Just completed the Legendary Side Event with Hercules, with inefficient parry. Number of Level 1 Revives used: 4 Number of Level 1 Portions used: 20 Number of Level 2 Portions used: 28 Number of Level 3 Portions used: 3 A Normal typical day using Revives and/or Portions in a side event: Big Fat Zero At this rate, I should be able to do the whole month's side event, with 1 or 2 trillion units give or take. This is so priceless, I haven't even yet thrown my smartphone across the room.
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
We do not have a concrete plan of action while we fix this issue right now, but we're actively discussing it. We know that AQ and AW, as well as content that just went live today is affected, and we're going to let you all know what the plan is as soon as we have something to share.
Keep an eye here for more information as it becomes available, and thank you all for your patience.
This game is too easy. Keep parry broken. I love taking damage when Iβm blocking as if Iβve been hit or using parry and not partying at all. I think you need to add a bug where dex doesnβt work sporadically and get on this ASAP. War is tomorrow We need more surprises. Thanks in advance.
Facetiously and frustratingly yours,
A summoner who spent way too much on July 4th to have much tolerance for lack of testing before a release. (BTW, the new Hercules mechanic is what is causing it. Youβre welcome).
We switched to map 5 today and Iβm still going to struggle to finish lol, Iβm getting full one second lags sometimes when the red sym fires his l1, this doesnβt sound that bad but I donβt know when I can punish and Iβve run in twice too early, and combined with brute force and trying to play as though they are unblockable, itβs just not a playable state, thing I can never understand is some people unaffected, my alliance leader says his gameplay is normal, itβs so baffling
We do not have a concrete plan of action while we fix this issue right now, but we're actively discussing it. We know that AQ and AW, as well as content that just went live today is affected, and we're going to let you all know what the plan is as soon as we have something to share.
Keep an eye here for more information as it becomes available, and thank you all for your patience.
Thanks for good communication. May I suggest sooner relief rather than later? Itβs been a pretty crummy game day for a lot of us.
No problems here. Bad players just looking for an excuse.
Looking for an excuse for what, exactly?
No, this is a legitimate issue. No need to come out swinging with insults. Itβs better to get information before blurting out.
That guy is long gone. Apparently, he just dropped in yesterday to troll a few threads and disparage folks. I doubt he reads your reply; other than tag Disagrees, he doesnβt seem to have responded to anyone elseβs.
@Kabam Miike , parry works. The issue seems to be that now you have to start the block a few fractions of a second before from what it used to be. At least that's what looks to me.
Seems the blocking is a bit slower now. Thus, if it is started as before, you eat fists, as you have not blocked by the time you get hit.
You cost me ~300 units just not to lose the entry on the side quest
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
Ok thx for the info on this wise decision, but what about AQ ?
We have some members of our alliance that used too many objects due to the parry issue
Same here...Timing issues with several game mechanics. I had to spend pots in AQ and units in side quest. The issue is sporadic yet consistently troublesome.
@Kabam Miike timing is off bad on every fight across game Iβve played today (side quest, AQ, Summer of pain).. lost half of my team health in AQ already and it seems to be late. In order to parry successfully I have to do so earlier than normal which all seemed to change with the latest update. Had no issue before update anywhere in game.
One of my main questions is how will these issues impact the summer of pain fights if they persist? If the issues persist for the majority of the 1 week period, could we possibly see an extension of this weekβs fight? Just curious as to how limited time content may be affected should these issues persist into the weekend or longer
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
What about Summer of Pain weekly challenge? The parry problem is there too, lots of people struggle to do it including me, because of this bug
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
What about Summer of Pain weekly challenge? The parry problem is there too, lots of people struggle to do it including me, because of this bug
well at least that one you can just wait a few days - it lasts a whole week
but aq - we have to do that right now - today! ugh this sucks
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
What about Summer of Pain weekly challenge? The parry problem is there too, lots of people struggle to do it including me, because of this bug
well at least that one you can just wait a few days - it lasts a whole week
but aq - we have to do that right now - today! ugh this sucks
Let's hope it gets fixed by then... AQ yes, explosive personality rules
Looks like it's a known issue now so i'm not gonna say it...
today is insane
You are well and truly being exhausted today mr unitman, aside my entire health inventory on the rifts I just used all my units on the side quest, you couldn't make it up, they are literally making money from us because they can't test before an update EVER, no wonder they are in no rush to fix it and to top it all off they Keep AQ running, I wonder why?π€
Ok everybody, first update: Alliance War Season 27 has finished early. This means that this upcoming war will not count towards your Season Score. We will also be removing the minimum number of Wars that Summoners must participate in during the season to gain rewards.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
Thanks for messing up war. I left a alliance a few days ago to make sure I could still get my five in. So for people like me we get nothing. Man seeing how downhill this game has gotten makes me thank the gods I do not spend money on it anymore. It's more of a rip-off then a Nigerian prince email!
Comments
Number of Level 1 Revives used: 4
Number of Level 1 Portions used: 20
Number of Level 2 Portions used: 28
Number of Level 3 Portions used: 3
A Normal typical day using Revives and/or Portions in a side event: Big Fat Zero
At this rate, I should be able to do the whole month's side event, with 1 or 2 trillion units give or take.
This is so priceless, I haven't even yet thrown my smartphone across the room.
Do not change Alliances until you have received your Rewards. This may take up to 24 hours.
Facetiously and frustratingly yours,
A summoner who spent way too much on July 4th to have much tolerance for lack of testing before a release. (BTW, the new Hercules mechanic is what is causing it. Youβre welcome).
Dr. Zola That guy is long gone. Apparently, he just dropped in yesterday to troll a few threads and disparage folks. I doubt he reads your reply; other than tag Disagrees, he doesnβt seem to have responded to anyone elseβs.
Dr. Zola
today is insane
Seems the blocking is a bit slower now. Thus, if it is started as before, you eat fists, as you have not blocked by the time you get hit.
You cost me ~300 units just not to lose the entry on the side quest
We have some members of our alliance that used too many objects due to the parry issue
but aq - we have to do that right now - today! ugh this sucks
after eons moaning of difficult content you get what you wish for, all nodes are finally unblockable. Some people cant never be happy
Anyway, heavy intercepting is not that hard! My granny can do it with one hand while she is knitting with the other
I personally have not noticed the issue because I use ghost for 99% o
f content and quake for the other 1%
ps: just trolling. It happens for me as well. Please fix