Eternity of Pain defender attack value too high?
In my opinion it seems too high. This week's Overseer has an attack of 16,016. Using a R2 6* and I'm KO'd in one or two punches. Combine that with the AI often holding on to specials until Encroaching Stun triggers or until they build to an S3, plus the nodes with timers and the rest of the nodes interacting with his abilities, it's no longer a fun challenge relying on skill.