**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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It is too early to say right now, but I fear that Guillotine may come out worse for this overhaul. The reduction in healing potential and the change to her sp3 have me deeply concerned. Again, it’s too early to know, and she certainly will have more damage and a better spectre mechanic. But giving her an Electro-like effect on her sp1 isn’t exactly the kind of utility that we were clamoring for.
we had a long voting, then a painful arena voting, then waited 6+ months for this.
This? Really this? This is what the team worked for that long? a half baked, nerfed guillotine? What a waste of time and effort for this long drawn out process.
The next time the team tries this out, expect not much enthusiasm from he playerbase if this is the product we receive at the end of it.
Looking at the buff, it seems like a half an hour job of cobbled abilities. Feels like the devs spent more time flairing up the descriptions than working on the abilities.
sad indeed. Color me disappointed.
Hopefully when ant man gets buffed he’ll have a better reception
Like her new healing mechanic would be super cool on a new champion. It’s just not good as a replacement for her old mechanic.
Her new sp3 is also very interesting mechanically and has the potential to be a powerful tool, but it doesn’t add anything to her kit and it feels weird to have her old sp3 replaced with this.
Pain Split… is incredibly niche from an attacker’s perspective. It’s a defender’s tool, seemingly only viable when she has a health pool large enough to shoulder the burden of the damage being taken. I can think of some uses for it, such as the Shang Chi challenge or Life Transfer nodes, where you have an additional outside source of healing to offset the damage you are taking. But even then that means foregoing the utility of her sp2 or the damage of her sp3.
Her kit lacks practicality. It lacks any dimension where it can excel. I can’t think of any matchups where I’ll be saying “I wish I had a Guillotine to use here!” and that feels bad. When she was released she had that, as the only champion at the time who could really reverse healing. I want to be excited for her. I want her to have a thing she can do that makes her special. And that’s just not here.
I'm not saying that every champion the players vote on must be a top performing champion after the update. What I'm saying is the players have to think it was a good idea to even vote on the champion in the first place. It should look like the voting was meaningful, and the agency handed to the players to decide on who gets buffed wasn't trivial. If this makes even a small number of players hesitant to vote their favorites next time, that would be a net negative for the game.
Would focusing on the OG iconic characters also create that sense of engagement? I don't think that's obvious. For one thing, we don't all agree on who the iconic characters are, and if we put it to a vote I suspect the winners would not be the comic book classics but rather the MCU mainstays. Far more people know about Marvel through the MCU than the comics, and in fact we often see people post complaints on the forums about the game focusing too much on the MCU characters over the wider Marvel property. There's no consensus there, where as there's presumptive general consensus in an actual vote. The winner is presumed to have wide spread support in the community. Heck, even the loser is presumed to have wide spread support in the community just to get into second place.
Even if you're facing Aspect of Nightmares, I don't know how interesting Pain Link is going to be, since by the time you can land it the node will probably be over. So you'd need something like Aspect of Nightmares and Power Start 1 on the attacker to make full use of this. Which is not an everyday node combination.
10k damage to a defender in 7.2 is about 2.5% of their health.
You can do it 3 times to take off less than 10% of the opponents health.
The best case uses I can come up with for it are Life Transfer and Close Encounters, as they allow you to take damage but also offset that damage within the fight. But these are extremely niche and, again, not going to result in any really impressive numbers.
It’s a cool piece of tech, but not useful in any meaningful way.
Than I made the horrible mistake by R3 her as I already liked her and I imagined it would be only better, because it is a buff, right.. but after reading the spotlight I have found out that the main reasons why I liked her (pre-buff) are as good as gone after the buff goes live..
Don’t need the rank up recourses back, that’s the risk I took by taking her to R3 just because I already liked her before the buff and the life steal + killer sp3 wouldnt be taken away! Well I was wrong.. haha
However, because of the life steal sig ability I gave her around 70/80 sig stones. Do you guys think there is any possibility of getting at least the sig stones back? I gave it to her because of the life steal, as this will be standard in her kit right now I feel like it has been a waste of sig stones i gave her over the past year..
anyone experience with a situation like this?
Thanks!
@BitterSteel
If that makes no difference between community vote and Kabam selected, then why are we wasting our time to vote? Really make no sense.
Cause I don't think Kabam can actually make AntMan even worse when it's his time.