Opinions on Infamous Iron Man
Dragfire1760
Member Posts: 149 ★
He's been out for a while now and I just got him from the featured 5-star, I have to say he's really fun to play but a little disappointing
As a defender he hasn't much going on for him, other than the somewhat annoying regen+special lock when he's below 15% health but that's okay not every champion has to be very annoying on defense. The real problem is that he's not extremely viable on offense either. His animations are amazing, and the playstyle is also very smooth but the damage is just lackluster. While I wouldn't be surprised if Kabam announced that they're keeping him as-is in the contest, I'd be happier if they decided to tune his numbers up just a bit.
What else do you guys feel about the highly anticipated iDoom?
As a defender he hasn't much going on for him, other than the somewhat annoying regen+special lock when he's below 15% health but that's okay not every champion has to be very annoying on defense. The real problem is that he's not extremely viable on offense either. His animations are amazing, and the playstyle is also very smooth but the damage is just lackluster. While I wouldn't be surprised if Kabam announced that they're keeping him as-is in the contest, I'd be happier if they decided to tune his numbers up just a bit.
What else do you guys feel about the highly anticipated iDoom?
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Comments
But in comparison to non-crit Tech champions, he seems pretty good and does different stuff than champions like Guardian or Captain Sam Wilson..
Against the passive AI in ROL I can get 3 sp2s, each dealing around 45k damage in burst alone (5* R5 no suicides). I haven't tried it yet against the opponents in act 7/8, but I assume against a more aggressive AI I can maybe squeeze a 4th sp2 in. He doesn't have big flashy numbers like other champions, but he still has a respectable damage output. And he can control fights very well so I'd say he's very viable on offense. Very good for AW and BGs so far. I still have to test him in story content.
Purely speaking to his damage numbers without regard for anything that might complicate a fight: my 6*R4 was just now dealing roughly 15% of ROL Winter Soldier's health with 1 SP2 after I started an SP3 cycle - by the time my SP3 cycle was over, I had taken roughly 60% of Winter Soldier's health (no suicides active). Not the greatest damage in the game, but I'll definitely take it when it's coupled with the amazing level of power control he has.
Another thing I wanted to point out was that the stand-up intercepts are ridiculously easy with him after his SP2s, so you can really keep up an aggressive playstyle while the long duration Aura of Iron is active. Any reason why you build the enemy to 2 bars of power before going for an SP3? I'm able to build the enemy up to 3 bars of power from 0 in the time I use my SP3, SP1, and get back to my SP2 (this is with the energize active).
Also, you can apply a shock, activate Aura of Iron with heavy to passively stun the enemy, use your SP3 as soon as you passively stun the enemy, finish the SP3 animation, and then immediately dash in to combo the enemy since the passive stun duration will persist (the timing for this isn't even difficult once you try it out a handful of times).
hes just as annoying as regular doom in def and has too much utility and his abilities make it almost impossible to have a decent counter (almost)