People saying slow is a % chance are wrong. I invite anyone to prove me wrong and make me eat crow. Otherwise you’re being ignorant of the fact that slow doesn’t actually work on a chance, it flat out turns off the ability.
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
So you can’t show slow failing, got it.
What? That’s just a dumb POV. You can’t prove it’ll work. I asked you where do you see this +evade and I’ll test it. You failed to answer because you just want to be problematic.
Show me it doesn’t work, aside from KM, which you haven’t evidenced, all other evades are expected when +AA is in play.
Your POV is so wrong it’s not even funny. I have to prove to you that it happened before you will do what exactly? I don’t need your approval or acceptance. I don’t record every fight, barely record any fights. I’m not a yt star like yourself.
Show me where +evade is in the game and I’ll test it.
Night crawler, mr f, miles morales. There is a force of will miles with enhanced abilities in back issues polar opposites 1.2
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
So you can’t show slow failing, got it.
What? That’s just a dumb POV. You can’t prove it’ll work. I asked you where do you see this +evade and I’ll test it. You failed to answer because you just want to be problematic.
Show me it doesn’t work, aside from KM, which you haven’t evidenced, all other evades are expected when +AA is in play.
Your POV is so wrong it’s not even funny. I have to prove to you that it happened before you will do what exactly? I don’t need your approval or acceptance. I don’t record every fight, barely record any fights. I’m not a yt star like yourself.
Show me where +evade is in the game and I’ll test it.
That's the same node that's been on node 55 increasing evade ability accuracy for ages
People saying slow is a % chance are wrong. I invite anyone to prove me wrong and make me eat crow. Otherwise you’re being ignorant of the fact that slow doesn’t actually work on a chance, it flat out turns off the ability.
It's description is literally reduces unstoppable and evade ability accuracy by 100%
People saying slow is a % chance are wrong. I invite anyone to prove me wrong and make me eat crow. Otherwise you’re being ignorant of the fact that slow doesn’t actually work on a chance, it flat out turns off the ability.
It's description is literally reduces unstoppable and evade ability accuracy by 100%
Yup, and remember how they changed ghost’s description to read similar yet no one evades ghost? I go with how it functions rather than how it’s described because there can be ambiguity.
I'm not even saying you're wrong in how it functions as I've never cared enough to test it. I'm purely speaking on how it's described in game. It wouldn't be the first time something doesn't work the way it's described
I'm not even saying you're wrong in how it functions as I've never cared enough to test it. I'm purely speaking on how it's described in game. It wouldn't be the first time something doesn't work the way it's described
That’s cool and all but have you ever watched a slow champion in the abyss during the second enrage when they gain +100% AA?
People saying slow is a % chance are wrong. I invite anyone to prove me wrong and make me eat crow. Otherwise you’re being ignorant of the fact that slow doesn’t actually work on a chance, it flat out turns off the ability.
It's description is literally reduces unstoppable and evade ability accuracy by 100%
Yup, and remember how they changed ghost’s description to read similar yet no one evades ghost? I go with how it functions rather than how it’s described because there can be ambiguity.
Absolutely. I did test Ghost after that specific change but I've never cared to test slow personally. Was purely going off the description.
Like I said earlier, I think complaining about this is ridiculous personally anyway. It's such a non issue when there are things people should actually be concerned with.
People saying slow is a % chance are wrong. I invite anyone to prove me wrong and make me eat crow. Otherwise you’re being ignorant of the fact that slow doesn’t actually work on a chance, it flat out turns off the ability.
Exactly, if slow was affected by enhanced ability accuracy how do Stealthy, SpiderGwen and she hulk go 1000+ hits without an evade in abyss. It turns off evade and unstoppable, not reducing their chances.
Once again, this is about trust not people’s ability to counter any nodes or matchups. Kabam announced attack bonuses are being replaced by attack tactics, then because they are bugged they are removing attack tactics and postponing them to season 27, despite saying that season 27 will be having major changes to the game mode. There are lots of inconsistencies that I would like to have o know the truth about in order to be able to trust the company I’m spending money to support
Once again, this is about trust not people’s ability to counter any nodes or matchups. Kabam announced attack bonuses are being replaced by attack tactics, then because they are bugged they are removing attack tactics and postponing them to season 27, despite saying that season 27 will be having major changes to the game mode. There are lots of inconsistencies that I would like to have o know the truth about in order to be able to trust the company I’m spending money to support
They most definitely are not removing attack bonuses. That screenshot you’ve been posting says the bonus from the defence tactics. As in, a defence tactics used to have a bonus in it that benefitted the attacker. That bonus is now removed, and has become attacker tactics.
Nowhere are attack bonus points removed. Only the beneficial part of the defence tactic which is now attacker tactics.
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
So you can’t show slow failing, got it.
What? That’s just a dumb POV. You can’t prove it’ll work. I asked you where do you see this +evade and I’ll test it. You failed to answer because you just want to be problematic.
Show me it doesn’t work, aside from KM, which you haven’t evidenced, all other evades are expected when +AA is in play.
Your POV is so wrong it’s not even funny. I have to prove to you that it happened before you will do what exactly? I don’t need your approval or acceptance. I don’t record every fight, barely record any fights. I’m not a yt star like yourself.
Show me where +evade is in the game and I’ll test it.
And now the removed the attack tactics which is exactly my point lol
No there a meing the hp and smail bosts in act from the previous defense tatci or removed since no attacks. Tatsti is there so you lost out one the hp and atcatks bosts it gav berfor. It odd how there’s said it. Like that’s
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
So you can’t show slow failing, got it.
It fails against 6.2.6 champion unstoppable effect at times because of his increased ability accuracy so it’d be reasonable to assume increasing a champs evade chance over 100% (if that’s even possible) would allow them to still evade while under the effect of slow sometimes
Slow fails to prevent the buff from appearing but doesn’t fail unstoppable’s effects.
I’m pretty sure if you search on the forums you’ll find people complaining they died because the unstoppable triggered.
Slow should still stop the evade…or does it not because that would be contrary to every observable +evade AA in the game to date.
So far we have people worried about things that aren’t actually things. Additionally don’t defense tactics already have counters built in but attack tactics expand the number of counters?
What other +evade do you see regularly?
Answer my question first, have you ever seen slow dial to prevent an evade (outside of LoL with its own rules. Btw the abyss +100 AA enrage.
I saw true strike fail to this +evade in war already. So excuse me if I have some concerns going forward. I don’t typically bring a slow champion into war, but not against testing it if you can show me where you see this +evade.
So you can’t show slow failing, got it.
It fails against 6.2.6 champion unstoppable effect at times because of his increased ability accuracy so it’d be reasonable to assume increasing a champs evade chance over 100% (if that’s even possible) would allow them to still evade while under the effect of slow sometimes
Slow fails to prevent the buff from appearing but doesn’t fail unstoppable’s effects.
I’m pretty sure if you search on the forums you’ll find people complaining they died because the unstoppable triggered.
These responses built on belief/memory rather than reality are ridiculous.
The buff will trigger but the effects won’t. You’ll find that people got caught from making contact while the champion had the buff but will not find the champion becoming unstoppable (immune to hit stun/stagger).
*My quoted response reads poorly through. “Slow can/will fail to prevent the buff from proccing but slow will not fail to prevent unstoppable’s effects.”
I personally think the AW is easy and the global tactics will not be a problem but I am so disappointed that we are going to play a game mode which is bugged and wasn’t supposed to be like this and that Kabam doesn’t care about fixing it. Another issue is that we were promised to have major changes for next season, how is that possible if we are getting same defense tactics for next season with attack tactics being postponed
Comments
That's the same node that's been on node 55 increasing evade ability accuracy for ages
Like I said earlier, I think complaining about this is ridiculous personally anyway. It's such a non issue when there are things people should actually be concerned with.
Kabam announced attack bonuses are being replaced by attack tactics, then because they are bugged they are removing attack tactics and postponing them to season 27, despite saying that season 27 will be having major changes to the game mode.
There are lots of inconsistencies that I would like to have o know the truth about in order to be able to trust the company I’m spending money to support
@Kabam Miike
Nowhere are attack bonus points removed. Only the beneficial part of the defence tactic which is now attacker tactics.
The buff will trigger but the effects won’t. You’ll find that people got caught from making contact while the champion had the buff but will not find the champion becoming unstoppable (immune to hit stun/stagger).
*My quoted response reads poorly through. “Slow can/will fail to prevent the buff from proccing but slow will not fail to prevent unstoppable’s effects.”
**
There are 3 choices Regenerator, High Ground, and Untouchables that's it
Please by all means, rephrase it better than me if you can 🙏🏼