**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Please extend 30 minutes timers for the holidays
KombatGod
Posts: 37 ★
Come on Kabam, have some compassion for the community...30 minutes timers during Thanksgiving and Christmas week.
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Comments
there's plenty of reason to have them.
If they reduce the timers in that period, consider it a bonus
If you are feeling pressure from e-friends, I think you need to re-evaluate life.
Any time someone comes on here and suggest shorter timers you chime in about feeling pressure from your allince.
How about you tell your alliance you’re good for a total of 24 moves while the rest of us have the potential to move 48.
If you don’t feel comfortable telling your alliance you have a life outside of this game that is again you’re problem and we shouldn’t be punished because of it.
If kabam sees your post and then lumps it into the “people feeling discouraged” category like they did with the war comment, then we are all being punished.
If you can’t acknowledge the fact 30 minuet timers allow alliances more flexibility to move as they please you are either blind or trolling.
I know you frequent YouTube streams so I’ll chalk it up to you being blind.
I just can't understand this. You don't have to get on more with shorter timers and when you do have a window to get on you still can do way more and finish faster. It's OK to not move every time you have energy. You need to talk to your alliance and let them know that this can be better for everyone if they can be chill.
No. Definitely no reason with people traveling for holidays. That would make no sense lmao
Having timers cut in half also doesn’t mean you have to move every 30 mins. If you want to keep hour timers so your “foreign” (pretty sure the term is international btw) allince members can still participate then do that. No one is forcing you to move other than yourself.
Also you’re argument that hour timers allow for your movements to flow better doesn’t make any sense as the time still moves evenly for all members. However if the first section of let’s say map 5 took 3 hours to complete it now can take as little as 1.5 hours.
Sounds like a problem with your alliance then, not a global problem. If it is that big of a deal, just tell your alliance that you will not be able to move every 30 minutes. If they are on demanding you to move, maybe you should search for a better alliance. Problem solved.
He’s playing dumb. He knows very well he can still move every hour and if not be any different. I also doubt he plays with line notifications on as it is annoying for them to pop up on screen while playing.
First of all, the AQ is designed for 1-Hour Timers. Secondly, it's a global game. Not all Players celebrate the same holidays.
1st of all it was designed badly because 1/2 hour timers work better. Secondly lets make it 1/2 an hour during all holidays around the globe. Works for me.
It doesn't work better. That's why it's an hour. Perhaps for those that want to finish as fast as possible. However, there are all Time Zones and walks of life playing. Not everyone has the same schedule.
I'm sorry but this is stupid. 1/2 hour timers allow alliances with people in different time zones and different work schedules much more flexibility. If you want everyone to have to find ways to login whenever they have energy on map 6 so that there isn't a time crunch at the end then you are correct, 1 hour timers work better. If you want people to be able to login when they can and not have a time crunch then there is no sense in which one hour timers work better. Have you ever run map 6? It's not about finishing as fast as possible. It's about allowing people with busy lives to not have to constantly login. If everyone had the same schedule one hour timers would be fine lmao. You're point that not everyone has the same walk of life and time zone is why 1/2 hour timers are better. More flexibility. Do you deny that 1/2 hour timers allow more flexibility for people with multiple time zones and walks of life? Oh wait, you've already addressed this on different threads and won't comment...
No reason for you is what you mean. Others have jobs, kids, commitments etc. You do not speak for everyone, certainly not for me.
The map being done doesn't hurt anyone. It's good for everyone. And in our experience it's quite the reverse. International players go to bed with no chance at the boss unless we get to section 3 on day one. 1/2 hour timers allow our international players more action not less.
Right. So not participating doesn't hurt anyone? Hmm...