**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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Either Nerf Quake or Never Release 6* Quake

KDSuperFlash10KDSuperFlash10 Posts: 5,869 ★★★★★
edited February 2021 in Suggestions and Requests
It’s been written in the stars. A 6 star version of Quake. Quake fanboys go crazy at the mere thought of a 6* Quake.

Imagine it. The scenes when someone pulls a 6* Quake. Discord and line chats would go nuts, youtubers would tear smash their TVs out of excitement, and Quake fanboys would do [REDACTED] things.

Now forget it. Because Kabam should never, ever release a 6* Quake. Adding Quake into the game was Kabam’s biggest mistake to date, and releasing a 6* Quake, the highest current power level champion, would break the game and put it beyond repair. Quake can bulldoze through all content, negating ALL of the opponents abilities, power, DOT, and never has to touch the opponent to do damage in the process. She is simply broken.

Quake has NO inherent weaknesses. Obviously you can list off the rare nodes that she doesn’t work for: true strike, fast passive power gain, and a few others. Those are a few nodes that she can’t work for in a sea of hundreds of nodes that exist in MCOC. Possibly thousands. You name it, she can probably work. We all saw the insanity of AngerDanger in the Summoner Showdown Competition, where he used Quake for typically considered anti-Quake matchups. She is a cheat code for players to bulldoze through any content. Biohazard? Freezer Burn? Thorns? Evade/Miss/Autoblock/Unstoppable? Thing? Doctor Doom? Absolutely no problem for Quake. And those are just a few nodes/interactions off the top of my head. She works for nearly every path in Act 6. She’s broken OP. Anyone saying she isn’t the best champion in the game is robbing themselves of knowledge, because she is undoubtedly the best champion in the game, with no competition in sight.

Let’s talk about Ghost and why she doesn’t need to be nerfed. Ghost is the clear 2nd best champion in the game, but she is quite a distance away from Quake. Why, you may ask? Let’s list off the comparisons between Quake and Ghost. This will highlight why Quake is the superior champion by quite a distance.

Damage

- Ghost wins
- Furies make her damage insane

- Quake’s damage is underrated
- She can inflict permanent damage without ever touching the opponent

Power control

- Quake wins
- Never has to hit the opponent, opponent stays locked at 0 bars of power forever (only time this isn’t true is passive power gain,
which doesn’t occur often. Even through that, Quake can work like vs Sym Supreme and Havok.)

- Ghost does not have any power control mechanics but she can tank sp3s, only with a synergy. The synergy champion is Hood, an
average champion, but his quality doesn’t matter because the power of Ghost makes it worth bringing him on the team.

General Utility

- Quake wins
- 100% DAAR, shuts down all abilities, end of story.
- The most powerful ability in the game, negates all opponent abilities without ever having to touch the opponent
- Inflicts damage without ever touching the opponent

Ghost
- Phase mechanic allows her to phase opponent attacks and damaging debuffs

Dealing with DOT

- Quake wins
- Never has to touch the opponent, so she is never inflicted with DOT debuffs
- Shuts down all nodes that inflict DOT because of her -100% AAR

Ghost has very powerful anti-DOT utility
- Converts any DOT when she phases into fury passives
- This is very powerful, but not as powerful as literally never being inflicted with a DOT debuff in the first place.

Ghost is a very powerful champion, no doubt, but she doesn’t need a nerf. Quake, on the other hand, is simply too powerful. Looking into the future, Quake will be able to bulldoze through virtually any content as long as there isn’t an anti-evade or other niche node that Quake doesn’t work for. She doesn’t have to hit the opponent to do damage, negates all enemy abilities, and keeps the opponent at 0 power at all times.

Now let’s talk about the possible compromise. Just never release 6* Quake. At the moment, with the way the game is going, 5 stars are slowly being weeded out of the meta, as more and more r3 6 stars and 6 star materials become available. Soon enough, 5 stars will become the “new 4 stars”, obsolete in endgame content. That is probably not going to happen for another year or so, but it is obvious that as 6 stars become stronger, 5 stars can’t keep up. As long as Quake is never released as a 6*, we can avoid a Quake nerf. She will be able to help players in Act 7 and below content, where she is still broken OP for, but she should NOT be able to keep up her insane power moving into the future as a 6 star champion, who can be upgraded approximately 3 ranks above a 5 star rank 5 champion, which we’ve already seen is plenty enough for Quake to destroy content.

Obviously, at the moment we don’t know what Kabam’s plans are for Quake. There’s been talk of them not wanting to release a 6* Quake, which I completely understand. It’s the right thing to do for the balance of the game. But if they do decide to release a 6* Quake, it would be a rash decision to release her in her current form, which is simply way too overpowered (some would call her a cheat code) for endgame content.

What are your thoughts on this? Do you agree with me that a 6* Quake would be unhealthy for the balance of the game, or do you want 6* Quake to be released in her current form?
Post edited by Kabam Zibiit on
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Comments

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    EtjamaEtjama Posts: 7,981 ★★★★★
    Lol, as if Kabam was ever planning on releasing 6* Quake. They know just as well as we do that she's already too OP.
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    KDSuperFlash10KDSuperFlash10 Posts: 5,869 ★★★★★
    Etjama said:

    Lol, as if Kabam was ever planning on releasing 6* Quake. They know just as well as we do that she's already too OP.

    I mean you never know with Kabam... Those cavs would probably sell for a record high amount by far
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    FiiNCHFiiNCH Posts: 1,664 ★★★★★
    If quake never makes it to 6* I wouldn’t be too bothered. I’m patiently waiting for the day Kabam release Hyperion as a 6*
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    VoltolosVoltolos Posts: 1,120 ★★★


    Dealing with DOT

    - Quake wins
    - Never has to touch the opponent, so she is never inflicted with DOT debuffs
    - Shuts down all nodes that inflict DOT because of her -100% AAR


    Except when she is and dies

    err.. I mean: NERF QUAKE
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    RockypantherxRockypantherx Posts: 3,901 ★★★★★
    It pains me to my core. But I agree. I absolutely love quake, but she is broken. Utterly.

    The issue I see is that she is that good that until there is literally a 6* gate, people will still use quake to get around fights if they have no other options, even if the fight takes 5 minutes per fight

    Hell, people have quaked 6.2 sinister without Heimdall out of necessity

    Also, I really, really don’t want to have to hunt a 6* Quake. Let me rest in peace.
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    7* quake?
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    Agent_X_zzzAgent_X_zzz Posts: 4,494 ★★★★★
    Zan0 said:

    They never knew she could be played like she is. Someone probably gets teased about it in the office

    Correct, there was no intention for her to be played as she is today.
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    PulyamanPulyaman Posts: 2,365 ★★★★★
    Honestly? Unless it is AW, 5 star quake will do everything a 6 star will be able to do. Only problem with quake is time taken to finish the opponent and it does not matter how long you take as long as you can play her well, 5 star will do well.
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    Sarvanga1_Sarvanga1_ Posts: 4,139 ★★★★★
    I also think that bringing 6 star quake is not good for the game.
    But I would say ghost is better for dot matchups as sometimes dot gets applied without contact too.
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    JadedJaded Posts: 5,476 ★★★★★
    I stopped reading once I saw him quoting Pink songs. I enjoy her music, I don’t enjoy some dribble.
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    VoltolosVoltolos Posts: 1,120 ★★★
    But what if she goes up against the champ who we all know is a dud? Clearly Quake is a dud too
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    IKONIKON Posts: 1,343 ★★★★★
    While it would be perceived as a nerf, Quake should work like her description reads. She should only be able to evade during a heavy if a concussion debuff is placed on the opponent. There is nothing in her description to indicate she should be able to evade all basic attacks when charging a heavy and opponent does NOT have a concussion debuff.

    Having said that, with the change in content direction, I almost never use Quake in questing. AQ/AW she remains a mainstay.
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    EtjamaEtjama Posts: 7,981 ★★★★★

    I don’t know what I’m more annoyed about, the fact that it makes sense for one of my most useful champs not to be released as a 6*, or that I agree with a thread made by KD

    I feel you. The struggle is real.
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    Agent_X_zzzAgent_X_zzz Posts: 4,494 ★★★★★
    IKON said:

    While it would be perceived as a nerf, Quake should work like her description reads. She should only be able to evade during a heavy if a concussion debuff is placed on the opponent. There is nothing in her description to indicate she should be able to evade all basic attacks when charging a heavy and opponent does NOT have a concussion debuff.

    Having said that, with the change in content direction, I almost never use Quake in questing. AQ/AW she remains a mainstay.

    lol you know how many description errors there are? alot, I can explain why she works and how she works with her interactions with concussion, but I will not do it over forums, Line or discord I can.
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    H3t3r said:

    7* quake?


    Fine. 8* quake take it or leave it.
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    EtjamaEtjama Posts: 7,981 ★★★★★
    Ebony_Naw said:

    What exactly makes a 6* quake more OP than a 5* quake. Granted fights take shorter, but the only thing I cam think of is added help outdamaging passive regen, such as willpower. Other than that, I fail to see how it helps.

    That said, Kabam are nerfing quake the same way they nerf every champ they later regret releasing (blade and corvus, looking right at you). They are introducing champs that she cannot counter. Besides for @Agent_X_zzz no one will be able to quake psycho man. We have apoc and duped prof x who cannot be quaked. And Kabam will continue to introduce champs and node combinations that take quake off the table when they want to so that you can't use her EVERYWHERE.

    I always laugh when people say a champion who has been around for a while should be nerfed. That just seems like awful business practice to me. In the case of quake, it would possibly be enough to make me leave the game for good. Not a threat, just a fact. If a 3 year old champ isn't safe, why bother investing resources in learning champs.

    Psycho Man's pretty dang easy to Quake my dude. No doubt Agent is an amazing Quake player, but anyone can Quake him.
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    CrcrcrcCrcrcrc Posts: 7,942 ★★★★★
    Ebony_Naw said:

    What exactly makes a 6* quake more OP than a 5* quake. Granted fights take shorter, but the only thing I cam think of is added help outdamaging passive regen, such as willpower. Other than that, I fail to see how it helps.

    That said, Kabam are nerfing quake the same way they nerf every champ they later regret releasing (blade and corvus, looking right at you). They are introducing champs that she cannot counter. Besides for @Agent_X_zzz no one will be able to quake psycho man. We have apoc and duped prof x who cannot be quaked. And Kabam will continue to introduce champs and node combinations that take quake off the table when they want to so that you can't use her EVERYWHERE.

    I always laugh when people say a champion who has been around for a while should be nerfed. That just seems like awful business practice to me. In the case of quake, it would possibly be enough to make me leave the game for good. Not a threat, just a fact. If a 3 year old champ isn't safe, why bother investing resources in learning champs.

    Once r5 6*s become a thing, quake will dominate. KD is talking about the future, not right now.
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    Agent_X_zzzAgent_X_zzz Posts: 4,494 ★★★★★
    Ebony_Naw said:

    What exactly makes a 6* quake more OP than a 5* quake. Granted fights take shorter, but the only thing I cam think of is added help outdamaging passive regen, such as willpower. Other than that, I fail to see how it helps.

    That said, Kabam are nerfing quake the same way they nerf every champ they later regret releasing (blade and corvus, looking right at you). They are introducing champs that she cannot counter. Besides for @Agent_X_zzz no one will be able to quake psycho man. We have apoc and duped prof x who cannot be quaked. And Kabam will continue to introduce champs and node combinations that take quake off the table when they want to so that you can't use her EVERYWHERE.

    I always laugh when people say a champion who has been around for a while should be nerfed. That just seems like awful business practice to me. In the case of quake, it would possibly be enough to make me leave the game for good. Not a threat, just a fact. If a 3 year old champ isn't safe, why bother investing resources in learning champs.

    The major factor for 6* quake being OP is AW, she is a monster in war, why do u think KenOB has stayed #1 for so long? Because of how many Quake players they have, with the 6* r5 health pools eventually she will time out, maybe even 6r4. But with a 6* Quake you can rank her up and she will be able to deal with these health pools, making war fights that are hard easy for her.
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    Sarvanga1_Sarvanga1_ Posts: 4,139 ★★★★★
    Ebony_Naw said:

    What exactly makes a 6* quake more OP than a 5* quake. Granted fights take shorter, but the only thing I cam think of is added help outdamaging passive regen, such as willpower. Other than that, I fail to see how it helps.

    That said, Kabam are nerfing quake the same way they nerf every champ they later regret releasing (blade and corvus, looking right at you). They are introducing champs that she cannot counter. Besides for @Agent_X_zzz no one will be able to quake psycho man. We have apoc and duped prof x who cannot be quaked. And Kabam will continue to introduce champs and node combinations that take quake off the table when they want to so that you can't use her EVERYWHERE.

    I always laugh when people say a champion who has been around for a while should be nerfed. That just seems like awful business practice to me. In the case of quake, it would possibly be enough to make me leave the game for good. Not a threat, just a fact. If a 3 year old champ isn't safe, why bother investing resources in learning champs.

    It's not that difficult to quake psycho man.
    Just telling. I have also done it.
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