Ok, I'm going to just say it now....

2

Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
  • CirrusCirrus Member Posts: 87


    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.

    I wanted knull and grinded for him could of done more but have other commitments and family . I ended up getting 5* and was ranked higher than I expected , checked arena predictions and based on what I thought I could achieve and went for him and it paid off .
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    OGAvenger said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    No there’s no subtle anything in my statement.

    He said if you want a champ bad enough, then grind arena for that champ. He did NOT say once your roster is deep enough to actually get champs through arena, grind it for the specific champs you want.

    If apocalypse is in arena and I REALLY want an Apocalypse, then I either 1) need a big enough roster to easily get the 5*, 2) spend money/units to refresh my champs, or 3) sell my soul to arena for 3 days. Sometimes a mixture of those 3 things.

    The first is what the majority of people don’t already have. The second and third revolves around arena being completely mind numbingly boring so why even spend time/money for 3 straight days doing it.

    So pretty much everything you just said has no meaning here. Thanks for chiming in though
    Your opinion that the Arena is mind-numbingly boring is just that, an opinion. Yes, you need a Roster that's sufficient enough to Grind. That comes with progressing our Accounts. The more Champs we have, the less we need to recharge. If people are going for a 6*, they will likely have to spend Units, for sure.
    Sounds like the complaint is that you just don't like the Arena. Which is a preference. That has no bearing on the actual design of it. It's not designed to give every person who wants Apocalypse, an Apocalypse. It's designed to give a select number the Champ.
    You just supported what I said. It's designed to give a limited number of people what they want. If you don't like doing the Arena, then your chances are limited to the Crystals. Nothing anyone can do about that, really.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    Even those aren't meant to give everyone everything they want, by design.
  • OGAvengerOGAvenger Member Posts: 1,144 ★★★★★

    OGAvenger said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    No there’s no subtle anything in my statement.

    He said if you want a champ bad enough, then grind arena for that champ. He did NOT say once your roster is deep enough to actually get champs through arena, grind it for the specific champs you want.

    If apocalypse is in arena and I REALLY want an Apocalypse, then I either 1) need a big enough roster to easily get the 5*, 2) spend money/units to refresh my champs, or 3) sell my soul to arena for 3 days. Sometimes a mixture of those 3 things.

    The first is what the majority of people don’t already have. The second and third revolves around arena being completely mind numbingly boring so why even spend time/money for 3 straight days doing it.

    So pretty much everything you just said has no meaning here. Thanks for chiming in though
    Your opinion that the Arena is mind-numbingly boring is just that, an opinion. Yes, you need a Roster that's sufficient enough to Grind. That comes with progressing our Accounts. The more Champs we have, the less we need to recharge. If people are going for a 6*, they will likely have to spend Units, for sure.
    Sounds like the complaint is that you just don't like the Arena. Which is a preference. That has no bearing on the actual design of it. It's not designed to give every person who wants Apocalypse, an Apocalypse. It's designed to give a select number the Champ.
    You just supported what I said. It's designed to give a limited number of people what they want. If you don't like doing the Arena, then your chances are limited to the Crystals. Nothing anyone can do about that, really.
    Thank you for reassuring us all that my comment that his suggestion to “just grind arena” if you want a specific champ is the worst suggestion on the entire forum.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    It's not a suggestion. It's a statement of fact. There are two ways to acquire Champs. For that matter, you don't need an extensive 6* Roster if you wait for the Basic. You're free to do what you like. Pointing out a flaw in the system is worth noting that there is another way that's being avoided.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    I don't have the time to Grind every Arena either. So I don't get as many as I want. That doesn't mean I should, or that there is something wrong with the setup. It means I don't have the time.
  • CirrusCirrus Member Posts: 87
    OGAvenger said:

    OGAvenger said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    No there’s no subtle anything in my statement.

    He said if you want a champ bad enough, then grind arena for that champ. He did NOT say once your roster is deep enough to actually get champs through arena, grind it for the specific champs you want.

    If apocalypse is in arena and I REALLY want an Apocalypse, then I either 1) need a big enough roster to easily get the 5*, 2) spend money/units to refresh my champs, or 3) sell my soul to arena for 3 days. Sometimes a mixture of those 3 things.

    The first is what the majority of people don’t already have. The second and third revolves around arena being completely mind numbingly boring so why even spend time/money for 3 straight days doing it.

    So pretty much everything you just said has no meaning here. Thanks for chiming in though
    Your opinion that the Arena is mind-numbingly boring is just that, an opinion. Yes, you need a Roster that's sufficient enough to Grind. That comes with progressing our Accounts. The more Champs we have, the less we need to recharge. If people are going for a 6*, they will likely have to spend Units, for sure.
    Sounds like the complaint is that you just don't like the Arena. Which is a preference. That has no bearing on the actual design of it. It's not designed to give every person who wants Apocalypse, an Apocalypse. It's designed to give a select number the Champ.
    You just supported what I said. It's designed to give a limited number of people what they want. If you don't like doing the Arena, then your chances are limited to the Crystals. Nothing anyone can do about that, really.
    Thank you for reassuring us all that my comment that his suggestion to “just grind arena” if you want a specific champ is the worst suggestion on the entire forum.
    Original post said he has a 5year old account he should have a good enough roster to get a 5* from arena , my comment was to him , of course not everyone will be able to grind out and win a champ never said anyone could .. and on top of that depends how badly you want a certain champ
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
  • CirrusCirrus Member Posts: 87
    I don't go for every Champ just the ones I want save boosts from solo crystals and try and hit all rotations.. its not grinding 24/7 for 3 days either ..
  • ZeraphanZeraphan Member Posts: 324 ★★★

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
  • CirrusCirrus Member Posts: 87
    edited February 2022
    hope
    Zeraphan said:

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
    I don't use units to acquire the 5* champ , and removing the refresh ability will just guarantee the top 100 biggest rosters will always be getting the champ
  • CirrusCirrus Member Posts: 87
    edited February 2022
    OGAvenger said:

    Cirrus said:

    I don't go for every Champ just the ones I want save boosts from solo crystals and try and hit all rotations.. its not grinding 24/7 for 3 days either ..

    You just contradicted yourself but okay. “Try to hit all rotations, but it’s not grinding 24/7”.

    You are actually right I suppose. It’s not grinding for 72 hours straight. It’s grinding through a rotation, then being prepared as soon as the timers reset to go through another rotation, then being ready as soon as the timers reset again to go through another rotation, etc.

    You guys seem to be wildly missing my points though. Grinding for most 5* champs in arena is by no means easy and requires the person to play arena more than anyone should ever have to. My opinion of arena being boring is certainly just an opinion, but I think you’ll find it is an opinion MANY MANY people in the community share and as such should still be taken into consideration when telling people to “just grind arena for the champs
    OGAvenger said:

    Cirrus said:

    I don't go for every Champ just the ones I want save boosts from solo crystals and try and hit all rotations.. its not grinding 24/7 for 3 days either ..

    You just contradicted yourself but okay. “Try to hit all rotations, but it’s not grinding 24/7”.

    You are actually right I suppose. It’s not grinding for 72 hours straight. It’s grinding through a rotation, then being prepared as soon as the timers reset to go through another rotation, then being ready as soon as the timers reset again to go through another rotation, etc.

    You guys seem to be wildly missing my points though. Grinding for most 5* champs in arena is by no means easy and requires the person to play arena more than anyone should ever have to. My opinion of arena being boring is certainly just an opinion, but I think you’ll find it is an opinion MANY MANY people in the community share and as such should still be taken into consideration when telling people to “just grind arena for the champs you want”
    I do get your points .And I agree arena is mind numbingly boring , I don't hit all rotations as soon as they are available i work and have family but if he's that desperate for a champ has the roster, grind for him . Or let the rng gods decide..
  • ZeraphanZeraphan Member Posts: 324 ★★★
    Cirrus said:

    I don't have a roster to get a 6 star yet but I will keep progressing hope

    Zeraphan said:

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
    I don't use units to acquire the 5* champ , and removing the refresh ability will just guarantee the top 100 biggest rosters will always be getting the champ
    I am mainly talking about getting the 6*.

    Again, my opinion and I know others will disagree, but the 100 biggest accounts that put in the time vs the 100 who use the most refreshes would be preferable to me.
  • DNA3000DNA3000 Member, Guardian Posts: 19,663 Guardian
    Zeraphan said:

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).

    The problem here is the unintended side effects of such a change. The presumption is that refreshes are the realm of the cash spenders, but that's not exclusively true. Free to play players can save up units and use them in targeted arenas to overcome the advantage that players with larger rosters possess, if they are willing to also put in the time. Eliminating refreshes does mean spenders cannot buy a direct advantage in the arenas, but it also means non-spenders cannot focus their limited units in targeted arenas to overcome the intrinsic large roster advantage that spenders likely possess. Removing refreshes from the arena actually removes an avenue for free to play players to gain any temporary advantage in the arenas.

    In a world without arena refreshing, everyone has the same strength and the same scoring potential in every arena - basically their roster size. But in a world with arena refreshing, everyone has different strength in different arenas depending on their willingness to spend. And while spenders have more flexibility and firepower to spend, free to play players also have some ability to shift their strength away from arenas they know they can't win and into arenas where their focused strength has a better chance to win. Taking this agency away from them actually makes their situation worse.
  • K00shMaanK00shMaan Member Posts: 1,289 ★★★★
    Even if we take the ability to score enough points in Arena out of the equation, there are still only 104 opportunities to get a champ via Arena in a given year and half of those are reruns of the champ available I think 14 weeks earlier. They have helped this a little bit with the buffed champion selectors but my point still stands. If you are targeting a specific champion that isn't necessarily brand new, there isn't even a guarantee that they will be available to you in the Arena game mode. What is your option then? Just hope and pray. If you are specifically targeting a certain 1 single champion, there should be some better ways than they have currently. I am looking for a 5 Star Magik. I have put every shard into the Dual Class Crystal, She is not in any of the current Incursion Crystals.

    And if you still disagree, keep in mind that they are continuing to add champions. What happens when we hit 300 champions? 400? At some point they need to look into it because people do want to play with their favourite champions and getting at best a 4 Star is insufficient if they are going to be gated out of content moving forward.

    Wish Crystals are a fantastic idea, even if they just make them like old featured crystals. Charge 15,000 shards. Allow a summoner to select 1 champion with a fixed drop rate that isn't ridiculous (maybe even as low as 3% like they are in the featured crystals now) and let them spin until they get lucky. How does this break the game?
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    Zeraphan said:

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
    Now you're just interjecting your own narrative.
    We were talking about people who do the Arena vs. people who don't. Not a statement towards everyone getting the Champ.
    I also prefaced it by pointing out that the system is not designed for everyone to get what they want.
    Always best to read twice and answer once.
  • ZeraphanZeraphan Member Posts: 324 ★★★

    Zeraphan said:

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
    Now you're just interjecting your own narrative.
    We were talking about people who do the Arena vs. people who don't. Not a statement towards everyone getting the Champ.
    I also prefaced it by pointing out that the system is not designed for everyone to get what they want.
    Always best to read twice and answer once.
    No, I am not interjecting anything here. You are trying to backtrack your words to have a different meaning. I won't argue the point with you because I know how you are, but you did say putting in the time in Arenas gets you the champ.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    Zeraphan said:

    Zeraphan said:

    Zeraphan said:

    OGAvenger said:

    OGAvenger said:

    Cirrus said:

    Zeraphan said:

    For the average player grinding the arena isn't going to get them a 6* champ. Between the bots, mercs, and people who don't mind whaling on refreshes the arenas aren't average/casual friendly. I threw everything I had a couple months ago at the Warlock arena, which included something like 43 full 6* teams, and used a few hundred units on refreshes as well. My score ended up being like 2/3 of what was needed to get Warlock.


    Yes I agree , would be nice to see the champions at certain milestones 5* 40m 6* 80m ?? , and the rank rewards will be similar but would be a rank up gem instead of the champ . 5 * are considerably alot easier to win from arena . As most have been saying they have had no luck in duel crystals i presumed they were looking for 5* version ..
    Easier than the 6* but still not easy. For the majority of players you’re still devoting 3 days of your life to this soul sucking game mode. Arena is easily the most boring game mode just barely topping AQ and again the majority of players can’t devote 3 straight days of their life to grinding arena. And so help me LAWD if I put in all that work to grind for a champ and I come in 501st place, I’d absolutely lose all my marbles.
    Who says the majority of people are supposed to have all the Champs?
    Uhhh nobody. Literally nobody has said that
    You're indicating that the majority of people don't have the time to Grind every Arena. Which is a fair statement. Only so many people get the Champs from the Arena, also fair. Those who do put the time in, get the Champs.
    There are two ways to acquire Champs. Arena, and RNG. Neither of those indicate that people are supposed to have every Champ they want. After a certain point, we end up having more than we NEED to perform tasks, and the rest is just wanting to collect. Which is a secondary goal.
    There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.
    This is absolutely false. I put in the time for Warlock. I didn't miss a single rotation, spent most of the 3 days grinding and like I said at the end even through in refreshes and I was no where close to actually getting him. So you can't say "those who put in the time get the champ".

    I didn't say every single person who tries gets the Champ.
    You actually did. You said those who do put in the time get the Champs. It isn't a matter of putting in the time (although that is a part of it) it is a matter of putting in the time AND putting in the resources (units saved or units bought) for refreshes.

    I am not saying that everyone should get the champ. I am just saying, as many others have, Arenas are not really viable paths for the average player.

    If it were up to me (and of course it isn't) I would take the option to refresh champions in arenas out. This would take out the whale portion of the gaming mode and create a more even playing field. Larger rosters would still dominate smaller ones, but it would be more about putting in the time (and of course winning the fights).
    Now you're just interjecting your own narrative.
    We were talking about people who do the Arena vs. people who don't. Not a statement towards everyone getting the Champ.
    I also prefaced it by pointing out that the system is not designed for everyone to get what they want.
    Always best to read twice and answer once.
    No, I am not interjecting anything here. You are trying to backtrack your words to have a different meaning. I won't argue the point with you because I know how you are, but you did say putting in the time in Arenas gets you the champ.
    You're claiming to speak for the words I typed. That's a pretty bold assertion. I'm also fully capable of owning them when I misspeak. That is not the case.
    When talking about people who don't like the Arena vs. people who Grind, the ones who put the time in are the ones who get the Champ. Not EVERYONE who puts time in. You would think that much was implied, unless of course someone is looking for cause to dispute.
    I literally said that "There's a subtle assumption in your statement that the majority of people are supposed to acquire the Champs. That's not the case. On the contrary, it's designed to limit the number of people.".
    Anyone who has been a Grinder for a length of time knows that you don't always get the Champ, even after Grinding for days. Sometimes you overshoot, sometimes you underestimate the cutoff. That's because it's a blind competition. We can estimate, but essentially it's a shot in the dark.
    People aren't entitled to get the Champ because they put time in. However, I offered the suggestion to curb the use of Bots and Mercs, that they make the Champs Milestones and other prizes as the Rankings. So I'm not ignorant to the idea. However, I'm talking about the current setup, and to imply that I indicated everyone who puts the time in gets what they want, that's absurd. I've played Arenas for over 6 years. That's not the case.
  • DNA3000DNA3000 Member, Guardian Posts: 19,663 Guardian
    K00shMaan said:

    And if you still disagree, keep in mind that they are continuing to add champions. What happens when we hit 300 champions? 400? At some point they need to look into it because people do want to play with their favourite champions and getting at best a 4 Star is insufficient if they are going to be gated out of content moving forward.

    As the number of champions gets larger, the devs will add more ways to shift the odds towards the player: dual class crystals and nexus crystals are ways to do that. I'm sure dual class 6* crystals (and wish crystals) are coming eventually, but my guess is that there's a combination of sensitivity over 6* champs still being the highest rarity and lack of time to analyze the resource implications of various designs that is still holding those back.

    I should point out though, that direct targeting of champions at high tier is something that is never going to become commonplace. It is deliberately reserved for things like limited rank rewards or extremely constrained rewards. If you want to play with your favorite champion at high rarity, and you need a guarantee of being able to do that, this game is never going to give that to everyone. RNG acquisition is not a thing that Kabam resists changing. It is a bedrock of the game no different than the fact that it is a Marvel game. In theory, it doesn't have to use RNG acquisition in the same sense that in theory, it doesn't have to be a Marvel game. Neither is absolutely impossible to change, but both are practically impossible to change.
  • K00shMaanK00shMaan Member Posts: 1,289 ★★★★
    DNA3000 said:

    I should point out though, that direct targeting of champions at high tier is something that is never going to become commonplace. It is deliberately reserved for things like limited rank rewards or extremely constrained rewards. If you want to play with your favorite champion at high rarity, and you need a guarantee of being able to do that, this game is never going to give that to everyone. RNG acquisition is not a thing that Kabam resists changing. It is a bedrock of the game no different than the fact that it is a Marvel game. In theory, it doesn't have to use RNG acquisition in the same sense that in theory, it doesn't have to be a Marvel game. Neither is absolutely impossible to change, but both are practically impossible to change.

    Totally fair points but I think it's safe to say that funneling your resources toward targeting 1 champion at the expense of targeting any of the other champions in the entire game isn't too farfetched. They could also introduce it exclusively for 5 star characters which at this point has next to no effect on the top tier of the game.

  • LordSmasherLordSmasher Member Posts: 1,575 ★★★★★
    The OP is right. Champion acquisition is a complete dissapointment.
    I can do 3-4 months of regular play before opening a crystal and getting a champion I want to rank up.
    That's ridiculous as getting champs is the main drive of the game.

    Dual class should be single class.
    There should be single class 6 stars as well.
  • DNA3000DNA3000 Member, Guardian Posts: 19,663 Guardian
    K00shMaan said:

    DNA3000 said:

    I should point out though, that direct targeting of champions at high tier is something that is never going to become commonplace. It is deliberately reserved for things like limited rank rewards or extremely constrained rewards. If you want to play with your favorite champion at high rarity, and you need a guarantee of being able to do that, this game is never going to give that to everyone. RNG acquisition is not a thing that Kabam resists changing. It is a bedrock of the game no different than the fact that it is a Marvel game. In theory, it doesn't have to use RNG acquisition in the same sense that in theory, it doesn't have to be a Marvel game. Neither is absolutely impossible to change, but both are practically impossible to change.

    Totally fair points but I think it's safe to say that funneling your resources toward targeting 1 champion at the expense of targeting any of the other champions in the entire game isn't too farfetched.
    No, it isn't far fetched in general. The devil as always is in the details. We have things like the Abyss nexus and the 2020 selector: those are both highly valued targeting opportunities. But they are also very limited availability items, reflecting the huge value that such targeting offers. Targeting has value, and every time you hand out more of it you devalue it by a tiny amount. No one thing devalues it a lot, but over time that devaluation accumulates.

    Meanwhile, a really big chunk of the revenue of this game comes from players spending to target. The more targeting you make available, the less valuable that targeting becomes, the less revenue this game makes. That revenue must be replaced somehow. And while the targeting tax is a high tax that annoys lots of people, it is also the tax that has the smallest overall impact on the playerbase as a whole. What they collectively spend millions to get, everyone else eventually gets. It is difficult to come up with a viable replacement for that revenue that is simultaneously something people are willing to spend the same amount on while impacting everyone else as little as it does in the long run.
  • gannicus0830gannicus0830 Member Posts: 648 ★★★★
    DNA3000 said:

    K00shMaan said:

    No, it isn't far fetched in general. The devil as always is in the details. We have things like the Abyss nexus and the 2020 selector: those are both highly valued targeting opportunities. But they are also very limited availability items, reflecting the huge value that such targeting offers. Targeting has value, and every time you hand out more of it you devalue it by a tiny amount. No one thing devalues it a lot, but over time that devaluation accumulates.

    Meanwhile, a really big chunk of the revenue of this game comes from players spending to target. The more targeting you make available, the less valuable that targeting becomes, the less revenue this game makes. That revenue must be replaced somehow. And while the targeting tax is a high tax that annoys lots of people, it is also the tax that has the smallest overall impact on the playerbase as a whole. What they collectively spend millions to get, everyone else eventually gets. It is difficult to come up with a viable replacement for that revenue that is simultaneously something people are willing to spend the same amount on while impacting everyone else as little as it does in the long run.
    You make a good point, but balance is key. There are already over 200 champions, and more are added every month. The ability to target certain characters needs to somewhat scale with the size of the pool, or eventually people will hit the "why even try" mentality because the odds are so astronomically low, and only getting lower by the month.
    Enough of a chance to keep people gambling... even casinos know that the patrons need some wins to keep that spending spirit alive.
  • gannicus0830gannicus0830 Member Posts: 648 ★★★★
    Here's my take on a good next-step solution to this problem, for both kabam and the players:
    If you are thronebreaker (I suppose an argument could possibly be made for cav), EVERY crystal that has champions in it should be nexus, even the basics like shard crystals.
    You still only get 1 character per crystal, but with the ever-expanding champion pool, this at least would make us feel like we have a better chance at getting what we need/want.
  • Vance2_jrVance2_jr Member Posts: 751 ★★★
    On one hand, there’s simply no reason for three captain marvels that essentially have the same kits. But, this fan base being what it is (myself included), if Kabam was to trim the roster or slow the roll out of new champs, we’d be up in arms.
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