Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
So you want them to require 8 T5cc to R3 a 6? What about ranks 4 and 5 for 6*'s? They have make T6 and T7 class cats?
Look, we're locked in to this ranking schedule. Kabam isn't ready to introduce T6CC anytime soon. We don't even have T6B in the game yet. Kabam designed 6*'s for the long run. R5 5*'s came relatively fast compared to where we are with 6*'s.
It sucks T4CC is your bottleneck but there's always going to be one. Today's it's T4CC, tomorrow it's T5B. I went from T5 in the overflow to have none in 4 days. 🤷 Maybe they remove those from ranking 6*'s to R2.
What??? I am trying to have a structured discussion with u but u have to bring absurd numbers to satisfy ur personal superiority...sure if kabam had introduced t5cc with the same rarity as t4cc then they could add more than 1 but u very well know that the requirement is 1 because kabam is slow with the t5cc rollout as compared to previous tiers(which is perfectly fine by me as they are using it to control progression) but for some reasons u had to pull numbers out of the blue to justify ur statement To require 8 t4cc for r2-r3,a resource which is completely based on RNG is completely stupid And sure if u want them to remove t5b...go ahead and demand for t6b because well apparently u can bring absurd arguments so I guess I can follow suit.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
So you want them to require 8 T5cc to R3 a 6? What about ranks 4 and 5 for 6*'s? They have make T6 and T7 class cats?
Look, we're locked in to this ranking schedule. Kabam isn't ready to introduce T6CC anytime soon. We don't even have T6B in the game yet. Kabam designed 6*'s for the long run. R5 5*'s came relatively fast compared to where we are with 6*'s.
It sucks T4CC is your bottleneck but there's always going to be one. Today's it's T4CC, tomorrow it's T5B. I went from T5 in the overflow to have none in 4 days. 🤷 Maybe they remove those from ranking 6*'s to R2.
What??? I am trying to have a structured discussion with u but u have to bring absurd numbers to satisfy ur personal superiority...sure if kabam had introduced t5cc with the same rarity as t4cc then they could add more than 1 but u very well know that the requirement is 1 because kabam is slow with the t5cc rollout as compared to previous tiers(which is perfectly fine by me as they are using it to control progression) but for some reasons u had to pull numbers out of the blue to justify ur statement To require 8 t4cc for r2-r3,a resource which is completely based on RNG is completely stupid And sure if u want them to remove t5b...go ahead and demand for t6b because well apparently u can bring absurd arguments so I guess I can follow suit.
My "absurd" statement isn't any more absurd than you asking them to remove the T4cc requirement for an R2. You're basically asking them to make ranking a R3 6* requirements to have 4 T5B, 1 T5CC and 8 T2A. How does that make any sense? If they take away the T4cc, what do they put in its place? They can't make it that easy to do.
Kabam is slow on T5CC availability on purpose. They're doing it for the longevity of the game. They aren't ready to try and introduce 7* champs yet and they aren't that close to letting us have R4 champs. Their solution is to stretch out the ability to rank 6*'s hence the reason why they require T4CC.
If you want to rank 6*'s so bad, stop ranking 5*'s completely. I'm out. Getting off this merry-go-round.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
So you want them to require 8 T5cc to R3 a 6? What about ranks 4 and 5 for 6*'s? They have make T6 and T7 class cats?
Look, we're locked in to this ranking schedule. Kabam isn't ready to introduce T6CC anytime soon. We don't even have T6B in the game yet. Kabam designed 6*'s for the long run. R5 5*'s came relatively fast compared to where we are with 6*'s.
It sucks T4CC is your bottleneck but there's always going to be one. Today's it's T4CC, tomorrow it's T5B. I went from T5 in the overflow to have none in 4 days. 🤷 Maybe they remove those from ranking 6*'s to R2.
What??? I am trying to have a structured discussion with u but u have to bring absurd numbers to satisfy ur personal superiority...sure if kabam had introduced t5cc with the same rarity as t4cc then they could add more than 1 but u very well know that the requirement is 1 because kabam is slow with the t5cc rollout as compared to previous tiers(which is perfectly fine by me as they are using it to control progression) but for some reasons u had to pull numbers out of the blue to justify ur statement To require 8 t4cc for r2-r3,a resource which is completely based on RNG is completely stupid And sure if u want them to remove t5b...go ahead and demand for t6b because well apparently u can bring absurd arguments so I guess I can follow suit.
You're basically asking them to make ranking a R3 6* requirements to have 4 T5B, 1 T5CC and 8 T2A. How does that make any sense? If they take away the T4cc, what do they put in its place? They can't make it that easy to do.
Precisely...that’s what I want and why doesn’t that make any sense exactly?? And since when is t5cc an easy requirement unless u are in a 7x5 epic mods alliance?? The requirement has moved past t4cc onto t5cc...there is no logical sense to keep t4cc as an additional requirement
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
So you want them to require 8 T5cc to R3 a 6? What about ranks 4 and 5 for 6*'s? They have make T6 and T7 class cats?
Look, we're locked in to this ranking schedule. Kabam isn't ready to introduce T6CC anytime soon. We don't even have T6B in the game yet. Kabam designed 6*'s for the long run. R5 5*'s came relatively fast compared to where we are with 6*'s.
It sucks T4CC is your bottleneck but there's always going to be one. Today's it's T4CC, tomorrow it's T5B. I went from T5 in the overflow to have none in 4 days. 🤷 Maybe they remove those from ranking 6*'s to R2.
What??? I am trying to have a structured discussion with u but u have to bring absurd numbers to satisfy ur personal superiority...sure if kabam had introduced t5cc with the same rarity as t4cc then they could add more than 1 but u very well know that the requirement is 1 because kabam is slow with the t5cc rollout as compared to previous tiers(which is perfectly fine by me as they are using it to control progression) but for some reasons u had to pull numbers out of the blue to justify ur statement To require 8 t4cc for r2-r3,a resource which is completely based on RNG is completely stupid And sure if u want them to remove t5b...go ahead and demand for t6b because well apparently u can bring absurd arguments so I guess I can follow suit.
You're basically asking them to make ranking a R3 6* requirements to have 4 T5B, 1 T5CC and 8 T2A. How does that make any sense? If they take away the T4cc, what do they put in its place? They can't make it that easy to do.
Precisely...that’s what I want and why doesn’t that make any sense exactly?? And since when is t5cc an easy requirement unless u are in a 7x5 epic mods alliance?? The requirement has moved past t4cc onto t5cc...there is no logical sense to keep t4cc as an additional requirement
I am in a 7x5 epic mod alliance and because of that I have 7 R3 6*'s without 100% abyss, act 6 or act 7. 🤷 Did I run out of T4cc at times? Yes. Was I still able to rank my 6*'s and some 5*'s yes.
So yes, T5CC is coming easier and easier. The requirement hasn't moved past T4cc obviously since R2 and R3 6*'s need them. You WANT them to move past it because you can't rank up who you want, when you want.
But they aren't restricted to just paid offers. T5CC is coming up already more and more. T4CC/T4B is everywhere and we all know T5B is the candy of MCOC. Sure they have offers but those resources are readily available in game except T5CC at the moment.
I never said they were, though? Think you misinterpreted my words. They limit, aka restrict, access to catalysts in order to keep demand relevant and monetizable. This is a good thing, and probably the least controversial thing I said lol.
As for availability, it depends on the individual. Just look up threads that talk about what catalyst is holding people back the most.
T5cc isn't usually listed as it's the money-cat: it's something to strive towards, it's the current finish line -- just like t4cc was years ago.
What's most often listed are, oddly, 'common' cats. That is, t1a, t2a, and t4b. Weirdly t5b not so much.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over
I mean, you say that's exactly what you did, but then you specifically said you didn't do that.
Nowhere did I say that I didn’t do that...that wasn’t the main point of the discussion but lemme clarify my steps I was short on mutant and mystic t4cc while the other 4 classes were close to maxing out I used up the t4cc of other classes and brought all of them below 10 thus giving me a buffer of atleast 7 before they start going into overflow and then popped 30 t4cc crystals because I needed to pull atleast 6 mutant t4cc but I ended up pulling just 2.
I'm not sure why I wasn't clear before, but so there's no confusion: you should not have done that. I would not have done that. Statistically speaking that was risky.
You might be thinking that if you open 30 crystals an even distribution would be five each, so having a buffer of 7 would be plenty safe. But that's not true. You are extremely likely to have at least one class have more than 7, and the odds of that being one of the two classes you were shooting for was only one in three.
If you needed to pull at least six mutant and you lowered other classes 10 or less and thus had at least seven free in the classes you didn't need, the correct thing to do is to open fragment crystals and only fragment crystals. The reasoning being that the odds of getting at least six mutant before you reach eight of any other class and going into overflow is fairly good when you're opening 2% fragment crystals. The statistical variance would have been way lower, and you would have been practically guaranteed to not have many T4CC in overflow before you had enough mutant.
The time to open T4CC crystals that contain whole T4CC catalysts is when you've burned down *all* the classes to low levels, or alternatively when you are able to use every class. You say your T4CC wasn't even. You also say you just did a ton of rank ups to use up the other classes, which increases the likelihood you can't continue to do rank ups of those classes if you get a bunch of those. So this is the worst time to open whole T4CC crystals.
So which content would u recommend Abyss 6.4 6.3 7.1??? Guess what...I did all of them...or does 6x5 sound passable to u cuz it looks plenty good to me...read the thread before trying to sound like some big shot
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over
I mean, you say that's exactly what you did, but then you specifically said you didn't do that.
Nowhere did I say that I didn’t do that...that wasn’t the main point of the discussion but lemme clarify my steps I was short on mutant and mystic t4cc while the other 4 classes were close to maxing out I used up the t4cc of other classes and brought all of them below 10 thus giving me a buffer of atleast 7 before they start going into overflow and then popped 30 t4cc crystals because I needed to pull atleast 6 mutant t4cc but I ended up pulling just 2.
I'm not sure why I wasn't clear before, but so there's no confusion: you should not have done that. I would not have done that. Statistically speaking that was risky.
You might be thinking that if you open 30 crystals an even distribution would be five each, so having a buffer of 7 would be plenty safe. But that's not true. You are extremely likely to have at least one class have more than 7, and the odds of that being one of the two classes you were shooting for was only one in three.
If you needed to pull at least six mutant and you lowered other classes 10 or less and thus had at least seven free in the classes you didn't need, the correct thing to do is to open fragment crystals and only fragment crystals. The reasoning being that the odds of getting at least six mutant before you reach eight of any other class and going into overflow is fairly good when you're opening 2% fragment crystals. The statistical variance would have been way lower, and you would have been practically guaranteed to not have many T4CC in overflow before you had enough mutant.
The time to open T4CC crystals that contain whole T4CC catalysts is when you've burned down *all* the classes to low levels, or alternatively when you are able to use every class. You say your T4CC wasn't even. You also say you just did a ton of rank ups to use up the other classes, which increases the likelihood you can't continue to do rank ups of those classes if you get a bunch of those. So this is the worst time to open whole T4CC crystals.
I get what u are trying to say and yes maybe that would have been a better way to go about it...but that would have probably made a difference of say 3 t4cc give or take and i would have been in a better spot but still doesn't address the fact that I have to use two different tiers of class catalysts for a rankup which is just too much dependence on RNG for my taste and too much micromanagement of my every single rankup
Ive never even come close to running out of t4cc. As long as you dont rank up the same class over and over like a dumbass map 5 aq should give more than enough. Not to mention they put 2% t4cc crystals in seemingly everything, which add up really fast.
You won't run out of T4CC if you're only doing Map 5. Lol. Top 800 Alliances who do Map 6/7 will feel a slight drought. Not that I'm complaining as it is part of the game. I just want to point out that you can only say that because you belong to a lower bracket.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
Things change as per the game's meta. You can't compare 2021 to 2016 or something where t4cc itself was a rare commodity.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Yes the chance is extremely slim and yes I am complaining because i don’t see anything wrong in complaining about a current system if I feel that it can be improved...never in my post did I ask for freebies and I am managing the resources but the fact that I can’t rankup a champ before making atleast 4 other major rankups meaning that I can’t play around with that champ at the highest level for a good 4 months after pulling him makes me feel that maybe things do need to change..this is just too much dependence on rng as first I have to pull the champ and then pull the right amount of class catalysts and then have to wait for another month because another rankup may need those class catalysts despite the fact that,that rankup need a higher tier catalyst of the same class
U are saying u are managing your resources but further down in yr post you contradict yourself
If for example you have the rest of resources managed but t4c u don't have enough, it means u done some other rank ups before that, and after all that's one of the basics of the game, choices
I managed my resources...I used up the t4cc of the other 5 classes before opening up 30 t4cc crystals and ended up with just 2 mutant while the 4 classes which were at around 10 got another boost and I am back to the cycle of using up those 4 classes first...so yes I am managing my resources but I can’t control rng and that resource based on rng is what I need for another probable rankup
That's not the most efficient way to manage T4CC. Most people who manage T4CC resources efficiently keep T4CC crystals and T4CC fragment crystals around. When you're low on everything, pop the whole crystals. When you're low on some things and high on others, pop the fragments. The fragments are more likely to average out to similar amounts across the board, and thus are less likely to generate bad luck with too much drops for classes you're already maxed on and not enough of a class you're short of.
You can't control RNG, but that doesn't mean you can't manage RNG.
Again exactly what I have done...I have 65 t4cc crystals and around 1000 t4cc crystals..but I can’t open them as 4 of my classes are already overflowing/close to overflowing So I am doing the cleanup first and using up those 4 classes first..eventually I will get them below 10 and then pop my crystals which is exactly what I did earlier but RNG screwed me over My point is that I am managing the resources to the best of my ability but still not feeling rewarded for my efforts..now I can pop t4cc fragment crystals and get the remaining 2 mutant t4cc to r5 apoc but I can’t do that either because I would need those mutant t4cc when I get around to taking 6* sunspot to r3 which brings me to my earlier question- why do I need t4cc to rankup a champ to r3 when I already need t5cc for that particular rankup
Because that's the way Kabam designed the rank-ups. They do it for the longevity of the game. Much for the same reasons why Rank Down Tickets aren't available to buy and use freely. It takes away the purpose of clearing content or participating in Alliance modes like AQ. If less resources are needed, you'll attain them more frequently. kabam will have to lessen rewards for the content, leading them to ultimately reduce difficulty even further than the cakewalk most of it is now.
So they can't just take away parts of rank requirements without redesigning their entire rewards structure for 75% of the game itself.
Also, if you have so many in the overflow and are just ranking to rank and are targeting certain T4CC, might as well trade them in for a higher chance in the store.
In the last 3 months I have done the following Abyss path 1 7.1 completion and exploration 6.3 exploration 6.4 exploration V6 completion The resource that I am majorly discussing is t4cc...now none of the above said quests gives t4cc as a reward but there are these resources which give t4cc in form of rankup gems so let’s count that 7.1 1 6* 1-2 rankup gem 6.3 1 5* 3-4 rankup gem 6.4 2 5* 3-4 rankup gem V6 1 5* 4-5 rankup gem So u mean to say that if kabam decides to remove t4cc requirement from r3 rankups then these rewards are too much for the difficulty/rarity of the content?
Not sure why you'd include 5* rank up gems when you're talking about 6*'s since if you have rank up gems, it frees up T4CC for you to use on those 6*'s.
Act 6 exploration has T4CC crystals in them. You should want more rank up gems as we all should. But really I think you are looking for certain classes and are having trouble keeping those classes of T4 in your inventory. I am that way with Mutant. I have wayyyy to many of the top mutant champs that I could rank but can't. But I understand that resources are limited and I know that I'll get them, it's just a matter of time.
That reason I included the 5* rankup gems is because they offset the t4cc to be used on 5* champs which I can then use on 6* champs. And other than 6.1...I don’t remember t4cc in either 6.4 or 6.3(haven’t started 6.2 exploration so I am not familiar with it yet) My entire gripe is based on the fact that t4cc is too big of a bottleneck because it’s being used in 6/3 rankups 5* 1-2 requires t3cc and after that every rankup requires t4cc If we were to follow this pattern,t4cc should have stopped being a requirement after 6* 1-2 rankup because after that t5cc becomes the primary class catalyst
To use your example against you, 4*'s require t2cc for their first level and then T3cc and then last level is T4cc. So you can't say because 5*'s did "this", 6*'s have to do "this".
If we are considering all rarities then no rankup prior to 6/3 has required 2 different tiers of class catalysts...whenever the requirement has moved to the next tier of class catalyst,the previous tier has ceased to be required for the rankup and rightfully so because class catalysts demand too much RNG...generics can still be managed as double tier requirements because they aren’t as reliant on RNG as class catalysts
Things change as per the game's meta. You can't compare 2021 to 2016 or something where t4cc itself was a rare commodity.
If I can’t compare the rankup requirements to previous rarities then what can I compare them to?? And I agree the meta has evolved...it has moved to t5cc so why am I being made to use the lower tier class catalyst alongside t5cc??
Imagine playing a resource management game and complaining about having to manage resources.
There's .00000000000000000001% of a chance they'll ever change the rank up requirements. If they do, this entire community will implode as ask for infinite rank down tickets because of the changes. When Act 1 or 2 rewards were buffed, there were literal cavalier title players asking for those rewards and they beat those acts ages ago.
Make sure you understand that this isn't designed for you to rank your champs right when you want as often as you want. No game with a ranking system is.
Comments
To require 8 t4cc for r2-r3,a resource which is completely based on RNG is completely stupid
And sure if u want them to remove t5b...go ahead and demand for t6b because well apparently u can bring absurd arguments so I guess I can follow suit.
Kabam is slow on T5CC availability on purpose. They're doing it for the longevity of the game. They aren't ready to try and introduce 7* champs yet and they aren't that close to letting us have R4 champs. Their solution is to stretch out the ability to rank 6*'s hence the reason why they require T4CC.
If you want to rank 6*'s so bad, stop ranking 5*'s completely. I'm out. Getting off this merry-go-round.
The requirement has moved past t4cc onto t5cc...there is no logical sense to keep t4cc as an additional requirement
So yes, T5CC is coming easier and easier. The requirement hasn't moved past T4cc obviously since R2 and R3 6*'s need them. You WANT them to move past it because you can't rank up who you want, when you want.
As for availability, it depends on the individual. Just look up threads that talk about what catalyst is holding people back the most.
T5cc isn't usually listed as it's the money-cat: it's something to strive towards, it's the current finish line -- just like t4cc was years ago.
What's most often listed are, oddly, 'common' cats. That is, t1a, t2a, and t4b. Weirdly t5b not so much.
You might be thinking that if you open 30 crystals an even distribution would be five each, so having a buffer of 7 would be plenty safe. But that's not true. You are extremely likely to have at least one class have more than 7, and the odds of that being one of the two classes you were shooting for was only one in three.
If you needed to pull at least six mutant and you lowered other classes 10 or less and thus had at least seven free in the classes you didn't need, the correct thing to do is to open fragment crystals and only fragment crystals. The reasoning being that the odds of getting at least six mutant before you reach eight of any other class and going into overflow is fairly good when you're opening 2% fragment crystals. The statistical variance would have been way lower, and you would have been practically guaranteed to not have many T4CC in overflow before you had enough mutant.
The time to open T4CC crystals that contain whole T4CC catalysts is when you've burned down *all* the classes to low levels, or alternatively when you are able to use every class. You say your T4CC wasn't even. You also say you just did a ton of rank ups to use up the other classes, which increases the likelihood you can't continue to do rank ups of those classes if you get a bunch of those. So this is the worst time to open whole T4CC crystals.
Abyss
6.4
6.3
7.1???
Guess what...I did all of them...or does 6x5 sound passable to u cuz it looks plenty good to me...read the thread before trying to sound like some big shot
That ratio though.
And I agree the meta has evolved...it has moved to t5cc so why am I being made to use the lower tier class catalyst alongside t5cc??
@Rohit_316 what about it?