So happy relics are dying

bdawg923bdawg923 Member Posts: 764 ★★★★
edited August 2023 in General Discussion
Kabam announced Relics are going to be on hold for awhile. Which means they aren't making enough money to justify further development. Clearly the majority of the playerbase either dislikes or is indifferent to relics. I haven't opened a single relic crystal because they are a stupid idea that never should've happened.

The best part is when there were rumors of relics, players told Kabam loud and clear that they weren't interested. Kabam ignored all that feedback, and introduced relics anyway. Multiple times the community responded either negatively or indifferently. Kabam kept trying to force relics on us. And now they're rethinking them.

This should not have been a surprise considering every step of the way people did not have a positive reaction to any relic news. Now kabam wasted a ton of development time and money on a dumb feature people didn't ask for and they're paying the price for it. I don't think the majority of the playerbase will even notice if relics just disappeared entirely from the game. There will not be a large outcry because of this news, because nobody cares.

Throw relics into the garbage heap and spend your development time and resources on things players actually want and care about.
Post edited by Kabam Miike on
«13

Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,582 ★★★★★
    bdawg923 said:

    Relics aren't dying. They're just holding off on new ones for now.

    Typhoon said:





    One of these things is not like the other.

    #readingcomp

    So you think something that isn't dying would be put off so they can figure out how to make them more appealing? The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing? Do you see them turning off feature crystals or July 4th offers? There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested
    Did you read the Post? Did they say anything about more appealing? They've been aware that some like them and some don't for some time now.
    What they said was they want to revisit their goals for them.
    As a side note, from my own personal perspective, the reaction towards them has been ridiculous. People have argued against them for the sake of it.
  • SkyLord7000SkyLord7000 Member Posts: 4,000 ★★★★★
    I read it with the intent that they are going to make relics a lot stronger, then make new ones when incentive is higher.
  • ahmynutsahmynuts Member Posts: 7,624 ★★★★★

    I read it with the intent that they are going to make relics a lot stronger, then make new ones when incentive is higher.

    I hope if they do that they'll buff the current ones
  • bdawg923bdawg923 Member Posts: 764 ★★★★
    Typhoon said:



    So you think something that isn't dying would be put off so they can figure out how to make them more appealing?

    Yes. See: Alliance Wars Season 43.

    The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing?

    What data do you have to support this claim? How do you know champion acquisition is a bigger money maker than rank packages?

    Do you see them turning off feature crystals or July 4th offers?

    No. What does that have to do with anything?

    There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested.

    They never said they were stopping the cadence of relic releases because they are a failure. They simply said they are re-assessing where relics are going.

    This post is chocked full of jumping to conclusions.

    I'm really unsure if you're being purposefully dense or trolling but ok,

    1) Season 43 was broken because persistent placement caused issues with matchmaking. It's not paused because it's not appealling.

    2) Do you honestly think relics are making more money than champion acquisition? Even if you think rankup packages make more money than champ acquisition, that's still irrelevant to the point I'm making, which is that THEY'RE NOT RETHINKING THOSE PACKAGES LIKE THEY ARE RETHINKING RELICS. Just completely missing the point here.

    3) Please for the love of christ re-read my post. It is the entire point of what I'm arguing. Relics are a failure that don't make them any money. The other things I mentioned, such as champ acquisition, feature crystals and july 4 offers do make them money. That's why they're rethinking relics, the failure, and not the others, which are not a failure.

    4) Again, if you think relics are a success, then please explain why they're pausing the releases to re-evaluate them. IF SOMETHING IS SUCCESSFUL, YOU'RE NOT GOING TO STOP RELEASING IT. If relics were a rousing success, and everyone loves them, THEY WOULD NOT BE PAUSING THEM. If a majority of people loved and spent money on relics, they would not care that a minority doesn't.
  • bdawg923bdawg923 Member Posts: 764 ★★★★
    edited August 2023


    Did you read the Post? Did they say anything about more appealing? They've been aware that some like them and some don't for some time now.
    What they said was they want to revisit their goals for them.
    As a side note, from my own personal perspective, the reaction towards them has been ridiculous. People have argued against them for the sake of it.

    Yes I read the post. Please answer if you think something is a success, why are they revisiting their goals for them. Things that are actually successful in the game don't get revisited so soon after release. Things that are working aren't paused and put on hold to re-evaluate. 2-3 years passes and a feature might be re-evaluated, sure. Relics are new and already being re-evaluated.
  • DemonzfyreDemonzfyre Member Posts: 22,082 ★★★★★
    edited August 2023
    bdawg923 said:



    Yes, there are some that don't like relics but that doesn't mean EVERYONE hates them.

    I literally never said "everyone" but please continue making things up and responding to them as if you're responding to me.

    "We are aware of the feelings some Summoners have toward Relics. We have been closely monitoring community conversations on the Forums, YouTube, social media, within our Content Creator Program, in-game surveys and a variety of other community spaces. We want to take this time to address the feedback we have received."

    Clearly the feedback has been bad. If it was good, this wouldn't be a thing that's being posted by the admins.
    Bugs get a negative reaction every month. They're still here.
    Is this a joke?

    I never said you said "everyone" did I? I'm just stating my opinion.... You know like when you claim they're on hold because they aren't making enough money though you have no actual evidence to back that up. You did however go on to include everyone here-
    bdawg923 said:



    This should not have been a surprise considering every step of the way people did not have a positive reaction to any relic news. Now kabam wasted a ton of development time and money on a dumb feature people didn't ask for and they're paying the price for it. I don't think the majority of the playerbase will even notice if relics just disappeared entirely from the game. There will not be a large outcry because of this news, because nobody cares.

    And yes, it was a joke. It's just to point out the ridiculous notion that because some people don't like something, it should be scrapped. This game is full of things no one asked for. I didn't ask for arena, I hate arena. I don't have to do arena and I'm not forced to do arena.
  • GroundedWisdomGroundedWisdom Member Posts: 36,582 ★★★★★
    It's clear you're only pushing your own narrative here, so I think the only response that is in order is:

    Yeah, well, you know, that's just, like, your opinion, man.
  • SirGamesBondSirGamesBond Member Posts: 5,217 ★★★★★
    Some of these rank5 5*s are too damn op.
    The general playerbase have not realised it yet, but high ranked relics absolutely break the game on top of alredy OP paid rosters.

    Wish I could access more rankup mats.
    1 day of deals was enough to break Relic accusation. Another example of over accelerated progression. So much rankup mats were given and broke relic economy, stright up greed.

    All of that matters only in top competetion. Uru69 absolutely don't need to worry about upgrading relics.
  • bdawg923bdawg923 Member Posts: 764 ★★★★

    It's clear you're only pushing your own narrative here, so I think the only response that is in order is:

    Yeah, well, you know, that's just, like, your opinion, man.

    That's the kind of thing someone says when they know they're wrong and got no argument left.
  • AMS94AMS94 Member Posts: 1,776 ★★★★★
    They won't let relics die......instead they will find ways to make it more necessary for progression
  • PikoluPikolu Member, Guardian Posts: 7,823 Guardian
    I'm sad we aren't getting monthly relic releases anymore. Some of those relics are really good. The venom relic turns Venom into a crit machine that destroys all who bleed. Gambit relic is super OP for mutants who have physical damage specials. Even a 4* black widow relic can turn some skill champions, like falcon and black cat, into absolute crit monsters. Any relic on CGR turns him into a monster too with that combo extension.

    Perhaps they're stopping the releases of battlecast relics (ones with a striker) as they explore how they want the more defensive ones, or the other type that I forgot about, to be implemented into the game.
  • TyphoonTyphoon Member Posts: 1,858 ★★★★★
    Pikolu said:

    I'm sad we aren't getting monthly relic releases anymore. Some of those relics are really good. The venom relic turns Venom into a crit machine that destroys all who bleed. Gambit relic is super OP for mutants who have physical damage specials. Even a 4* black widow relic can turn some skill champions, like falcon and black cat, into absolute crit monsters. Any relic on CGR turns him into a monster too with that combo extension.

    Perhaps they're stopping the releases of battlecast relics (ones with a striker) as they explore how they want the more defensive ones, or the other type that I forgot about, to be implemented into the game.

    They also did state that "Strikers" were only one facet of relics, and there will be other relics your champs can equip as well.
  • Wozzle007Wozzle007 Member Posts: 1,037 ★★★★★
    I think the problem is unless they are highly ranked 5* or 6* champs, most people won’t see any real difference using them outside of them being used as a striker.

    My 3 and 4* relics might make a minor difference but I doubt it’s anything that would reduce a fight by more than a 5 hit combo. It’s nice to see some high DOT numbers with the Hulkbuster 5* relic on Nimrod, but it doesn’t make any difference to my progression in the game.

    And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.

    So as long as I have a relic of any star level attached to the champs I’m using, that’s all I really need. There’s no pull within the game to make me want to rank them up and there’s no pull to make we want to chase higher rarity star levels.
  • DemonzfyreDemonzfyre Member Posts: 22,082 ★★★★★
    bdawg923 said:

    Typhoon said:



    So you think something that isn't dying would be put off so they can figure out how to make them more appealing?

    Yes. See: Alliance Wars Season 43.

    The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing?

    What data do you have to support this claim? How do you know champion acquisition is a bigger money maker than rank packages?

    Do you see them turning off feature crystals or July 4th offers?

    No. What does that have to do with anything?

    There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested.

    They never said they were stopping the cadence of relic releases because they are a failure. They simply said they are re-assessing where relics are going.

    This post is chocked full of jumping to conclusions.

    I'm really unsure if you're being purposefully dense or trolling but ok,

    1) Season 43 was broken because persistent placement caused issues with matchmaking. It's not paused because it's not appealling.

    2) Do you honestly think relics are making more money than champion acquisition? Even if you think rankup packages make more money than champ acquisition, that's still irrelevant to the point I'm making, which is that THEY'RE NOT RETHINKING THOSE PACKAGES LIKE THEY ARE RETHINKING RELICS. Just completely missing the point here.

    3) Please for the love of christ re-read my post. It is the entire point of what I'm arguing. Relics are a failure that don't make them any money. The other things I mentioned, such as champ acquisition, feature crystals and july 4 offers do make them money. That's why they're rethinking relics, the failure, and not the others, which are not a failure.

    4) Again, if you think relics are a success, then please explain why they're pausing the releases to re-evaluate them. IF SOMETHING IS SUCCESSFUL, YOU'RE NOT GOING TO STOP RELEASING IT. If relics were a rousing success, and everyone loves them, THEY WOULD NOT BE PAUSING THEM. If a majority of people loved and spent money on relics, they would not care that a minority doesn't.
    1. There have many things over the years that were put on hold for evaluation. Re-evaluating something doesn't mean it's dying or not "making money".
    2. The point of relics wasn't to make billions of dollars. The point of relics was to introduce new ways of defeating opponents and freshen the game experience. Just like new abilities do.
    3. This is your opinion. And strictly your opinion. They remake packages all the time with different additional contents. Packages evolve constantly. That's part of re-evaluating their worth and impact.
    4. It's not a complete success but nothing in this game is in its original form since the game started. There are undeniable benefits to relics that are pure wins for players. That is partial success. Again, re-evaluating something doesn't equal failure.
  • GroundedWisdomGroundedWisdom Member Posts: 36,582 ★★★★★
    bdawg923 said:

    It's clear you're only pushing your own narrative here, so I think the only response that is in order is:

    Yeah, well, you know, that's just, like, your opinion, man.

    That's the kind of thing someone says when they know they're wrong and got no argument left.
    No. That's the kind of thing someone says when they realize no matter what they say, the other person is going to twist it to fit their narrative.

    Your conjecture is biased at best.
  • SirGamesBondSirGamesBond Member Posts: 5,217 ★★★★★
    Wozzle007 said:


    And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.

    Taking r4 mats from path 1
    Sigs from path 2 and 3, if I land those.
    Anything else but relic related material.
  • bdawg923bdawg923 Member Posts: 764 ★★★★
    edited August 2023
    Wozzle007 said:



    And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.

    The minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics. Which is exactly my point. Kabam has the data on this. They know what rewards people are picking. They know what offers people have been buying. And the relic offers and rewards are probably making a tiny fraction of the offers for champs and rankup mats. Which is why relics are being re-evaluated.
  • TyphoonTyphoon Member Posts: 1,858 ★★★★★

    Wozzle007 said:


    And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.

    Taking r4 mats from path 1
    Sigs from path 2 and 3, if I land those.
    Anything else but relic related material.
    The only path I take relic materials from is the top right path. I take the tier 3 alloy frags
  • Vegeta9001Vegeta9001 Member Posts: 1,708 ★★★★★
    Relics do give champions a nice little edge,but honestly it's barely noticeable on high end high rank champions. Even as a duped 6* r2 relic or maxed out 5* one.
This discussion has been closed.