**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Options
Comments
https://help.kabamsupport.com/hc/en-us/articles/360052575131-I-Do-Not-Like-What-I-Got-in-My-Crystal-s-
——
So the general 15000 shard Featured crystals have equal odds for each of the 24 champs included in them.
Just like Groot does NOT have 10x as likely chance as Corvus in say a 3* or 4* normal hero crystal (Groot and Corvus would have same odds, same as any other champs that are included in 3* or 4* crystals).
Regular crystals don't have champ drop rates-
The drop rates for individual champs are equal unless states otherwise, like in featured Cav crystals.
1. The odds of any champ showing up in any crystal are equal, unless otherwise specified. For example, crystals that contain different rarities have different odds, and featured crystals increase the odds of specific champions being pulled.
2. This is specified several times by Kabam, including in official statements on the forums and in the knowledge base article linked in this thread.
3. The odds for each champion aren't even set explicitly, except in the exceptional cases like featured crystals. Instead, the game uses one of two very common partitioning algorithms generally used for lootboxes. The game basically doesn't set the odds of each champ, rather it chooses a random number equally distributed across a partitioning range equal to the number of different drops.
In other words, if a crystal contains 24 possible drops, the game rolls a random number between one and 24, or alternatively it rolls a random number between zero and one and checks for which N/24 bin that number falls within. In neither case do the developers "set" the odds of each champ, the drop algorithm takes care of that automatically.
4. I know this because this is about as obvious and standardized as how to "Hello, World" in the games industry that's why.
5. The odds of 70 featured crystals not pulling one specific champion are an astronomical ... 20 to one.
6. Also, I pulled Scorpion on the very first pull. Anecdotally, this doesn't mean Scorpion is equally likely, but it does pour cold water on the notion that it is especially rare.
7. The randomness of crystals has been tested in the past. By me, but also by others. In no case has anyone found a statistically significant deviation from what you would expect random chance to generate, if all champs were equally likely outside of the specified rarity and featured/subfeatured special odds.
8. I *personally* have more than 70 featured crystal openings recorded across five different featured crystals. There is no evidence of a statistically significant skew present in that data.
9. The first person who mentions a patent is going to rue their recent life choices.