Boring

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Comments

  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,494 Guardian
    Mysterio said:

    Needed more fishbowls

    And trees
  • Wozzle007Wozzle007 Member Posts: 1,095 ★★★★★
    I don’t think that innovation in map design means difficulty needs to exponential increase. I miss the days of act 4 where some maps could snake round the whole quest in one go, or split it up to multiple paths if you want to. Think act 6 had one of these in 6.1.2 I think. I don’t know, I think having a copy and paste of act 7 may make development time quicker so we’re sacrificing innovative design for a speedy turnaround between content drops.
  • DemonzfyreDemonzfyre Member Posts: 22,782 ★★★★★
    Graves_3 said:

    For all your talk about boring act 7 and act 8, it seems hypocritical that you are yet to fully explore act 6.
    Why? Act 6 isn't fun either. Act 6 isn't fun difficult. I still probably won't do act 6 even after the next changes. Still haven't done variant 1 either.
  • AleorAleor Member Posts: 3,144 ★★★★★
    Oh please... Act 6 wasn't difficult because of some tricky interesting nodes combination, like even current week Icarus (omg, I did say that!). Act 6 was only difficult because you needed specific champ for acid wash Mysterio or champion of Ronan for capiw. And you needed them as
    5*s, because they banned 4* champs. For most of the players I know that was the main limitation. Nothing fun about it
  • VendemiaireVendemiaire Member Posts: 2,185 ★★★★★
    I think a separate act that is a soul continuation of Act 6 will solve the divide between those who are enjoying the current direction of Story Acts and those who miss the challenges of Act 6. In the current direction, we have an easy Story Act and the difficult content is presented through challenges like Eternity of Pain but content like this are often off and doesn't give the rush of what Act 6 was.

    This is where a separate act or quest comes in. Not Abyss of Legends that is a test of endurance but something like the Grandmaster's Gauntlet but as a quest with multiple paths and unique rewards that isn't tied to progression.
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