x5 Tier 4 Generic ISO x7 Tier 3 Skill ISO x4 Tier 3 Science ISO x4 Tier 3 Tech ISO x4 Tier 3 Cosmic ISO x4 Tier 3 Mystic ISO x4 Tier 3 Mutant ISO x4 Tier 2 Basic Catalyst x3 Gold x9575 Units x150 Premium Hero Crystal Shards x6000 3-Star Hero Crystal Shards x2000
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive: 5-Star Rank 2 → 3 Gem x3 5-Star Rank 3 → 4 Gem (2015, 2016, 2017 Champions) x3 5-Star Rank 4 → 5 Gem Crystal x1 5-Star Awakening Gem Crystal x1 5-Star Crystal Shards x25000 Tier 5 Basic Catalysts x3 Tier 5 Class Catalyst Fragment Crystal (25%) x1 6-Star Crystal Shards x5000 5-Star Signature Stone Crystal x48 Gold x4,000,000 Units x360
My prosnal fev varient was v5....and i think many people agree on it
The Black ISO that has been gathered by Fixit and his minions resonates through the area, crippling all Champions, except for Villains!! Those of dark intent can take advantage of the powers in play to cripple their opponents and bring their evil schemes to fruition!
Introducing Back Issues #6: Contamination! Available December 16th at 10 am PT!
Back Issues returns with another trip down memory lane in Classic, and another Variant difficulty remix to conquer. This time it features the Quest Contamination, in which Jessica Jones and the Summoner uncover an underground fighting ring, powered by a mysterious and corrupt ISO substance.
Classic Difficulty is a recreation of the original quest. While not completely 1:1, the layouts, difficulty, and dialogue are all the same as you remember. Take a stroll down memory lane and see how far you've come, or experience a quest you never got the chance to play!
Variant Difficulty is a new spin on the quest, available for Summoners level 45 and up. This version features extreme challenges, new opponents, some map layout updates, and enhancements to your #Villain Champions. The Variant Challenge
New global buffs in Variant difficulty will limit the power of Champions who aren’t tagged as #Villain, for only those with a wicked spirit are able to handle the power of Black ISO.
Bring your most evil team and take advantage of several new buffs that will give an edge to Villains capable of activating corresponding abilities such as Fury, Armor Break, or Unstoppable. Heroes, Mercs, and others will be able to enter the Quest, but be warned: The corrupting aura of Black ISO Resonance will limit their impact in combat!
Global Buffs
The Following 3 Buffs will be active in all fights throughout the Quest: Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects.
Malevolence: All non-#Villain Attackers are unable to gain power.
Malignance: All non-#Villain Attackers are unable to heal through any means. A few of the following Buffs will be found throughout each Quest and on Boss Fights:
Mastermind: #Villain Attackers increase the duration of Bleed, Incinerate, and Shock Debuffs on their Opponent by 100%
Henchman: When triggering a Fury Buff #Villain Attackers will Passively Purify all Debuffs
Monster: When triggering an Unstoppable or Unblockable, Buff or Passive, #Villain Attackers will grant themselves a non-stacking Passive Regeneration granting 10% of their Max Health over 5 seconds.
Beast: Activating an Unstoppable or Unblockable buff or passive on an Attacking #Villain Champion reverses the Defender’s healing for 5 seconds.
Genius: While under the effect of an Armor Up Buff an Attacking #Villain Champions Burn 10% of the Defender's Max Power on Hit or when Blocked.
Madness: When triggering an Armor Break Debuff #Villain Attackers will also apply a Passive Powerlock to the Defender which will last until the last Armor Break end.
Overlord: When a Defender’s buffs are nullified, #Villain Attackers gain a permanent +10% precision passive, to a max of 10.
Tyrant: #Villain Attackers cause 50% of their Attack as bonus Energy Damage each time they Hit their Opponent or their Block, as long as the Defender suffers from a Weakness Debuff.
Rewards
Classic Difficulty
For Total Completion and Mastery of Classic Difficulty, you will receive: Tier 3 Generic ISO x5 Tier 4 Generic ISO x7 Tier 3 Skill ISO x4 Tier 3 Science ISO x4 Tier 3 Tech ISO x4 Tier 3 Cosmic ISO x4 Tier 3 Mystic ISO x4 Tier 3 Mutant ISO x4 Tier 2 Basic Catalyst x3 Gold x9575 Units x150 Premium Hero Crystal Shards x6000 3-Star Hero Crystal Shards x2000
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive: 5-Star Rank 2 → 3 Gem x3 5-Star Rank 3 → 4 Gem (2015, 2016, 2017 Champions) x3 5-Star Rank 4 → 5 Gem Crystal x1 5-Star Awakening Gem Crystal x1 5-Star Crystal Shards x25000 Tier 5 Basic Catalysts x3 Tier 5 Class Catalyst Fragment Crystal (25%) x1 6-Star Crystal Shards x5000 5-Star Signature Stone Crystal x48 Gold x4,000,000 Units x360
I have some questions what is the result for these,this questions i am tried in other probability but these variant have 5/6 valid questions and real outcome is 5/5 questions
The variant 7 will come? The new villains is introduced in variant 6? In variant 6 the new character 'jessica jones' will appear in mcoc? These buffs will appear in story or event quest? Luke cage will be debuffed like daredevil( h.k) ?
Still 2017 champions?? Why not 2018? Still no selector ?? Why are the new variants and events not being updated to fit the state of the game?? The halls of glory and healing hasnt been updated in over 4-5 years. T1 Alpha are very unavailable. How do we meet your set requirements if you dont provide a means to obtain thr puzzle pieces necessary for progression?
Still 2017 champions?? Why not 2018? Still no selector ?? Why are the new variants and events not being updated to fit the state of the game?? The halls of glory and healing hasnt been updated in over 4-5 years. T1 Alpha are very unavailable. How do we meet your set requirements if you dont provide a means to obtain thr puzzle pieces necessary for progression?
Because This quest is from 2017. That's why no 2018+ champs. This quest doesn't deserve a selector. Way too easy for that type of reward.
The Black ISO that has been gathered by Fixit and his minions resonates through the area, crippling all Champions, except for Villains!! Those of dark intent can take advantage of the powers in play to cripple their opponents and bring their evil schemes to fruition!
Introducing Back Issues #6: Contamination! Available December 16th at 10 am PT!
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive: 5-Star Rank 2 → 3 Gem x3 5-Star Rank 3 → 4 Gem (2015, 2016, 2017 Champions) x3 5-Star Rank 4 → 5 Gem Crystal x1 5-Star Awakening Gem Crystal x1 5-Star Crystal Shards x25000 Tier 5 Basic Catalysts x3 Tier 5 Class Catalyst Fragment Crystal (25%) x1 6-Star Crystal Shards x5000 5-Star Signature Stone Crystal x48 Gold x4,000,000 Units x360
There’s a massive issue with some of these rank up materials.
Tier 5 Basic Cats are practically rendered useless when there’s no Tier 2 Alpha in the same reward bundle. How about toss in 3 times the T2A (9)?
This was a huge issue with Cyber Weekend sales also. Many of us have several excess T5B in overflow, and are struggling to acquire the T2A it takes to utilize these materials.
Us Endgame players still need T4B, T1A as well. The arenas, the EQs, the Glory Store, everything else combined, don’t offer enough anymore. Very difficult to acquire...
Might be some fun content but the rewards are getting outdated. This months side quest had arguably better rewards and the same argument can be made for the Mulaney Challenge.
Variant used to be a great blend of fun, challenge and reward, now it's 2 out of 3. Guess Meatloaf was right after all 🤷🏻♂️
But more of these 2015-2017 gems can Kabam do SOMETHING about the problems trying to use the rank up gems we want ?? Can’t wait to have to deal with emailing Kabam “support” to use a gem again
I have zero use for 5* rewards of any kind. Wish Kabam would update the rewards to not be almost all for 5* champs.
Thats exactly where their target is though. Around 6.1-6.2 lvl. Although that doesn't mean it shouldn't be changed, but they have reached their goal. I think they will change them like they did between 4 and 5
Comments
Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects.
Question, re: "Black ISO Resonance: Corrupt ISO energy radiates from the earth. Attacking Champions are immune to all damage, and receive 100% bonus attack, but will KO'd after 20 seconds via an unavoidable degen. #Villain Champions ignore these effects."
Does "ignore these effects" includes the bonus attack, or only the degen? I am guessing it is both?
Someone say King Groot? Infinate power lock sounds good depending on the fight.
Also I wonder of those two Global nodes that work when you activate unstoppable and unblockable effects work with Killmonger? Since after a SP1 he blocks and triggers a passive unstoppable for a second. If that works like I think it should then KM will be great for this also (and the Global that increases debuffs duration will be great for his SP3).
The variant 7 will come?
The new villains is introduced in variant 6?
In variant 6 the new character 'jessica jones' will appear in mcoc?
These buffs will appear in story or event quest?
Luke cage will be debuffed like daredevil( h.k) ?
Tier 5 Basic Cats are practically rendered useless when there’s no Tier 2 Alpha in the same reward bundle. How about toss in 3 times the T2A (9)?
This was a huge issue with Cyber Weekend sales also. Many of us have several excess T5B in overflow, and are struggling to acquire the T2A it takes to utilize these materials.
Us Endgame players still need T4B, T1A as well. The arenas, the EQs, the Glory Store, everything else combined, don’t offer enough anymore. Very difficult to acquire...
Variant used to be a great blend of fun, challenge and reward, now it's 2 out of 3. Guess Meatloaf was right after all 🤷🏻♂️
But more of these 2015-2017 gems
can Kabam do SOMETHING about the problems trying to use the rank up gems we want ?? Can’t wait to have to deal with emailing Kabam “support” to use a gem again