Battlegrounds matchmaking is broken
FishyGill
Member Posts: 15 ★
I'm sure I'm not the only one with this issue, I keep getting matched against people with so much better rosters than me, rather than people who are actually around my roster rating. I have 1 r4 6 star and a decent amount of r3s, but I'm getting matched up against people with R5 6 stars. I don't have a chance of winning these.
Here's my account:
And here are just 2 examples of who I've been matched against:
Are others having similar problems?
Here's my account:
And here are just 2 examples of who I've been matched against:
Are others having similar problems?
5
Comments
What size accounts have you been facing?
Dr. Zola
Dr. Zola
You know there are still thousands of paragons with 16k+ prestige accounts stuck way lower than you in victory track and therefore getting worse BG rewards than you.
You are correct that BG matchmaking is broken as it is completely illogical and broken to have it set up to where you are getting better rewards than far stronger accounts that you don't have to face.
You are NOT winning more because you are better than them or because you have a better roster than them, you are winning more because of this ridiculously flawed matchmaking system that puts the weak against the weak and the strong against the strong all while everyone competing for same rewards.
And no, with extremely rare exceptions stronger accounts do BOT get to go against weaker accounts like yours. In face my entire way up from victory track this season, I only faces 2 players that had prestige under 16k and both were in diamond 1, way higher than they belong had they not been fighting only weaker rosters.
Once you have to start facing half decent accounts you can't hang anymore and immediately start complaining in forums.
You say the system is flawed by putting strong against strong and weak against weak? Huh? Would you have it that strong accounts fight weak accounts and get free wins? And we aren't competing for the same rewards. The cost of the battlegrounds store decreases as you progress to new levels (cavalier, thronebreaker, paragon) and so it's more difficult to get rewards when you are a weaker account. The fact you are a weak against a weak or a strong against a strong means it becomes based on skill rather than your roster.
These "half decent" accounts are ones with R5 6 stars and lots of r4s, whilst I have only one r4. I don't even know where your logic is coming from here.
a) incorrect
b) makes you look bitter AF.
You come across so elitist and it’s not a good look.
According to your logic, a paragon Vs uncollected in a silver match for example would be fair.
No one discounts your skills. But with accounts at the upper end of the range, all we face are similar sized accounts with highly developed rosters. Much of the advantage hinges on the draft or who gets the worst AI/bugs in fights. And because of the requirement that only streaks enable tier climbing, the opportunity to advance gets rough—rougher than it might be for accounts with 75% of those rosters or that prestige.
In the rare instance a smaller account drifts by—and by that I mean 14.5-15K—I can almost certainly count on a win unless everything goes against me.
Think of it this way: if you play against yourself—your own account and skill level—over the course of 100 fights, do you reckon You#1 would win more than You#2? Perhaps, but I would suggest you’d trend more towards 50-50. And it’s highly likely neither “You” would build much of a streak.
That, in a nutshell, is what playing 16K+ accounts over and over often feels like.
Dr. Zola
Sounds ridiculous right? Well that is EXACTLY what you are asking for in BGs
The more you win, the more you should face other competitors who also win. And you can't ask to look through all of your competition and pick the one you want to face, because that is affording you the opportunity to face weaker competitors than the rest of the competition. To the extent that the VT has a goal, it is to promote to higher tiers. If you're always allowed to face weaker competition than other competitors in a tier to reach the next tier, you are being granted an unfair advantage.
Let's imagine a very simple competition with just four players, A, B, C, ,and D. A and B both have about 12000 prestige (the game does NOT match on prestige, but let's set that aside for simplicity here) while C and D both have about 15000 prestige. In round one, A faces B and C faces D. This seems reasonable: the two lower players face each other and the two higher players face each other. Let's say that B is significantly more skilled than A, while D is marginally better than C. B beats A and D beats C. Now we go to round two. Should B face D (the winners) or should B face A again while D faces C again? If you believe that it would be "unfair" for B to face D because of the large rating difference, then in every round of the competition B will face A and D will face C. If B is substantially stronger than A then B will win most of the matches, while C and D will split their match ups evenly.
After fifty rounds, B has a record of 42 and 8, A has a record of 8 and 42, C has a record of 22 and 28, and D has a record of 28 and 22. So with a record of 42 and 8, B is the overwhelming winner of this competition.
Now, some people think that's perfectly fine. However, most people, along with almost every legitimate competition in the world, would think this is perverse. In round two B should have faced D (and probably lost). Eventually, over many rounds, B would find himself facing A half the time and C or D half the time (eventually mostly C), and the overall rankings would have probably ended up (last to first) A, B, C, D. Which reflects their true competitive strength.
In the real world, which includes MCOC alliance war and MCOC Battlegrounds Gladiator track competitions, competitors in these kinds of open competitions are generally matched by a competitive rating (often ELO or similar) which is computed based on their ability to win. Wins and losses are all that matter. We don't factor in the competitor's competitive strengths or weaknesses. We don't match chess players by how many tournaments they played in or their age or how strong their coach is. We don't match track and field runners by the length of their legs. You show up and you face everyone, and if you win you face other winners.
Victory track is the weird oddball exception, where weaker players are overwhelmingly matched against other weaker players most of the time. This isn't done because it makes the competition more "fair." Rather the reverse: it is done specifically because it is unfair, because Kabam wants to ensure that lower progression players are not completely shut out of the higher tiers of competition. Because they know in a truly fair competition, they would be.
The moment you step into the Gladiator Circuit, those protections completely expire. GC matches on rating, and nothing else. You are not allowed to hand pick your competition. But even in the higher VT tiers, you can sometimes match against stronger roster players, simply because the number of weaker roster players thins out at higher tiers. The harder it is to find a match, the more likely the game will expand the match range and locate a player further away from your roster.