**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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When AI is holding block, you medium charge to hit the block and then dash back in hopes of AI either dashing in for easy intercept or AI doing nothing and continues to hold block, right?
But NOW, after you hit AI block, AI will first use a light attack and then will dash in, resulting in Player getting intercepted instead. Such fun 😉
And I’m doing all of this for 50 6* relic shards.
We can talk about how none of this was *literally planned* but it’s apparent to this long-time player that the AI (if that’s even the right term for it) has been coached to behave in new ways.
If the team wants players to spend more time in game, how about coming with more productive ways than making us dance around the screen longer?
Dr. Zola