With a new monthly event, with lots of easy single tile fights where you can guarantee a Sp1 finish, and a ridiculous amount of time, you can just about all those absolutely shockingly worthless rewards. lol
Considering the fact I can get a random sig stone every day in the 22 hour solo quest with minimal effort, I’d say this new solo quest is laughable at best.
832,000 points for a random sig stone and 10 units, no T2A, no 6* shards, measly 5* shards.
Kabam, this months side quest and solo quest are the worst yet.
End game players sure don’t have much to look forward to lately.
I agree with you the solo quest is trash But u get a free 5* nexus and so much more from the sq its awesome reward wise. I also encountered no bug with the sq so i could start on tier 6
They already fixed it, you guys need to read sticky. Next 24h event will be fixed version , don't know the details but we will find out soon.
This does not say what the update/change is..
In this event before they have given same as 22 hour milestones (20% revive, 25 units etc). If they update to this then the milestones can stay as actually worth getting.
A 10 units and a single 5* stones does it even matter if you don’t get it?
They already fixed it, you guys need to read sticky. Next 24h event will be fixed version , don't know the details but we will find out soon.
Yes, but it was buried on PAGE-6 of that general thread regarding everything about the month's stuff. That's why I copied it in here (prev page of this thread, one dedicated to just this issue).
Hopefully will be less time needed to reach milestone. If they leave the amount of work required the same and just increase rewards, that will still be way to much to do EVERY day (so ppl won’t do it every day).
Just re-started the game after the new Daily Start time mentioned by BOO, and no new Valhalla Event is there. (got the new Objective and Arena's, but not Valhalla)
(edit). Although wonder if it will be similar to 22-Hr Solo events, where there is idle time inbetween each one and the starting time thus changes by maybe 20 minutes each day ? (you don’t even see Upcoming next 22-Hr Solo until a little while after previous one ends)
So maybe this 24-hr one is gonna really be 24 hrs + 20 minutes from day to day ?
Oh, and FYI, looks like they got rid of the EXCLUSION for the two Vision' champs. 😀
(I think that was a mistaken carry-over from some other type of event where those 2 are excluded for some reason related to what fights qualified for that other event)
Comments
Kabam, this months side quest and solo quest are the worst yet.
End game players sure don’t have much to look forward to lately.
But u get a free 5* nexus and so much more from the sq its awesome reward wise. I also encountered no bug with the sq so i could start on tier 6
In this event before they have given same as 22 hour milestones (20% revive, 25 units etc). If they update to this then the milestones can stay as actually worth getting.
A 10 units and a single 5* stones does it even matter if you don’t get it?
So easy. What are you guys on about. 😜
That's why I copied it in here (prev page of this thread, one dedicated to just this issue).
Hopefully will be less time needed to reach milestone. If they leave the amount of work required the same and just increase rewards, that will still be way to much to do EVERY day (so ppl won’t do it every day).
(got the new Objective and Arena's, but not Valhalla)
(edit). Although wonder if it will be similar to 22-Hr Solo events, where there is idle time inbetween each one and the starting time thus changes by maybe 20 minutes each day ?
(you don’t even see Upcoming next 22-Hr Solo until a little while after previous one ends)
So maybe this 24-hr one is gonna really be 24 hrs + 20 minutes from day to day ?
Or if was just failure to get it kickstarted on time today.
(I think that was a mistaken carry-over from some other type of event where those 2 are excluded for some reason related to what fights qualified for that other event)