**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Options
Are Kabam devs happy with the Banquet results?
This discussion has been closed.
Comments
I'm never a big fan of Banquet, Banquet 21/22 were also broken because rewards are too good and they easily made players feel all the hard contents in a year were just waste of time, they only need to save the units to the end of the year then they can catch up. I still remember a year ago, KT1 almost cried when he saw the rewards from Banquet, because nobody put more energy and passion then him in the game, he felt like he spent a whole year to be a top player, but many players can easily catch up if they saved tens of thousands of units to the EOY. I totally agree with him, Banquet 21/22 were overkill.
However, the gap between 23 and 21/22 is not 3 inches, it is 3000 miles. You guys basically just added two 7-star crystals to the milestone rewards, the rest rewards were just copied from 22, which is absolutely wrong, no matter how hard you try to explain, this is lazy. There are so many you can do it make players happier, you don't want players to go too fast on 7-star, OK, where is the ascending materials in the Banquet crystal? Check out the T6C, T6B and T3A in those crystals, they are minimum, how can we even progress our 6-star champions with T5B and T2A? To me, this is a very good evidence of broken economy of the game.
Now let's talk about war, I've posted more than one threads about this, to be clear, the tactics are fun to me because I like challenging content and I like to improve my skill, but I also think the tactics are evil for AW based on the potion price. One death of 7R3 champion will cost you 300+ units, which is $10 in price, are you kidding me? You may argue why I even die in the game, this is because I'm not skill enough? I will not say I'm the top skilled player, but my alliance is in P1 and occasionally master, so we do have reasonably skill but we just cannot afford the potions this season (btw we are not FTP players too, we are still top20 in Banquet event, but we spent much less than last year just because it's horribly designed). I assume everyone knows Fintech right? Check his channel, as a top10 players in the world, see how units he spent in wars already, other players may have to spent a lot more than him if they want to push the war, but they just wouldn't: war rewards are always lagging behind and why do they spent 5000 units in a month if they can save the units for something else? So they just use 1 loyalty revives like crazy, are devs happy to see that?
To me, economy system is the low-hanging fruit comparing with all the good/complex contents you guys created, but I'm wondering why you just wouldn't fix it. Banquet was broken for 3 years in a row (either too good or too bad); the potion price is a problem for 2 years already, I howled in the forum for many many times, but we only saw one step change so far, which was 2 months ago.
Use the deals for widening our current level while using content to heighten it. That's my take at least
What is it exactly that Kabam should take from you feedback wise? They listen to DNA because of his experience, past and present, and have supporting data behind it. If DNA suggests something, it isn't "we need 10k 7* shards for completing TB difficulty" or just more and more rewards of the rarest forms.
The reason why Kabam doesn't implement many of the ideas is because they center around your progression and isn't anything that will always help everyone in the game.
Kabam has listened to a lot of people over the years. I've been on these forums since before they switched to the current version we're on now.
You're upset they haven't used YOUR ideas.
Once upon a time, I worked on a custom reward system for an MMO. When you got right down to it, all I had to do was pick four numbers. That's it, just four numbers. It took me about two weeks to pick those four numbers, because they had to be the right four numbers. And I actually spent a couple months thinking about the problem before I was hired to actually work on it, so in a sense I spent almost three months thinking about those four numbers. In the same game I proposed a complete rework of a power system set; roughly the equivalent of making half of a champion in MCOC (on the non-art side). That took me about three days of thought.
Changing almost anything in the game economy is just changing numbers on a spreadsheet. It takes just seconds to do that. Unless you feel the need to get those numbers right. If it was as easy as you seem to think it is, game companies wouldn't need economy designers.
They actually have an open position for another one, specifically to work on MCOC. Maybe you should consider applying. With you there, in a week we could have the entire game economy "fixed."
Please, if you are the expert, tell me why it's so hard to fix potion prices?
Banquet is the past, so I just say it's poorly designed and I don't want to spend more times to explain how to fix it anymore, Banquet24 is a different story which is too early to discuss.
AW tactics and potion prices are still on going, there are also many threads include very good suggestions about how to fix, I don't want to spend more time to repeat those suggestions. Again, not my job, I just howl my concerns when I have time, if Kabam want to listen, there are plenty of answers out there already.
Adding Lvl-6 potions to loyalty store and pricing it the same as today's LVL-4 potion is that difficult/dangerous to the game and it can take 2-years? This is a very simple question and suggestion with all the information it should include.
As stated by Crash they put way too much value on those guardian crystals and the rest was sub par.
I dunno i felt no excitement this year.