This is what this event should reward in total assuming you do the highest difficulty, hit all 7 node spots, and have *average* luck.
Some other creators made lists that combined both the potential rewards and the guaranteed ones, but I thought the RNG-based rewards should be separate.
Probably a stupid question but what do you get for defeating the boss? If you pick up the rewards along the way, what's the incentive for fighting the boss? Obviously other than being one step closer to the solo objectives.
Probably a stupid question but what do you get for defeating the boss? If you pick up the rewards along the way, what's the incentive for fighting the boss? Obviously other than being one step closer to the solo objectives.
Probably a stupid question but what do you get for defeating the boss? If you pick up the rewards along the way, what's the incentive for fighting the boss? Obviously other than being one step closer to the solo objectives.
Defeating the boss resets the quest, otherwise you need to wait the next day for the reset. For example. I can gather all keys and in the last day I use them all, but to get rewards every time, I need to do do a completion of it, every time. Later edit: ofc, the easier way is, just do the solo obj, get the key, enter the difficulty of your choice, do the fights for the rewards you like (probably not too many D) and just exit the quest, since the rewards you collected already went into your inventory
Probably a stupid question but what do you get for defeating the boss? If you pick up the rewards along the way, what's the incentive for fighting the boss? Obviously other than being one step closer to the solo objectives.
Defeating the boss resets the quest, otherwise you need to wait the next day for the reset. For example. I can gather all keys and in the last day I use them all, but to get rewards every time, I need to do do a completion of it, every time.
Just curious how confident you are this is a fact? It seems right.
I usually like to wait and do them in chunks ...but if this is true I will do them daily to avoid having to possibly use resources on an unrewarding Boss.
Probably a stupid question but what do you get for defeating the boss? If you pick up the rewards along the way, what's the incentive for fighting the boss? Obviously other than being one step closer to the solo objectives.
Defeating the boss resets the quest, otherwise you need to wait the next day for the reset. For example. I can gather all keys and in the last day I use them all, but to get rewards every time, I need to do do a completion of it, every time. Later edit: ofc, the easier way is, just do the solo obj, get the key, enter the difficulty of your choice, do the fights for the rewards you like (probably not too many D) and just exit the quest, since the rewards you collected already went into your inventory
So, just to clarify with an example, I could save 10 keys and run the quest 10 times in a day. As long as I defeat the boss on every run, the rewards reset every time?
Why couldn't we just get the Key in a daily calendar? Lol.
The quest itself is already super grindy, especially with randomized rewards throwing the occasional/often gutpunch, but we also gotta do a daily who's-that-pokemon fetch quest on top of it all?
Give us a break, please. It's like this was designed to cause burnout.
PS - Please allow me to turn off objective milestone updates. Please? Please.
suppose that I don't login to the game for a day. Will that day's objective be available to me the next day??
YES, they will accumulate in the Objectives if you skip doing an “Objective Target” one day, so that you can then do multiple Objective Targets one day (and get multiple Keys, and run multiple Side Quests), if you don't want to do one each day.
**that's if you login but choose not to do one some day. I assume multiple “backlog” Target Objectives will also ALL become available after not even logging in for several days in a row (they are NOT part of the Calendars).
This is all just swell, except that the requirements once again are very misleading, your prices suck and the lost lands offer still hasn't showed up though it's been advertised for 2 days....can yall get anything right, like maybe dont show 10k required power for a stage then have every single character you have to fight have over 15k power themselves, kinda pointless to have every character we gotta fight being stronger than our entire team...upgrade your offers so people are willing to spend on units, the current rates are about a third of what they should be, no way in hell anyone with half a brain or more is buying units at your rates, triple the units and people will be much more willing to spend on your app...you have a good game with a great look but your marketing strategy is trash, increased rewards and offers is what this app needs to be enjoyable instead of just being a stressful and honestly very poorly rewarded grind
Really don’t understand why in Legendary rewards: 14% chance getting 2100 T2A frags but 4.5% chance getting 2100 T1A frags? T1A is too rare for UC or above nowadays...
Honest question: Why would you think RNG based rewards are a good idea? It becomes RNG on top of RNG.
Because random rewards are what everyone complains about, and everyone flocks towards.
To put it another way, the only thing worse than angry players is bored players. Random rewards are not boring. That's why we have casinos, that's why we have lotteries, that's why Japan has more gatchapon machines than trash cans.
The alternative to random rewards is boring rewards (at least, outside of special case circumstances). You don't get to choose between rarely great and always great. You get to choose between rarely great and never great.
Kabam did not invent the idea of random rewards. The psychology of random rewards has been a fixture of the free to play industry since its inception, and it has consistently beaten alternatives to the point where it is difficult to find anyone willing to bet their professional livelihoods on alternatives. Players have *always* complained about them and *always* financially supported them over alternatives, to the point where the games industry simply assumes the complaints about them are completely uncorrelated with players actual gameplay decisions.
Rewards aren't random in lottery, everyone know the reward and they play for that big azz 100 million. Imagine winning a lottery and the guys in lottery management tell you now that you won we will randomly select rewards between 1 and 100 mill lol.
I don't see the difference. In a lottery there's a list of fixed prizes but a random selection on who gets them. The side quest also has fixed prizes and a random selection of who gets them. The side quest rewards are no more random than lottery rewards. There is literally a fixed table of rewards listed in the announcement and the odds of receiving each, identical in form to the way lottery reward tables are published.
Comments
Pass!!!
For example. I can gather all keys and in the last day I use them all, but to get rewards every time, I need to do do a completion of it, every time.
Later edit: ofc, the easier way is, just do the solo obj, get the key, enter the difficulty of your choice, do the fights for the rewards you like (probably not too many D) and just exit the quest, since the rewards you collected already went into your inventory
I usually like to wait and do them in chunks ...but if this is true I will do them daily to avoid having to possibly use resources on an unrewarding Boss.
Thanks
The quest itself is already super grindy, especially with randomized rewards throwing the occasional/often gutpunch, but we also gotta do a daily who's-that-pokemon fetch quest on top of it all?
Give us a break, please. It's like this was designed to cause burnout.
PS - Please allow me to turn off objective milestone updates. Please? Please.
My Uncollected has is but my mini acc doesn't have it
Whyyy?
**that's if you login but choose not to do one some day. I assume multiple “backlog” Target Objectives will also ALL become available after not even logging in for several days in a row (they are NOT part of the Calendars).
Tries dueling too long of a name,
https://forums.playcontestofchampions.com/en/discussion/258864/daily-target-thread-for-new-sq#latest
Month closed 😁
This was mine. No 6* shards lol
500 x 5* shards
50,000 gold
T4 class cats 7,200 x 2 (different colours)
T2 alpha cats 2,100 x 2
That was my 7 RNG rewards on day 1. If I got that everyday I would be happy...
T1A is too rare for UC or above nowadays...