I think what they said is both android and iOS are having issues but the source is two different things. So while you are having issues it’s caused by something different than the iphone issues
Kabam has never once stated there is zero issues with Android inputs.
Kabam has never once stated there is zero issues with Android inputs. Weeell, their support did. And as far as I know, it's not outsourced.
Kabam doesn't have every Android that can run MCOC laying around to test either.
@Demonzfyre I left you the screenshots above in the previous comment, here is the link of the publication: https://forums.playcontestofchampions.com/en/discussion/281785/input-system-update-sept-2021-engine-upgrades-robots-and-more#latest ,reading this was quite disappointing at the time and more than any possible solution that was being worked on was for IOS and android was being left aside for what they found nothing according to, but more than half of the initial reports were on android which strange don't you think. In android the errors persist but it doesn't matter, this solution doesn't fix it and it will continue to be bad for users forever because they don't care about us.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either.
Kabam doesn't have every Android that can run MCOC laying around to test either. There is technology exist on which you can run every andriod OS and test your application/game.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues. And that's exactly what I"m using. I bought the phone specifically for CoC as that's the only game I play and have had issues ever since. I had issues before on a previous Galaxy which was why I upgraded. So it's not 10000's of devices which is the issue. It's their code. Most people having issues have Samsung Galaxies not a bunch of knock off devices.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues. And that's exactly what I"m using. I bought the phone specifically for CoC as that's the only game I play and have had issues ever since. I had issues before on a previous Galaxy which was why I upgraded. So it's not 10000's of devices which is the issue. It's their code. Most people having issues have Samsung Galaxies not a bunch of knock off devices. What you've said is verifiably false. What you said has show you have no idea what you're talking about as it only take a second to look at the Android thread to see what devices people are reporting to have issues on.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues. And that's exactly what I"m using. I bought the phone specifically for CoC as that's the only game I play and have had issues ever since. I had issues before on a previous Galaxy which was why I upgraded. So it's not 10000's of devices which is the issue. It's their code. Most people having issues have Samsung Galaxies not a bunch of knock off devices. What you've said is verifiably false.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues. And that's exactly what I"m using. I bought the phone specifically for CoC as that's the only game I play and have had issues ever since. I had issues before on a previous Galaxy which was why I upgraded. So it's not 10000's of devices which is the issue. It's their code. Most people having issues have Samsung Galaxies not a bunch of knock off devices. What you've said is verifiably false. What you said has show you have no idea what you're talking about as it only take a second to look at the Android thread to see what devices people are reporting to have issues on. So explain to me how if it's Kabams software, how is it not all Androids are having the same issues as you? I have an LG V60 and don't have the issues. Many people I know have Samsung devices and don't have the issues. So please explain how's Kabams software and not device related. I'll wait. It works in the same way as windows when it delivers an update or security patch with errors, computers worldwide turn off, blue screen etc and others do not, because it depends on many factors but the trigger is the program, whose fault is it of the team? I doubt it because it has been shown that it is not.
None of this is true. Period. There's a mega thread on for both Android and iOS input, lag and crashing issues. Kabam has never once stated there is zero issues with Android inputs. The problem Kabam has is that there are 1000's of more devices for Android vs Apple. Apple is pretty much the same at it's core when it comes to phones and other devices. Apple basically forces you to update to it's latest OS. Android doesn't.Android is able to run on it's OS as low as 6 or 7 right now. That is 1000's of devices. So while there might not issues for very specific androids, they have confirmed issues with some devices. Troubleshooting Android is way more difficult and time consuming than troubleshooting for Apple. 99% of the time, when anyone complains about issues with Android, they don't give any information. Device, OS version etc.. Kabam doesn't have every Android that can run MCOC laying around to test either. Yet they don't tell us the devices they supposed DO test on so we can just use those. I wonder why hmmmmm. One of the devs stated he uses a Samsung 21 ultra and wasn't having issues. And that's exactly what I"m using. I bought the phone specifically for CoC as that's the only game I play and have had issues ever since. I had issues before on a previous Galaxy which was why I upgraded. So it's not 10000's of devices which is the issue. It's their code. Most people having issues have Samsung Galaxies not a bunch of knock off devices. What you've said is verifiably false. What you said has show you have no idea what you're talking about as it only take a second to look at the Android thread to see what devices people are reporting to have issues on. So explain to me how if it's Kabams software, how is it not all Androids are having the same issues as you? I have an LG V60 and don't have the issues. Many people I know have Samsung devices and don't have the issues. So please explain how's Kabams software and not device related. I'll wait.