Longevity of the game? What’s the key?
So I’m doing some thinking and I don’t think it’s very long before we have our first maxed out 6* maybe another 12-15 months or so. What is the next step to increase longevity of this game? I don’t think adding another rarity would be the answer. I think of games that are around for awhile and what makes them last as long. Most of the ones that are around have a carrot dangling aspect that keeps people coming around .
Because Mcoc dangling carrot is new champs you aren’t able to access them. You are competing for resources so it’s hard to justify rank ups.
Another aspect of the game is communication. The first effective form of communication in this game has been dungeons and you can send prompts to one another. Other than that it’s almost impossible to chat in this game without another 3rd party chat app. Since this game has kind of determined you need that to be effective I’ll call it the bare minimum.
If the bare minimum is a communication app, I think there should be ways to interact with your allies and work towards a group goal. War is kind of set up like this , but to be effective communication is a must. Also most people I know aren’t caring for high tier wars.
So my question is what do you think is the answer for longevity? For the sake of this conversation please assume that 6* champs are all ranked up. What happens after that?
My personal thought is I would love to see things more on a community level. I think incursions is a great start to this and want to see other aspects of the game where you can meet a random. I like the idea of challenging a teammate . What they did in summoner showdown was so cool putting your teammates against certain champs and you having to counter them. Something like that would change the game for me. Especially having a leader board and your record and you being able to view them fighting your challenge. I know the tech is far from that; but I would love that aspect of playing chess against players.
Anyways! Just my thoughts