Star-Lord Finally Dethroned?

MCCXVIMCCXVI Member Posts: 192
Just watched the final of the NYCC 2017 Beat The Boss Tournament.

Has it finally happened? The new Tech king? The hardest hitting champion?

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Comments

  • Sky_kittySky_kitty Member Posts: 245
    Had my starky 4* on r3 when i kicked ws in rol...he hits like a truck
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  • BornBorn Member Posts: 228 ★★
    edited October 2017
    In terms of what champ can hit the hardest given all variables, no one can top SL, and no one ever will.

    When we are able to max out our 5* champs, and if you were to take SL to 5/65 and get him to sig 200, his attack will be 71k at a 400 hit combo. Nobody gonna top that.
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  • KyrkantKyrkant Member Posts: 92
    Spidey with 10 poise charges is equal to a duped SL in a 200 hit combo ... I can't wait to dupe my R4 5* ...
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  • RedRoosterRedRooster Member Posts: 337 ★★
    Lord is added in his name for a reason folks
    These new childish starky parky can't match all time great star lord..
    Star Lord is for LEGENDS, kids use Stark spidey lol

    In a sense this is true. Sparky is a much more forgiving champ, if you screw up and get hit, you don't lose your poise charges and you can carry on still doing stacks of damage. Not so with SL, he's the kind of champ that you need to play faultlessly.
  • UnsaferBinkie7UnsaferBinkie7 Member Posts: 658 ★★
    Stark spidey does damage very quickly and has good defense abilities (evasion on specials). Starlord is still very very good, but stark spidey does more damage in the start than starlord, although if you're fighting someone with a bunch of health(like in LOL), sl will come on top. They're both really great for end game content of course.
  • BomberManBomberMan Member Posts: 58
    MCCXVI wrote: »
    I am wondering whether I should pour all my 5* shards into getting him when he comes around or just go for the normal pool to get Star-Lord.

    t7l9y01l485m.png

    I’ve been debating that myself
  • ReinaReina Member Posts: 280
    Stark Spidey is a better champ
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  • TempestTempest Member Posts: 295
    Stark spidey to r4 or Iceman? If you only got the T2A for one.
  • TillerTheKillerTillerTheKiller Member Posts: 280 ★★
    Stark Spidey is better for short fights like at NYCC, SL does better on long fights like LoL and RoL.
  • Wil6541Wil6541 Member Posts: 273
    Not entirely true stark is better for rol and easy path of lol. Sl need 105 hits to equal spider but sl needs to catch up to damage already done. Spider can do ws is 80 hits. Easy path sl saves 10 hits on avg by the time he catches up to damage done. Centre lol sl is superior pending you don't get clipped but how many have a great attack team syn with immunity for abom ability reduces for spider guilly for x23. So short timers for those fights puts spider back at advantage.
  • ApacheApache Member Posts: 558 ★★
    tech spidey is good and hes even better for people who cant a hit combo
  • DNA3000DNA3000 Member, Guardian Posts: 20,312 Guardian
    Rotmgmoddy wrote: »
    Star Lord will hit harder than that Tech spidey given there are enough hits in his combo.

    However, tech spidey is better because it is much easier to increase damage to an already incredible amount in a short amount of times (aka 10 evades, counting dexterity). Not to mention the fact he has a 70%+ chance to evade a special attack if his stark AI is active, meaning those tough to avoid specials like Maestro's L1 or impossible to avoid specials like Agent Venom and War Machine can be avoided entirely and thus prevent damage.

    So yea, he is actually really good and could outrank Star Lord in terms of short-term damage. But for fights that are extremely long like the 3.3m health enemies in LoL, Star Lord is probably better than him there.

    When Sparky first came out someone on Reddit did an analysis of the damage of Sparky vs SL:

    https://www.reddit.com/r/ContestOfChampions/comments/6mmz9y/spiderman_stark_enhanced_vs_starlord_damage_graphs/

    Basically, SL ramps up damage higher, but Sparky ramps up damage faster. So (given optimal play by the player) there is a break even point where SL catches up with Sparky and then outdamages him in a long fight. It is greatly simplified because it doesn't factor in specials and doesn't average criticals, but somewhere in the 150-250 combo range SL overtakes Sparky and outdamages him. But any fight that is shorter than that is a fight Sparky can stay ahead of SL because it takes that long for SL's combo buff to overtake Sparky.
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  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    Stark spidey has more uses but sl will still hit harder in LOL than stark can assuming you don’t lose your combo
  • DNA3000DNA3000 Member, Guardian Posts: 20,312 Guardian
    MCCXVI wrote: »
    DNA3000 wrote: »
    Rotmgmoddy wrote: »
    Star Lord will hit harder than that Tech spidey given there are enough hits in his combo.

    However, tech spidey is better because it is much easier to increase damage to an already incredible amount in a short amount of times (aka 10 evades, counting dexterity). Not to mention the fact he has a 70%+ chance to evade a special attack if his stark AI is active, meaning those tough to avoid specials like Maestro's L1 or impossible to avoid specials like Agent Venom and War Machine can be avoided entirely and thus prevent damage.

    So yea, he is actually really good and could outrank Star Lord in terms of short-term damage. But for fights that are extremely long like the 3.3m health enemies in LoL, Star Lord is probably better than him there.

    When Sparky first came out someone on Reddit did an analysis of the damage of Sparky vs SL:

    https://www.reddit.com/r/ContestOfChampions/comments/6mmz9y/spiderman_stark_enhanced_vs_starlord_damage_graphs/

    Basically, SL ramps up damage higher, but Sparky ramps up damage faster. So (given optimal play by the player) there is a break even point where SL catches up with Sparky and then outdamages him in a long fight. It is greatly simplified because it doesn't factor in specials and doesn't average criticals, but somewhere in the 150-250 combo range SL overtakes Sparky and outdamages him. But any fight that is shorter than that is a fight Sparky can stay ahead of SL because it takes that long for SL's combo buff to overtake Sparky.

    Wow - very useful - Sparky for day-to-day use for majority of average players to clear content fast - SL for long fights without timers but only in the hands of above average skilled players - great data.

    Both require skill to optimize, just different skill. You need to be able to maintain a combo with SL, but you need to be able to both evade a lot and not burn charges on taunt to maintain the damage buff on Sparky. Some people will be better at one than the other.

    I think Sparky is more forgiving than SL, but for some players in some situations maintaining a long combo could be easier than managing stacks on Sparky.
  • Viper1987Viper1987 Member Posts: 728 ★★★
    I will always use SL over SS in AWA. While SL does trigger MD with fury, it’s not nearly as frequent as SS’ need to evade. Sure, against non mystics, SS might be better, but SL is just great all around. Against all the Juggs, Magiks, Mordos, Dorms, and now Mesphistos, SL will tend to be a better “all purpose use” champ.
  • vinniegainzvinniegainz Member Posts: 902 ★★★
    DNA3000 wrote: »
    MCCXVI wrote: »
    DNA3000 wrote: »
    Rotmgmoddy wrote: »
    Star Lord will hit harder than that Tech spidey given there are enough hits in his combo.

    However, tech spidey is better because it is much easier to increase damage to an already incredible amount in a short amount of times (aka 10 evades, counting dexterity). Not to mention the fact he has a 70%+ chance to evade a special attack if his stark AI is active, meaning those tough to avoid specials like Maestro's L1 or impossible to avoid specials like Agent Venom and War Machine can be avoided entirely and thus prevent damage.

    So yea, he is actually really good and could outrank Star Lord in terms of short-term damage. But for fights that are extremely long like the 3.3m health enemies in LoL, Star Lord is probably better than him there.

    When Sparky first came out someone on Reddit did an analysis of the damage of Sparky vs SL:

    https://www.reddit.com/r/ContestOfChampions/comments/6mmz9y/spiderman_stark_enhanced_vs_starlord_damage_graphs/

    Basically, SL ramps up damage higher, but Sparky ramps up damage faster. So (given optimal play by the player) there is a break even point where SL catches up with Sparky and then outdamages him in a long fight. It is greatly simplified because it doesn't factor in specials and doesn't average criticals, but somewhere in the 150-250 combo range SL overtakes Sparky and outdamages him. But any fight that is shorter than that is a fight Sparky can stay ahead of SL because it takes that long for SL's combo buff to overtake Sparky.

    Wow - very useful - Sparky for day-to-day use for majority of average players to clear content fast - SL for long fights without timers but only in the hands of above average skilled players - great data.

    Both require skill to optimize, just different skill. You need to be able to maintain a combo with SL, but you need to be able to both evade a lot and not burn charges on taunt to maintain the damage buff on Sparky. Some people will be better at one than the other.

    I think Sparky is more forgiving than SL, but for some players in some situations maintaining a long combo could be easier than managing stacks on Sparky.

    Ya I can agree with this spark imo is just as "difficult" to use considering SL is just don't get hit, put your head down and hammer away. Spark is more try not to finish combos and keep up your poise charges. Different play styles will find it differentially difficult.
  • KennadoKennado Member Posts: 1,013 ★★★
    Have both leveled out at a 4 star level. SL is better. The game is broken and one AI flaw will damage Sparky. SL can take that damage and get through the fight with more than enough to spare to kill the next challenge. Anyone saying Sparky is better than SL, clearly doesn't have both to compare the two.
  • KennadoKennado Member Posts: 1,013 ★★★
    Don't let Bobbin fool you. SL is still the king in this game. Especially when the game is going through it's broken phases. One thing's consistent. SL will hit hard as long as you can evade.
  • Crys23Crys23 Member Posts: 868 ★★★★
    An alliance buddy 100% LoL with r4 unduped SS. He said it wouldve been easier with SL, but SS was better for some fights, like og spidey.
    SL is still king, but SS is a close second.
  • RotmgmoddyRotmgmoddy Member Posts: 916 ★★★
    DNA3000 wrote: »
    Rotmgmoddy wrote: »
    Star Lord will hit harder than that Tech spidey given there are enough hits in his combo.

    However, tech spidey is better because it is much easier to increase damage to an already incredible amount in a short amount of times (aka 10 evades, counting dexterity). Not to mention the fact he has a 70%+ chance to evade a special attack if his stark AI is active, meaning those tough to avoid specials like Maestro's L1 or impossible to avoid specials like Agent Venom and War Machine can be avoided entirely and thus prevent damage.

    So yea, he is actually really good and could outrank Star Lord in terms of short-term damage. But for fights that are extremely long like the 3.3m health enemies in LoL, Star Lord is probably better than him there.

    When Sparky first came out someone on Reddit did an analysis of the damage of Sparky vs SL:

    https://www.reddit.com/r/ContestOfChampions/comments/6mmz9y/spiderman_stark_enhanced_vs_starlord_damage_graphs/

    Basically, SL ramps up damage higher, but Sparky ramps up damage faster. So (given optimal play by the player) there is a break even point where SL catches up with Sparky and then outdamages him in a long fight. It is greatly simplified because it doesn't factor in specials and doesn't average criticals, but somewhere in the 150-250 combo range SL overtakes Sparky and outdamages him. But any fight that is shorter than that is a fight Sparky can stay ahead of SL because it takes that long for SL's combo buff to overtake Sparky.

    I think Sparky is more forgiving than SL, but for some players in some situations maintaining a long combo could be easier than managing stacks on Sparky.

    Good analysis, especially love the graph that that person has made, thanks for linking us to that!

    I can agree with that, SE Spiderman is a good alternative to those who are unable to maintain crazy long combos (ie well over 100). I know a few of my mates who like SL, but the sheer fact that one hit would cause his attack to fall back to base attack makes them nervous throughout the fight, sweaty hands and they eventually accidentally break their combo.

    At least with SE Spiderman, not only does he build damage quicker than Star Lord (and of course, this damage is pretty high), but it is also easier and as you said, more forgiving than Star Lord. SE Spiderman rewards you with more damage for triggering his evade or using dexterity, which is a very natural thing to do in fights, while SL rewards you with more damage by getting a high combo, which requires quite a good bit of skill.

    For me, personally, I'd still go with SL as I am well capable of reaching high combos. But to those who are unable to do so, SE Spiderman is the way to go.
  • ARMAGEDDON999ARMAGEDDON999 Member Posts: 123
    SL is classic fight, parry-do a combo-parry-do a combi-evade sp1/sp2-do a combo with sp2 and repeat.

    With SS it's more evading than parrying which has a higher chance to screw up.

    SL cannot be dethroned (so far) considering he is less affected by negative class bonus. With SS negative class bonus mess up things bcoz all it take is one hit.
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