It's the lag. Very few things get me going, but this is one. Every month I trudge through Master and the speeds are totally different. Controls go down to frames, and AI is amped up. Can't Block or Evade properly. I'm really hoping they figure it out because most times I just walk away from it. I'm fine with difficulty. With more challenging content, you need controls that work because a missed hit is fatal.
What device are you on? You've mentioned lag a few times, android?
Yes. It's connected to the AI somehow. The stronger the AI, the more lag is present. Arena is laggy but not as bad as Master, or Act 5, for example. Things freeze up almost completely. Normal content is not bad at all. The higher the AI, the more it lags. Specifically when the AI is attacking. It's almost as if it's overly-aggressive and the two mechanics aren't synced up. I suspect it's either an issue with the sending and receiving data, or the integration of our controls versus the AI. Mind you, I'm not a conspiracy theorist. I don't think it's the result of covert changes or anything. It's just that the two aren't aligning. Sort of like it can't handle our controls at the same time as the AI.
You can't say it's connected to the AI because then everyone would be experiencing it, unless you think they're specifically changing the AI for you and not other people.
I never said they were changing anything. I just said I'm not a conspiracy theorist. I said the harder the content, the more it's present. Could be anything. Could be the Build, could be the server, could be the device, could be the Internet, I have yet to figure it out. All I know is it's present every month and it's enough to make me walk away from it. I'm not exaggerating. Legit, frames per second. Can't respond as fast as the AI.
Ya it's your device (or maybe internet connection), otherwise it would affect everyone
It affects more than myself. Lag is present for many people. Much the same situation. AQ, AW, anywhere that the opponent is amped up.
I know if affects a lot of people, but it also doesn't affect a lot of people, and we're all playing the same servers so the issue has to be something that we don't share, which is the device. My 8+ gets no lag, in aq, aw, labyrinth, anywhere.
It's the lag. Very few things get me going, but this is one. Every month I trudge through Master and the speeds are totally different. Controls go down to frames, and AI is amped up. Can't Block or Evade properly. I'm really hoping they figure it out because most times I just walk away from it. I'm fine with difficulty. With more challenging content, you need controls that work because a missed hit is fatal.
What device are you on? You've mentioned lag a few times, android?
Yes. It's connected to the AI somehow. The stronger the AI, the more lag is present. Arena is laggy but not as bad as Master, or Act 5, for example. Things freeze up almost completely. Normal content is not bad at all. The higher the AI, the more it lags. Specifically when the AI is attacking. It's almost as if it's overly-aggressive and the two mechanics aren't synced up. I suspect it's either an issue with the sending and receiving data, or the integration of our controls versus the AI. Mind you, I'm not a conspiracy theorist. I don't think it's the result of covert changes or anything. It's just that the two aren't aligning. Sort of like it can't handle our controls at the same time as the AI.
You can't say it's connected to the AI because then everyone would be experiencing it, unless you think they're specifically changing the AI for you and not other people.
I never said they were changing anything. I just said I'm not a conspiracy theorist. I said the harder the content, the more it's present. Could be anything. Could be the Build, could be the server, could be the device, could be the Internet, I have yet to figure it out. All I know is it's present every month and it's enough to make me walk away from it. I'm not exaggerating. Legit, frames per second. Can't respond as fast as the AI.
Ya it's your device (or maybe internet connection), otherwise it would affect everyone
It affects more than myself. Lag is present for many people. Much the same situation. AQ, AW, anywhere that the opponent is amped up.
I know if affects a lot of people, but it also doesn't affect a lot of people, and we're all playing the same servers so the issue has to be something that we don't share, which is the device. My 8+ gets no lag, in aq, aw, labyrinth, anywhere.
I'm happy for you. Lol. I'm hoping there is a solution for everyone, really. You have no idea how many devices I've gone through since I started, just for the game.
It's the lag. Very few things get me going, but this is one. Every month I trudge through Master and the speeds are totally different. Controls go down to frames, and AI is amped up. Can't Block or Evade properly. I'm really hoping they figure it out because most times I just walk away from it. I'm fine with difficulty. With more challenging content, you need controls that work because a missed hit is fatal.
What device are you on? You've mentioned lag a few times, android?
Yes. It's connected to the AI somehow. The stronger the AI, the more lag is present. Arena is laggy but not as bad as Master, or Act 5, for example. Things freeze up almost completely. Normal content is not bad at all. The higher the AI, the more it lags. Specifically when the AI is attacking. It's almost as if it's overly-aggressive and the two mechanics aren't synced up. I suspect it's either an issue with the sending and receiving data, or the integration of our controls versus the AI. Mind you, I'm not a conspiracy theorist. I don't think it's the result of covert changes or anything. It's just that the two aren't aligning. Sort of like it can't handle our controls at the same time as the AI.
You can't say it's connected to the AI because then everyone would be experiencing it, unless you think they're specifically changing the AI for you and not other people.
I never said they were changing anything. I just said I'm not a conspiracy theorist. I said the harder the content, the more it's present. Could be anything. Could be the Build, could be the server, could be the device, could be the Internet, I have yet to figure it out. All I know is it's present every month and it's enough to make me walk away from it. I'm not exaggerating. Legit, frames per second. Can't respond as fast as the AI.
Ya it's your device (or maybe internet connection), otherwise it would affect everyone
It affects more than myself. Lag is present for many people. Much the same situation. AQ, AW, anywhere that the opponent is amped up.
I know if affects a lot of people, but it also doesn't affect a lot of people, and we're all playing the same servers so the issue has to be something that we don't share, which is the device. My 8+ gets no lag, in aq, aw, labyrinth, anywhere.
I'm happy for you. Lol. I'm hoping there is a solution for everyone, really. You have no idea how many devices I've gone through since I started, just for the game.
It's cause of posts like this that the master mode has been nerfed into the ground
It's cause of posts reacting to posts like this that cause good, hard-working folks to pull spider- gwen and Kamala Khan from featured 5 star crystals and Nebula's sp3 to fritz out.
The RNG has nothing to do with Posts. Not every Champ pulled will be a Sparky. That's what makes it a random outcome. As for bugs, I highly doubt they're the result of comments on the Forum.
It's cause of posts reacting to posts poking fun at posts that overreact to posts that respond to posts that oh you're no fun anyways
I mean ... You must at least read and know about their abilities all in once before creating a post like this one ...
But he does know... that's why he's saying it's unfair about the special 3 and amount of shock you get after it.
Others have told him to avoid a special 3, your input once again is really useless, just jumping in to criticise someone when you can just stay out with your senseless comment.
The topic has changed and man I could complain about lag all day, just got 5* sparky and I keep swiping and it just keeps blocking, but back to Thor glad I read this, good to see there are counters, I found him easy I just kept baiting the l1, didn't let him get more than a couple hits past it, them when he power gained it didn't reach l3, was an easy quest imo
I mean ... You must at least read and know about their abilities all in once before creating a post like this one ...
But he does know... that's why he's saying it's unfair about the special 3 and amount of shock you get after it.
Others have told him to avoid a special 3, your input once again is really useless, just jumping in to criticise someone when you can just stay out with your senseless comment.
Actually, he did not know:
Damn I didn’t even know a special canceled his power gain… then again each new champ is a walking DICTIONARY of abilities lately so it’s a miracle anyone is able to remember all thos
Also, the "tip" about avoiding the special 3 is valid for ALL heroes anyway and therefore not useful at all. It is like telling people that they should block to reduce damage or evade to avoid getting hit. Or that the sun is hot and water is wet.
for ragnorak thor use a bleed champ he does not handle bleed well also learn to evade and bait his attacks. Also i have tested ragnorak and as a 2 star he doesn't really do enough damage with sp3. I am very unsure why you are saying its unfair when its probably you not fighting as effectively as you think. If it were unfair i'd be complaining or many others but all i see is just you. We all know what the real deal is........learn to effectively fight.....
There's an issue with Rags that no one seems to notice or mention is his power gain cancel is bugged.
It states it gets canceled when hit by a special but in game it's actually on the LAST hit of the special which is an issue as some champs have slow specials.
Picture this: You're using a Voodoo and Thor at 19 hits and you have a SP1 and you hit him to get him to use how power gain buff then use your SP1. Now with logic the very first hit of your SP1 should cancel his power gain, well think again, you gotta wait for Voodoo to raise his hands after he's done paying homage to Undertaker from WWE to get that last hit on his SP1 and all the while Thor is gaining power while Voodoo is doing his Juju. Does that make sense to anyone?
There's an issue with Rags that no one seems to notice or mention is his power gain cancel is bugged.
It states it gets canceled when hit by a special but in game it's actually on the LAST hit of the special which is an issue as some champs have slow specials.
Picture this: You're using a Voodoo and Thor at 19 hits and you have a SP1 and you hit him to get him to use how power gain buff then use your SP1. Now with logic the very first hit of your SP1 should cancel his power gain, well think again, you gotta wait for Voodoo to raise his hands after he's done paying homage to Undertaker from WWE to get that last hit on his SP1 and all the while Thor is gaining power while Voodoo is doing his Juju. Does that make sense to anyone?
No one noticed this because that's not what the description states. It states:
Boon of the Gods:
* Activates for every 40 hits on the Combo Meter or whenever struck 20 times.
* Fills to max Power over 5.50 seconds. This Power Gain is interrupted if Thor gets knocked down by a Special Attack. Boon of the Gods is not affected by Ability Accuracy and prevents Thor from gaining Power when struck by Special Attacks.
The phrase "knocked down by a Special Attack" is a bit hazy, but it is currently presumed to mean the last hit of the attack, not the first hit of the attack. In any case, the description does not explicitly state that the power gain is canceled when *struck* by a special.
This cancellation on the last hit of the special attack also works in favor of the players if you use it correctly. If you know you are wielding a multi-hit special you can use it when the counter reads 19 or less and still cancel the gain with the last hit of the attack. If the cancellation only happened on the first tick of the special you would actually need to get Thor to 20 and then hit him with a special because hitting him on 19 or less would mean you would miss the cancellation completely (the first hit of the special couldn't cancel the power gain because there is no power gain at the moment it lands, the power gain would start immediately following that hit).
You are correct DNA, glad to clear that up. It's annoying but I've done what you said with using the specials to time is better. I clearly didn't read it very well but then again, Kabam have a habit of making things sound general.
Analysed as an OFFENSIVE champion. Defense is trash..
ALSO contact shock seemed like it’d absolutely bomb… “when an attack makes contact” (or whatever the phrasing was) sounded close to Abomination so “Don’t get hit” was the go to “DUH”
HOWEVER unlike Abomination it’s ALL ATTACKS even through a block
Hood Stagger doesn’t operate like MD OR how @Kabam Miike seems to THINK it works, neither Karnak nor Angela ACTUALLY hit 100% crit rate, and I’ve been reflect stunned with Ronan when I should have OWNED that little black kitty, and DS gains power from increased power nodes via being attacked, Drax bypasses Mordo, X23 BYPASSES MORDO BUT ELEKTRA DOESN’T, flat values for Damage Debuffs are meaningless to nodes which still read percentage… the game lies and makes up rules as it sees fit!
Oh hey you have fury? IT BOOSTS YOUR CRIT RATE INSTEAD!
Karnak and Angela aren't suppose to have 100% crit rate. It is your problem not a game problem.
BP CW reflects stun in physical contact.
DS doesn't have a problem, is the node that is bug on AW.
Bypassing Astral evade - Bug too.
Damage abilities that were based on attack % are still based on attack % even though they are in flat values. This stage of math is simple.
Analysed as an OFFENSIVE champion. Defense is trash..
ALSO contact shock seemed like it’d absolutely bomb… “when an attack makes contact” (or whatever the phrasing was) sounded close to Abomination so “Don’t get hit” was the go to “DUH”
HOWEVER unlike Abomination it’s ALL ATTACKS even through a block
Abomination's signature ability is designated "when attacked." Thor's sig is described as "Thor has a 40% chance to inflict Shock whenever making physical contact." That means if he touches you whether you are blocking or not. This is consistent with the same language used on other champions like Rogue, where Rogue retains replicated buffs as long as she continued to make contact - this works whether the opponent blocks attacks or not.
Karnak and Angela aren't suppose to have 100% crit rate. It is your problem not a game problem.
BP CW reflects stun in physical contact.
DS doesn't have a problem, is the node that is bug on AW.
Bypassing Astral evade - Bug too.
Damage abilities that were based on attack % are still based on attack % even though they are in flat values. This stage of math is simple.
Their buffs with calculations should be 100% (ESPECIALLY KARNAK)
CW BP… ugh “working as intended” to make you tear your hair out
DS/NODE same thing
Bug becomes infamous and becomes a surprise interaction despite same animations that allow it Don’t all work together
Contact with the gamma-irradiated body has a X% chance to Poison the target, reducing their Health recovery by 50% and dealing 60% of your Attack as direct damage over 12 seconds.
It's the lag. Very few things get me going, but this is one. Every month I trudge through Master and the speeds are totally different. Controls go down to frames, and AI is amped up. Can't Block or Evade properly. I'm really hoping they figure it out because most times I just walk away from it. I'm fine with difficulty. With more challenging content, you need controls that work because a missed hit is fatal.
What device are you on? You've mentioned lag a few times, android?
Yes. It's connected to the AI somehow. The stronger the AI, the more lag is present. Arena is laggy but not as bad as Master, or Act 5, for example. Things freeze up almost completely. Normal content is not bad at all. The higher the AI, the more it lags. Specifically when the AI is attacking. It's almost as if it's overly-aggressive and the two mechanics aren't synced up. I suspect it's either an issue with the sending and receiving data, or the integration of our controls versus the AI. Mind you, I'm not a conspiracy theorist. I don't think it's the result of covert changes or anything. It's just that the two aren't aligning. Sort of like it can't handle our controls at the same time as the AI.
You can't say it's connected to the AI because then everyone would be experiencing it, unless you think they're specifically changing the AI for you and not other people.
I never said they were changing anything. I just said I'm not a conspiracy theorist. I said the harder the content, the more it's present. Could be anything. Could be the Build, could be the server, could be the device, could be the Internet, I have yet to figure it out. All I know is it's present every month and it's enough to make me walk away from it. I'm not exaggerating. Legit, frames per second. Can't respond as fast as the AI.
I confirm. I have fought basically bling as 2fps fighting ensues. Other content fine. Harder AI and lag crazy. LOTS of people having it. I have iPhone 6s latest iOS. Especially effecting AQ for me.
Contact with the gamma-irradiated body has a X% chance to Poison the target, reducing their Health recovery by 50% and dealing 60% of your Attack as direct damage over 12 seconds.
Comments
I know if affects a lot of people, but it also doesn't affect a lot of people, and we're all playing the same servers so the issue has to be something that we don't share, which is the device. My 8+ gets no lag, in aq, aw, labyrinth, anywhere.
I'm happy for you. Lol. I'm hoping there is a solution for everyone, really. You have no idea how many devices I've gone through since I started, just for the game.
haha thanks! get the 8+
It's cause of posts reacting to posts poking fun at posts that overreact to posts that respond to posts that oh you're no fun anyways
The good thing about a new IPhone every 2 weeks is the price for old ones go down quick.
But he does know... that's why he's saying it's unfair about the special 3 and amount of shock you get after it.
Others have told him to avoid a special 3, your input once again is really useless, just jumping in to criticise someone when you can just stay out with your senseless comment.
Actually, he did not know:
Also, the "tip" about avoiding the special 3 is valid for ALL heroes anyway and therefore not useful at all. It is like telling people that they should block to reduce damage or evade to avoid getting hit. Or that the sun is hot and water is wet.
“CONTACT”
Ragnarok vs Abomination
I REFUSE TO DROP THIS
https://forums.playcontestofchampions.com/en/discussion/30645/ragnorok-thor-evaluation/p1
Yep. Remember, Thor is trash.
It states it gets canceled when hit by a special but in game it's actually on the LAST hit of the special which is an issue as some champs have slow specials.
Picture this: You're using a Voodoo and Thor at 19 hits and you have a SP1 and you hit him to get him to use how power gain buff then use your SP1. Now with logic the very first hit of your SP1 should cancel his power gain, well think again, you gotta wait for Voodoo to raise his hands after he's done paying homage to Undertaker from WWE to get that last hit on his SP1 and all the while Thor is gaining power while Voodoo is doing his Juju. Does that make sense to anyone?
No one noticed this because that's not what the description states. It states:
The phrase "knocked down by a Special Attack" is a bit hazy, but it is currently presumed to mean the last hit of the attack, not the first hit of the attack. In any case, the description does not explicitly state that the power gain is canceled when *struck* by a special.
This cancellation on the last hit of the special attack also works in favor of the players if you use it correctly. If you know you are wielding a multi-hit special you can use it when the counter reads 19 or less and still cancel the gain with the last hit of the attack. If the cancellation only happened on the first tick of the special you would actually need to get Thor to 20 and then hit him with a special because hitting him on 19 or less would mean you would miss the cancellation completely (the first hit of the special couldn't cancel the power gain because there is no power gain at the moment it lands, the power gain would start immediately following that hit).
In other words, it is better this way.
Analysed as an OFFENSIVE champion. Defense is trash..
ALSO contact shock seemed like it’d absolutely bomb… “when an attack makes contact” (or whatever the phrasing was) sounded close to Abomination so “Don’t get hit” was the go to “DUH”
HOWEVER unlike Abomination it’s ALL ATTACKS even through a block
Hood Stagger doesn’t operate like MD OR how @Kabam Miike seems to THINK it works, neither Karnak nor Angela ACTUALLY hit 100% crit rate, and I’ve been reflect stunned with Ronan when I should have OWNED that little black kitty, and DS gains power from increased power nodes via being attacked, Drax bypasses Mordo, X23 BYPASSES MORDO BUT ELEKTRA DOESN’T, flat values for Damage Debuffs are meaningless to nodes which still read percentage… the game lies and makes up rules as it sees fit!
Oh hey you have fury? IT BOOSTS YOUR CRIT RATE INSTEAD!
BP CW reflects stun in physical contact.
DS doesn't have a problem, is the node that is bug on AW.
Bypassing Astral evade - Bug too.
Damage abilities that were based on attack % are still based on attack % even though they are in flat values. This stage of math is simple.
Abomination's signature ability is designated "when attacked." Thor's sig is described as "Thor has a 40% chance to inflict Shock whenever making physical contact." That means if he touches you whether you are blocking or not. This is consistent with the same language used on other champions like Rogue, where Rogue retains replicated buffs as long as she continued to make contact - this works whether the opponent blocks attacks or not.
Their buffs with calculations should be 100% (ESPECIALLY KARNAK)
CW BP… ugh “working as intended” to make you tear your hair out
DS/NODE same thing
Bug becomes infamous and becomes a surprise interaction despite same animations that allow it Don’t all work together
Flat values that were meant to nerf nodes
Abomination signature wording btw
I rolled the 4* when the Presale came out. Almost fell over. Now I'm waiting to Dup him myself. 2 Featured 4*s in 2 years. I'm using him LMAO.
I confirm. I have fought basically bling as 2fps fighting ensues. Other content fine. Harder AI and lag crazy. LOTS of people having it. I have iPhone 6s latest iOS. Especially effecting AQ for me.
"When attacked". Right above his sig ability