Come on Kabam, Please , Give Us Something when we max X200 a 6 stars Champ
Hipoceros
Member Posts: 89 ★
First of all, Thanks for the efforts to make the game free and maintain it free of publicity. I love the game.
I know a lot of complains are everywhere, i tried to give some ideas and not just complains... It is illogical to pull our best champ (Those one who you put your stones) is worse than pull your "I will never gonna rank him up" champ. At least he increase your account base potency. Lol.
I can´t believe that duplicate again our max sig 6 champ it still giving us nothing... At least some 6 shards to try again, or 6 stars singular crystals to choose where to put the 20 sig levels, or a gold/iso jackpot, or some token for the future, or anything. I have useless boosters from/for act 6 or 30/40 % experience, rare randomizers and stuff in stash, tons of crapy crystals (even the win/lose war or friendship from incursions)... I mean A lot of options could be available and It doesn't seems can complicate the logic from the game. It will be great to, at least, know that our effort gonna pay something in the future....
I will not say anything about selling class 4 or alpha 2 catalyst. The logical progression points to higher tier shards. But it will devaluate the actual catalyst price and I understand it is your offers meat. (And I can cry for 7 stars shards even with the dopes, but It will be whining too, lol)
Thanks for your time. Keep the good, throw the bad. Sorry by my poor english. CYA
I know a lot of complains are everywhere, i tried to give some ideas and not just complains... It is illogical to pull our best champ (Those one who you put your stones) is worse than pull your "I will never gonna rank him up" champ. At least he increase your account base potency. Lol.
I can´t believe that duplicate again our max sig 6 champ it still giving us nothing... At least some 6 shards to try again, or 6 stars singular crystals to choose where to put the 20 sig levels, or a gold/iso jackpot, or some token for the future, or anything. I have useless boosters from/for act 6 or 30/40 % experience, rare randomizers and stuff in stash, tons of crapy crystals (even the win/lose war or friendship from incursions)... I mean A lot of options could be available and It doesn't seems can complicate the logic from the game. It will be great to, at least, know that our effort gonna pay something in the future....
I will not say anything about selling class 4 or alpha 2 catalyst. The logical progression points to higher tier shards. But it will devaluate the actual catalyst price and I understand it is your offers meat. (And I can cry for 7 stars shards even with the dopes, but It will be whining too, lol)
Thanks for your time. Keep the good, throw the bad. Sorry by my poor english. CYA
Post edited by Kabam Zanzibar on
16
Comments
I also think max sig champs could be a nice way to bring in wish crystals.
So why not compromise and do something else instead? Because it would almost certainly cause even more complaints. Some people are saying we should offer some token reward. But historically speaking token rewards just become a target for complaints. For every player that would be happy with a token reward, there will be many more who would complain that the token reward was insulting. And the token reward would then become a target of negotiation: if Kabam can give this, why not that.
Worse, when 7* champs are eventually released (or whatever comes next) many of the players who got the token rewards will now claim that they were being disadvantaged, because all their champion max dups generated much lower rewards than what would now be being handed out. This happened when 6* champs were released, for example, with some players demanding retroactive compensation for max sig dups generated before 6* shards were released into the game.
All that would still maybe be tolerable if this was a necessary change, but at the moment it isn't. There are currently far too few players in this position in a practical sense compared to the downstream problems that are likely. So this gets filed under problems the fastest progressing players have to deal with in a progressional game when they outrace the progression ladder.
Edit: Actually, I have no idea if Iron Man is in the current 6* pool, but I just pulled him as a 5* and I imagine pulling him as a 6* is about 36.4 times worse.
Thanks.