I'm blocking for parry. condsnsp instakills me. also rhino requires constant dashing and I always get intercepted
Are you just spamming Dash or waiting till the right time? Shouldn't be too hard if you are Dashing in when they are Open or Blocking then Dash Out and stall till the next Opening/Block.
I'm dashing in when I think I can land a hit. my problem with aarkus is the coldsnap, tenacity, and power gain. coldsnap instakills my r1 rhino and red mags
Bruh dont stay in his coldsnape range then. Im not sure u know how to fight arcus, rhino doesn't need to be in his range for very long, and he doesn't need to parry either.
I know how to fight him, I haven't been using rhino
2* Rhino is the best solution.If you have higher version then it is even more awesome.
What's nice is Rhino is a Guaranteed 4 Star as you obtain one on your first clear of Realm of Legends...
Yes!But when you play with 2 star you don't dare to block hits and I perform well in pressure.Like at 1 percent health.
That's why I said use it as a last resort, if you're about to die from a Blocked Hit or Coldsnap anyways you might as well try to Salvage it by getting some space then activating the Regen.
2* Rhino is the best solution.If you have higher version then it is even more awesome.
What's nice is Rhino is a Guaranteed 4 Star as you obtain one on your first clear of Realm of Legends...
yeah I have him just no iso
Then if you don't want to use Units/Revives, just back out the quest and wait till you can Rank Up the 3 or 4 Star Rhino. Then Practice on the first Enemy in the Quest to get used to tricking the AI, it's completely possible to with Rhino as a 2, 3, or 4 Star you just gotta play it right and again you will have to use a Revive or 2... (I Solo'ed the path with 3 Star Maxed Rhino cause I didn't want to waste T1 on the 4 Star)
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
I'm blocking for parry. condsnsp instakills me. also rhino requires constant dashing and I always get intercepted
Are you just spamming Dash or waiting till the right time? Shouldn't be too hard if you are Dashing in when they are Open or Blocking then Dash Out and stall till the next Opening/Block.
I'm dashing in when I think I can land a hit. my problem with aarkus is the coldsnap, tenacity, and power gain. coldsnap instakills my r1 rhino and red mags
Bruh dont stay in his coldsnape range then. Im not sure u know how to fight arcus, rhino doesn't need to be in his range for very long, and he doesn't need to parry either.
I know how to fight him, I haven't been using rhino
i don't think you do know how to fight him, because by your own admission you're getting Coldsnap. You only get Coldsnap if you stay in his range for 3 seconds. So just don't do that. Run in, do medium light medium, dash back. Keep doing that.
He shrugs off your parry with his tenacity, but once that is used then you can parry safely for the next 10 seconds before his tenacity comes back again - but I don't know why I am even telling you, of course you know that already because you "know how to fight him".
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
Whether you’re doing it early or not doesn’t change the point at which it’s meant to be attempted. You can see that from the rewards that it’s giving out.
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
Whether you’re doing it early or not doesn’t change the point at which it’s meant to be attempted. You can see that from the rewards that it’s giving out.
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
But your argument about it being for Act 6/Beyond Players and saying they should have the Counters by then is responding to the comment about everyone not having Doom, just cause you're in Act 6 "the optimal time to play Variants apparently" doesn't mean you're guaranteed to have any level of Doom or Magento (I should know cause I only just got my First Version of Ghost late this year... In a 3 Star) however this Fight/Quest is a special case because there is a Guaranteed Rhino Everyone can have just by clearing RoL. But every other counter is up to chance
I'm blocking for parry. condsnsp instakills me. also rhino requires constant dashing and I always get intercepted
Are you just spamming Dash or waiting till the right time? Shouldn't be too hard if you are Dashing in when they are Open or Blocking then Dash Out and stall till the next Opening/Block.
I'm dashing in when I think I can land a hit. my problem with aarkus is the coldsnap, tenacity, and power gain. coldsnap instakills my r1 rhino and red mags
Bruh dont stay in his coldsnape range then. Im not sure u know how to fight arcus, rhino doesn't need to be in his range for very long, and he doesn't need to parry either.
I know how to fight him, I haven't been using rhino
i don't think you do know how to fight him, because by your own admission you're getting Coldsnap. You only get Coldsnap if you stay in his range for 3 seconds. So just don't do that. Run in, do medium light medium, dash back. Keep doing that.
He shrugs off your parry with his tenacity, but once that is used then you can parry safely for the next 10 seconds before his tenacity comes back again - but I don't know why I am even telling you, of course you know that already because you "know how to fight him".
I know how to fight him, he backs me into a corner
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
Whether you’re doing it early or not doesn’t change the point at which it’s meant to be attempted. You can see that from the rewards that it’s giving out.
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
But your argument about it being for Act 6/Beyond Players and saying they should have the Counters by then is responding to the comment about everyone not having Doom, just cause you're in Act 6 "the optimal time to play Variants apparently" doesn't mean you're guaranteed to have any level of Doom or Magento (I should know cause I only just got my First Version of Ghost late this year... In a 3 Star) however this Fight/Quest is a special case because there is a Guaranteed Rhino Everyone can have just by clearing RoL. But every other counter is up to chance
You don’t need a doom for that fight 🤔 I never said everyone should have doom. I said I did it with Ghost, there’s a multitude of other counters to that fight. You can see that it’s not designed to be completed at Act 5 otherwise they wouldn’t put T5CC in the rewards...
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
Whether you’re doing it early or not doesn’t change the point at which it’s meant to be attempted. You can see that from the rewards that it’s giving out.
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
But your argument about it being for Act 6/Beyond Players and saying they should have the Counters by then is responding to the comment about everyone not having Doom, just cause you're in Act 6 "the optimal time to play Variants apparently" doesn't mean you're guaranteed to have any level of Doom or Magento (I should know cause I only just got my First Version of Ghost late this year... In a 3 Star) however this Fight/Quest is a special case because there is a Guaranteed Rhino Everyone can have just by clearing RoL. But every other counter is up to chance
You don’t need a doom for that fight 🤔 I never said everyone should have doom. I said I did it with Ghost, there’s a multitude of other counters to that fight. You can see that it’s not designed to be completed at Act 5 otherwise they wouldn’t put T5CC in the rewards...
Then why did you make your comment response to a message about not everyone having Doom... Again just no, it doesn't matter if the Rewards have T5CC in them... Those are just the natural progression of the Rewards, V6 is one of the Easiest Variants yet the older harder Variants didn't have T5CC in them. It's not based on the Level of The Content it's just based on the Time of the Content's Release... If it was only for Act 6/Beyond Players then there would be a Lock on the Variants that says "Must Be Cavalier Or Above" but that's not a thing because it's Not Only For Those Level Players...
Huh? Just use Doom against him. Sp1 nullify his regen and you’re chaining sp3s once you reach sp3. Won’t even give him a chance to regen.
Not everyone has Doom.
I second this. Not everyone has every optimal counter for every fight.
No, but this is V6, designed for people in a position to be exploring Act 6 and beyond. There’s more than enough counters to this fight, the people who are playing V6 should have at least one.
First just no 😂 was 100%ing Variants before finishing Act 5, second yes they will have at least 1 counter (in this case a Guaranteed Counter in 4 Star Rhino from RoL) but that doesn't mean Everyone is gonna have one of the Best Counters and V6 Clearer in Doom...
Whether you’re doing it early or not doesn’t change the point at which it’s meant to be attempted. You can see that from the rewards that it’s giving out.
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
But your argument about it being for Act 6/Beyond Players and saying they should have the Counters by then is responding to the comment about everyone not having Doom, just cause you're in Act 6 "the optimal time to play Variants apparently" doesn't mean you're guaranteed to have any level of Doom or Magento (I should know cause I only just got my First Version of Ghost late this year... In a 3 Star) however this Fight/Quest is a special case because there is a Guaranteed Rhino Everyone can have just by clearing RoL. But every other counter is up to chance
You don’t need a doom for that fight 🤔 I never said everyone should have doom. I said I did it with Ghost, there’s a multitude of other counters to that fight. You can see that it’s not designed to be completed at Act 5 otherwise they wouldn’t put T5CC in the rewards...
That's like saying Greater Gifting Crystals are only meant for Cavalier and Above because they have a chance to give T5CC 😂 Your Logic Is Flawed.
You have a 4* mags there. Use him. I had to use one revive on the completion run but that was because I seriously messed up and took a combo to the face. The trick is not trying to do damage conventionally. Only do damage by reversing his healing.
You have a 4* mags there. Use him. I had to use one revive on the completion run but that was because I seriously messed up and took a combo to the face. The trick is not trying to do damage conventionally. Only do damage by reversing his healing.
I tried that by only doing heavies even I could but I always get backed into the corner by trying to stay out of coldsnap and not being able to reliably parry him. my 4 star mags is only r1 because I have a severe iso drought.
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He shrugs off your parry with his tenacity, but once that is used then you can parry safely for the next 10 seconds before his tenacity comes back again - but I don't know why I am even telling you, of course you know that already because you "know how to fight him".
Most of the paths in this Variant can be comfortably cheesed by 3*, having the odd slightly challenging matchup isn’t exactly a hardship.
Again just no, it doesn't matter if the Rewards have T5CC in them... Those are just the natural progression of the Rewards, V6 is one of the Easiest Variants yet the older harder Variants didn't have T5CC in them. It's not based on the Level of The Content it's just based on the Time of the Content's Release... If it was only for Act 6/Beyond Players then there would be a Lock on the Variants that says "Must Be Cavalier Or Above" but that's not a thing because it's Not Only For Those Level Players...