"they called this a win too early."my comment was removed. why? are we removing things now because we don't like them? don't tell me that it's not constructive, because it's constructive criticism. there's no reason to stop the weekly compensation until these issues are fixed.
It’s funny to me that they are saying the problem is fixed when all they did was create more problems that overshadow the original ones.
I didn’t want to turn the beta system on mid-season so I didn’t, I’ve got used to the ‘bugged’ game now. When the beta got put on automatically with the hotfix the game has felt a lot more jerky and less consistent. I’m doing an AoL carina and have gone from Quake smacking me about like a child to being able to virtually solo her - and that was due to my mistake, not bad inputs.Until this new system is stable, and definitely working an opt out needs to be in place and frankly weekly compensation should stay too.
It would seem weekly compensation stopped but the issues have not only continued they have morphed into something altogether. I’m confused how to understand the is decision making process.@Kabam Miike since new and different bugs have surfaced, can we get the big compensation package for the last year, then start a new weekly cadence of compensation geared towards the new bugs.Ideally this new comp could cover more modes of gameplay than AQ/AW. For the last year there has been 0 comp for incursions and now we have Battlegrounds to think about how comp plays into that. Regarding story/event/side quest comp. Five revives and ten health potions a month was barely reasonable for the issues we had, being that the issues have increased, what expectations should we have?Free Mastery changes would be another great idea to consider as a Pro Player move to incentivize more engagement during a time of game performance issues. Bringing back the summoner appreciation calendar would also go a long way to getting more consistent engagement from those of us experiencing more substantial performance issues.
Therein lies the problem with long-term Compensation. The expectation of more grows.
They have been looking at very specific issues for months. Not all issues overall. That point has been made by them. No one is saying there aren't problems, but you can't keep the game in a continuous state of Compensation indefinitely. At least not in my opinion.
The Parry/Dex issues they were working on were a very specific set of issues they were addressing as the result of changing to a new system. As was stated back then, there are still other issues that need to be identified and worked on, and it's been repeated now. Hence the suggestion they made to report them in the proper fashion. This wasn't about any and all issues encountered with inputs.
They have been looking at very specific issues for months. Not all issues overall. That point has been made by them. No one is saying there aren't problems, but you can't keep the game in a continuous state of Compensation indefinitely. At least not in my opinion. First time I'll agree with this relic. The new input system has some getting used to but it also birthed a new set of issues. They're onto it but I'm with the termination of weekly compensation. Personally, they only go to overflow for me. Just wait for the big one, guys, even though we all know no one will be satisfied by it.
Can anyone recall the last time the game wasn't broken?