Iβm also having the parry issue. But not only that, I was blocking against winter soldier and got power drained through block. Thereβs multiple things going on here. Parry, dex, blocking break or attack through block
Hoping itβs one of the issues that can be fixed server side rather than a new downloaded update. Iβm on iOS btw
I wonder how Kabam developers and testers are testing app before release. Kabam is not able to fix old bugs and introducing new ones after every release. It seems the game is beyond repair. "Game crashing after few fights" issues have been around since September 2020.
Here, now my shang chi produce more perfect block and dex. i guess it's all because of hercules new mechanic regarding block and dex. My first parry failed lol. https://youtu.be/9yd55yqqxrI
I wonder how Kabam developers and testers are testing app before release. Kabam is not able to fix old bugs and introducing new ones after every release. It seems the game is beyond repair. "Game crashing after few fights" issues have been around since September 2020.
I wonder how Kabam developers and testers are testing app before release. Kabam is not able to fix old bugs and introducing new ones after every release. It seems the game is beyond repair. "Game crashing after few fights" issues have been around since September 2020.
I wonder how Kabam developers and testers are testing app before release. Kabam is not able to fix old bugs and introducing new ones after every release. It seems the game is beyond repair. "Game crashing after few fights" issues have been around since September 2020.
So after playing for awhile I notice it the most when trying to parry a dash medium that has a shorter range. If they dash all the way across the screen then it seems to be working fairly close to what Iβm used to. It seems if itβs 3/4 screen length for the dash or less I get clocked in the face almost every time. Thatβs really the only way I can describe the way itβs affecting me when I play. Itβs like the parry detection window is much shorter or the game recognizing you hitting the screen to block is terribly laggy.
Can we just delay war/aq i don't even care if we get a reward game just makes everyone frustrated in this state.
Bro every single week 1 AQ runs like a bag or diarrhoea, it's every update, this is just the worst ever, I notice it in my ally, 70% TB and a lot out on S1 map4, they take no accountability for the issues we face and just expect money money money on deal days
I was just doing some energy farming in 5.3.6 and all my champs died before getting to the boss when I could normally do this in my sleep before the update. Many times I expect a parry to work but get hit instead. My parry is definitely not working.
I'm just sitting back and reading all these issues with parry after being told for almost TWO YEARS there was no issue with parry timing. And now everyone is having trouble with parry after this update and there's literally no change for me. This is what I've been dealing with.
Now that this is a widespread issue that the majority of players have trouble with, I just hope Kabam will finally take it seriously and actually FIX it and make it a top priority.
Mate I've been harping on about half arsed parrys and dexs for at least 18 months, it works around 40% of the time, I have hours of footage, quakes being randomly heavied during a charging phase, parrying instead of dexing, I've quaked for 5 years and all of a sudden I can't take a spiderman in AQ without taking a few heavies
I've been having numerous issues with landing parries, blocking, and dex'n in general after I updated today. I updated and went into Incursions w/ my nephew and I don't believe I ever got hit in the face so much ever. Similar results in questing and arena. Not looking for to AQ tomorrow.
Running iOS 14.6 on iPhone 11 MaxPro, game version 32.0.0
Kabam definitely is tweaking the parry timing. Stop messing with things that are not broken. There are enough bugs in this game that I consider quitting this game
Does anybody have any specific instances or examples of this? Videos would also be appreciated!
It feels like a small delay when we press the block button that results in getting hit before the champ goes into the block animation. Kinda like our champion movements have been reduced somehow. Iβm positive my parries are in the same instance of time they normally are but my champs simply not responding in time.
I wonder if these guys test their game after updates?
So tell me genius, how can they test for this with all the different versions of devices and OS's the game runs on. Because there isn't an issue on my end. I have a LG V60, Android V11 and latest update to the game. So please, with your great wisdom of mobile gaming developmental knowledge, how should Kabam tested for this?
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Comments
Hoping itβs one of the issues that can be fixed server side rather than a new downloaded update. Iβm on iOS btw
Kabam is not able to fix old bugs and introducing new ones after every release.
It seems the game is beyond repair.
"Game crashing after few fights" issues have been around since September 2020.
https://youtu.be/9yd55yqqxrI
Kabam is not able to fix old bugs and introducing new ones after every release.
It seems the game is beyond repair.
"Game crashing after few fights" issues have been around since September 2020.
Running iOS 14.6 on iPhone 11 MaxPro, game version 32.0.0