The 4-star challenge for cavalier EQ is good because you build your roster to the nodes and opponents.
Telling us to clear 6.1.5 Crossbones (who just got buffed) with a bunch of poison-vulnerable champs after you recently changed the node to poison...that’s lame.
And I’ll mention, since it ties in, that there was an announcement last June that boss and path attack values in 6.1 and 6.2 would be reduced. It never happened and the only explanation after 3 months was basically “SIKE”
Rogue actually makes that CB fight a joke. Just finished that one with her on a full yellow. Probably only do this one, the 6.2.5 one, and maybe one of the act 5 ones with 3*s. Those are more in line with the type of thing I don't mind. Can be challenging but not just hey throw a bunch of units at it.
Im not saying its a Money spent paywall Im saying some of these cant be done with low spent requires a lot of units / items / resources @Demonzfyre , ive been waiting for carina challenge and when it dropped I got excited , i looked at the first few and then i knew it wasnt fun but when i saw some of the others I was like meh ok. As I see its perma objectives so im gonna finish my last 19 paths for Breaker of Thrones then basicly only AoL and 7.2 left for me
How do you know? Everyone says 6.2 is the worst chapter in act 6 but Brian Grant did it itemless. Just takes some patience and practice. How you be sure you'll have to use resources if you haven't even attempted any of it?
@Demonzfyre u basicly asked me how id be sure we would have to use units etc? You do realise 4* in LoL = spent right? And for the 6.2 itemless part , BG inspired me there. I did try to do 6.2 itemless and guess what it went well. I only used units on mordo on that chapter cause I didnt want to restart my paths and it wasnt even a lot.
You're trying to say you have to spend. If you have the resources already like a stock pile of revives or farmed tons of units from arena, you don't have to spend a dime.
I think the main thing is that it is a unit/revive sink. Challenges that require reviving are lazy and not a challenge of skill, which is exactly what we wanted. So you can understand why people aren’t happy I hope
I’m personally not a thronebreaker and I’m not disagree but I want to point out that this is what people have been saying for a while but now we get rewards. When endgame people say they’re bored at least one or two people say something along the lines of go do content with lower star ratings. This is exactly what kabam is now saying but they’re giving good rewards for it.
Did it with Ghost, Odin, Ant-Man, Wasp, and Shang-Chi. Took a few revives but not too bad. The LOL ones look terrible so do the other two act 5 challenges. You want us to take down an entire path AND the Collector with a three Cyclops and Red Cyclops?
I’m not even upset about the idea of doing LoL with four stars, but the simple fact of the Enrage timer existing makes it ridiculous. It’ll be more expensive than Abyss to do all of them because you’ll simply die every fight to the Enrage timer even if you don’t take a single hit or blocked hit.
Its funny cause most people who did LoL when it first came out used a 4* SL so they basically are doing easy path with him again.
Yes, but all those people did it with a full synergy team. For this challenge you can ONLY have SL on the team. I don’t think anyone would even be able to solo 1 fight
Im not saying its a Money spent paywall Im saying some of these cant be done with low spent requires a lot of units / items / resources @Demonzfyre , ive been waiting for carina challenge and when it dropped I got excited , i looked at the first few and then i knew it wasnt fun but when i saw some of the others I was like meh ok. As I see its perma objectives so im gonna finish my last 19 paths for Breaker of Thrones then basicly only AoL and 7.2 left for me
How do you know? Everyone says 6.2 is the worst chapter in act 6 but Brian Grant did it itemless. Just takes some patience and practice. How you be sure you'll have to use resources if you haven't even attempted any of it?
@Demonzfyre u basicly asked me how id be sure we would have to use units etc? You do realise 4* in LoL = spent right? And for the 6.2 itemless part , BG inspired me there. I did try to do 6.2 itemless and guess what it went well. I only used units on mordo on that chapter cause I didnt want to restart my paths and it wasnt even a lot.
You're trying to say you have to spend. If you have the resources already like a stock pile of revives or farmed tons of units from arena, you don't have to spend a dime.
I think the main thing is that it is a unit/revive sink. Challenges that require reviving are lazy and not a challenge of skill, which is exactly what we wanted. So you can understand why people aren’t happy I hope
I agree that some of these are resources draining objectives. I still think there is skill involved with all them though. I think once more people see how it's done, everyone will change their tune a bit. I probably won't ever touch the lab ones.
Its funny cause most people who did LoL when it first came out used a 4* SL so they basically are doing easy path with him again.
Yes, but all those people did it with a full synergy team. For this challenge you can ONLY have SL on the team. I don’t think anyone would even be able to solo 1 fight
nope. gonna need units-man for this to be completed.
Im not saying its a Money spent paywall Im saying some of these cant be done with low spent requires a lot of units / items / resources @Demonzfyre , ive been waiting for carina challenge and when it dropped I got excited , i looked at the first few and then i knew it wasnt fun but when i saw some of the others I was like meh ok. As I see its perma objectives so im gonna finish my last 19 paths for Breaker of Thrones then basicly only AoL and 7.2 left for me
How do you know? Everyone says 6.2 is the worst chapter in act 6 but Brian Grant did it itemless. Just takes some patience and practice. How you be sure you'll have to use resources if you haven't even attempted any of it?
@Demonzfyre u basicly asked me how id be sure we would have to use units etc? You do realise 4* in LoL = spent right? And for the 6.2 itemless part , BG inspired me there. I did try to do 6.2 itemless and guess what it went well. I only used units on mordo on that chapter cause I didnt want to restart my paths and it wasnt even a lot.
You're trying to say you have to spend. If you have the resources already like a stock pile of revives or farmed tons of units from arena, you don't have to spend a dime.
I think the main thing is that it is a unit/revive sink. Challenges that require reviving are lazy and not a challenge of skill, which is exactly what we wanted. So you can understand why people aren’t happy I hope
I agree that some of these are resources draining objectives. I still think there is skill involved with all them though. I think once more people see how it's done, everyone will change their tune a bit. I probably won't ever touch the lab ones.
I absolutely agree that they all require skill. I should probably clarify that I mean any aspect of the challenge that requires units or revives is bad, regardless of skill.
Like the cosmic and mystic ones are extremely fun and I’ve enjoyed them both. 10/10 happy.
But the lab ones are ridiculous, it is a question of how few revives you can get it to. Even if you hit the enrage cap every time, you’re still gonna have to revive a ton. That’s not a measure of skill. That’s my issue with it. The cyclops one, again I’m not a huge fan of, but it’s not as bad as Lab.
I’m actually really looking forward to trying the Kamala one, I think it’s going to be a really fun test with a champion I’ve never used.
A couple small health pots and Aegon destroys this one.... this is actual interesting challenge as skill to keep combo for 300 means can do it for free
Comments
I think that's what I am doing for the near future,with 7.2 coming and the harder events in June it's better to play it safe
Did it with Ghost, Odin, Ant-Man, Wasp, and Shang-Chi. Took a few revives but not too bad. The LOL ones look terrible so do the other two act 5 challenges. You want us to take down an entire path AND the Collector with a three Cyclops and Red Cyclops?
Rogue memes him
6.2.5 with cosmic and 5.3 challenges aren't a problem
Like the cosmic and mystic ones are extremely fun and I’ve enjoyed them both. 10/10 happy.
But the lab ones are ridiculous, it is a question of how few revives you can get it to. Even if you hit the enrage cap every time, you’re still gonna have to revive a ton. That’s not a measure of skill. That’s my issue with it. The cyclops one, again I’m not a huge fan of, but it’s not as bad as Lab.
I’m actually really looking forward to trying the Kamala one, I think it’s going to be a really fun test with a champion I’ve never used.
Remember that this drought is only because we haven’t had end game content since 6.4 and abyss which was ages ago.