Cavalier Quest Difficulty
Pelu1
Member Posts: 38 ★
This month Cavalier monthly quest is too difficult. Some times I think to uninstall this game better to broke my own phone.
This month's cavalier quest is really irritating.
This month's cavalier quest is really irritating.
26
Comments
Maybe you aren’t ready for it yet
In addition to the bosses, I noticed a few more "good defenders" placed on the "easy" completion paths. All in all, I agree that the challenge level seems a tad higher, but I'll also admit it was fun trying to figure out ways to beat it this time.
This month is actually the best cav eq released till now. It's not easy nor difficult. It took a approach of skill set based with some good roster.
Diss track and buffed were too BS for people who didn't had champs for them. But this month devs took a middle ground. Changing the nodes to that extent either you have champs for them or just be patient & using your skills to get past those nodes.
One more thing, this was meant for Cavs. But there are new Cavs, cav who did6.2 or 6.3 and them cavs who are close to TB. Everyone have different type of skill set and champs. This month eq test both. In my opinion either you need very good skill set or suitable champs. Having both makes it's easy but having one makes it challenging and fun.
Keeping in mind that nodes give attackers many benefits. There are many champs ( i used 4 stars for majority of fight) who take benefits from node and save many items.
For example:-
science quest is very easy with 4* void and LC.
Mutant :- 4 star rough is almost immortal in 90% fights ( she's good for both new old nodes)
For cosmic:- there are lot awesome options. Even mags shines there.
Tech:- by far best quest and easy( 4 star HTD easily wrecks it)
So list can go on. Boost helps a lot. All you need to identify the correct champ for it . There are many old champs who do better than meta champs.
Bosses this month seems more fun, challenging and fit to be called bosses. I can agree that nodes on hood were little BS but some champs easily solo him even if you can't then you have other champs too. This difficulty doesn't mean that every time you will do it timeless. Use revive once or twice. They are present in game for reason.
I hope Devs actually keep this type of difficulty and Nodes which don't punish totally and aren't too easy . Middle ground which test both roster with skills.
With the current level rate of progress, a new UC will often be able to do UC EQ immediately, or a month after. Cav EQ? A 6.1 Cav can have problems with Chapter 1, while a 7.1 Cav can sleep through the whole thing.
I think what's important is reward vs. effort. As long as the reward is worth it, it's okay. From a personal perspective, it's less about difficulty, and more about time consumption. I'd rather have short, hard fights than long, easy fights. Quick lanes with stacked bosses are cool too.
And neither u are expected to become thronebreaker with 6*s but rather with a good 5* roster so you getting dud 6* has nothing to do with u becoming TB or not.
*** champs in 6* roster? That’s your issue. You’re focusing on 6*s too early.
The nexus for t5cc isn't targeted at Cavs, it is targeted at TBs who have a lot easier time getting t5cc than Cavs. If you want TB, beat 7.1 and 7 2, you are bound to get a full t5cc with 75% selectors
So the exploration rewards including the T5CC were not specifically intended for Thronebreaker players, they were intended for the strongest Cavalier players - presumably to assist them in eventually progressing beyond Cavalier (i.e. TB). Many of those strongest Cav players are now TB, but the target for Cav exploration rewards was a bit wider than that. Strong Cavs should be able to get them.
Also, not only are 6* champs not required for Cavalier EQ, they can be counterproductive for some players. 6* rank 2 champions are comparable to 5* 5/65 champions in overall strength, and it is much easier to acquire and sig up 5* champs. A Cavalier player trying to build up roster to take on CavEQ should be focusing on their 5* roster unless they are in a situation where they are getting 6* champs quickly enough that they can build a 6* roster very fast. I didn't really switch over to committing my focus to 6* champs until I had a roster of 6* champs that was I think 50 or 60 champs wide. And in fact my main attacking champs have been mostly 5* champs with a sprinkling of a couple particularly good 6* champs until relatively recently, and I have over a 100 6* champs now. I *still* use 5* champs in Cav EQ now, because my 5* bench is still a bit wider and I still have holes in my 6* roster.