I’m embarrassed for OP and I suspect later they’ll be embarrassed too
Onslaught without a counter is fine. So is Photon without a counter as long as you can count.
Bullseye is much harder because you push him to SP1 and you have to bait his special which I haven’t been able to full dex. Going to need to coldsnap the dude and get him to SP2 or you’re going to have a tough time.
This reminds me of when people were saying Iron Man Infinity War was an "unfair defender" that needed the perfect counter or perfect play to defeat. I even posted a video of 4* Rogue defeating 6* IMIW just to prove it was possible to beat him without class advantage and without an autoblock counter and without needing perfect skills. I wonder how long it will be before Bullseye becomes another IMIW.
I’m embarrassed for OP and I suspect later they’ll be embarrassed too
Onslaught without a counter is fine. So is Photon without a counter as long as you can count.
Bullseye is much harder because you push him to SP1 and you have to bait his special which I haven’t been able to full dex. Going to need to coldsnap the dude and get him to SP2 or you’re going to have a tough time.
This all makes perfect sense. Not so much the all-caps hysteria.
I’m embarrassed for OP and I suspect later they’ll be embarrassed too
Onslaught without a counter is fine. So is Photon without a counter as long as you can count.
Bullseye is much harder because you push him to SP1 and you have to bait his special which I haven’t been able to full dex. Going to need to coldsnap the dude and get him to SP2 or you’re going to have a tough time.
Would it not be easier to just ban him? Or do you have one as well?
The problem isn't his killer instinct per say but the overuse of Unblockable in this game. Seems Kabam thinks its fun to try and be perfect and not make a mistake in this game.
I don't see it changing though because it increases the odds that someone has to use health potions or revives...needing more of those means more than likely higher unit usage and higher unit usage increases the chances people spend real world money.
That's a common misconception: that harder means more spending and easier means less spending. The misconception is that every difficulty level divides the playerbase into two groups: the group that can pass that difficulty without spending resources, and the group that needs to spend resources and thus spends. But that's not the case.
In fact, every difficulty point in the game divides the playerbase into *three* basic groups. At the top are players who can pass that difficulty check without spending resources. In the middle are players who can pass that difficulty check but only by spending resources. And at the bottom are players who cannot pass that difficulty check at all at any expenditure level they are willing to do, and thus for the most part do not try and do not spend. Think about the Necropolis. There are of course lots of players who would need a hundred revives, two hundred, even five hundred or more. But many of those players know how much resources they would need (or think they do) and that amount is higher than they would want to spend, so they do not try and do not spend those resources.
When you increase difficulty, you don't automatically increase spending. Some of the players who can do lower difficulty without spending will now have to spend, but many of the players who could only pass the original difficulty with high spending will give up and not spend. You gain some spenders and you lose some spenders. Difficulty is not an automatic ATM of cash. You can decrease revenue by increasing difficulty.
We don't have difficult and easy defenders because Kabam wants to make money on only some defenders. We have different levels of difficulty to create diversity in the game, so there's different levels of challenges for different kinds of players. Kabam makes money on *all* the defenders, even the easy ones. It makes money from stronger players that fight the hard ones, and it makes money from the weaker players that fight the weaker defenders. If all the defenders were hard, they would not make any money off the weaker players, because they would not just pour infinite money into a massive difficulty hole. Conversely if all defenders were easy, they wouldn't make any money off of stronger players who would never be challenged by them.
This is of course itself a massive simplification, but a much better one than the hard=spend easy=no-spend one.
Killer Instict should not activate against Mutant. Kabam usually, because of the class disadvantage, some skills don't work and with this one, it doesn't matter if it's in disadvantage, all the skills are activated.
This reminds me of when people were saying Iron Man Infinity War was an "unfair defender" that needed the perfect counter or perfect play to defeat. I even posted a video of 4* Rogue defeating 6* IMIW just to prove it was possible to beat him without class advantage and without an autoblock counter and without needing perfect skills. I wonder how long it will be before Bullseye becomes another IMIW.
Yes, although I still call him a PITA in the Arena. No desire for his nerfage, though.
He's really not that hard man. Try improving your skills and circle back to us
Lol, my guy barely knows how GC functions but is ready to give everyone advise.
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
There are so many ways to counter evade in this game. Bullseye isn’t that difficult, people are just looking at the juiced up version in EQ and assuming he’ll always be like that. But he won’t.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
bullseye easy actually, try to learn it, and without killer instinct i would said bullseye is nothing so need this kit
there is plenty champs who can counter him, ukm already listed it, but unless you lazy, you will be laughing stock and become a person that never wanna to improve himself
and here i list some of champs that good to counter and some tips 1. Prof X - at 25 cerebro charges, prof x cannot be evaded, so basically killer instinct is useless 2. Corvus Glaive with Proxima synergy - the glaive attack is guarantee crit, so he is useful in the crit me one more time node, and also lets bullseye evade for first time, then you will get true strike, which can counter evade 3. Bring white mag and use his pre fight 4. Or you can learn how the killer instinct works, bullseye gain killer instinct when he gain 1 bar of power, then when he use sp, killer instinct will be gone, so just bait his sp1, and just block his sp1 but you better bring mutant with bleed immune or high resistant, then the killer instinct will rotate and finish.
Try to learn rather than going rampant on the forum, also you must be young kid right?
He's really not that hard man. Try improving your skills and circle back to us
Lol, my guy barely knows how GC functions but is ready to give everyone advise.
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
There are so many ways to counter evade in this game. Bullseye isn’t that difficult, people are just looking at the juiced up version in EQ and assuming he’ll always be like that. But he won’t.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
Remember how scared everyone was of M.O.D.O.K in the first Cav difficulty?
People forget that MEQ adds tons of extras that a normal defender won't have.
He's really not that hard man. Try improving your skills and circle back to us
Lol, my guy barely knows how GC functions but is ready to give everyone advise.
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
There are so many ways to counter evade in this game. Bullseye isn’t that difficult, people are just looking at the juiced up version in EQ and assuming he’ll always be like that. But he won’t.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
Remember how scared everyone was of M.O.D.O.K in the first Cav difficulty?
People forget that MEQ adds tons of extras that a normal defender won't have.
Between him and that Ice Phoenix, I couldn’t even complete that one. For this Bullseye, the limber and the discount crit me with your best shot are what’s driving it most, I think.
Like Iceman will be the best counter for him, but with these nodes it’s still a tough fight.
No, he's not a tough defender, he's an unfair defender. He would be difficult if there was any way to avoid his mechanic, but there isn't. When he hits a power bar he activates the killer instinct. Even if you drain this power bar, it remains active. With Killer Instinct active he WILL dodge. It is impossible to avoid and, in fact, this dodge is immune to reduction in accuracy. Once he dodges he releases e1 immediately, without any time to retaliate. Currently, I have found seven champions who do him. Iceman, Weapon-X, Kitty Pride, Werewolf, Lady Deathstrike, Onslaught, Omega Red.
I don't think Killer Instinct needs to be removed, but I do think there needs to be a way to prevent it from activating or even dodge with the dexterity of retaliation it gives when dodging. Another thing: It's insane that he deals damage when you dodge him. There are 264 champions in the game. Only 31 of them are immune to bleeding. Even champions with resistance to bleeding like Onslaught suffer damage normally from this ability. I think it needs to be looked at carefully right away. Photon even passed because it's easy when it doesn't have a power gain node, but this Bullseye, we haven't even seen it impacted by BG nodes yet, without any node it's ridiculous.
He's really not that hard man. Try improving your skills and circle back to us
Lol, my guy barely knows how GC functions but is ready to give everyone advise.
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
There are so many ways to counter evade in this game. Bullseye isn’t that difficult, people are just looking at the juiced up version in EQ and assuming he’ll always be like that. But he won’t.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
Are you sure slow works? I tried with dragon man and it didn’t work. Who’s slow did you use?
No, he's not a tough defender, he's an unfair defender. He would be difficult if there was any way to avoid his mechanic, but there isn't. When he hits a power bar he activates the killer instinct. Even if you drain this power bar, it remains active. With Killer Instinct active he WILL dodge. It is impossible to avoid and, in fact, this dodge is immune to reduction in accuracy. Once he dodges he releases e1 immediately, without any time to retaliate. Currently, I have found seven champions who do him. Iceman, Weapon-X, Kitty Pride, Werewolf, Lady Deathstrike, Onslaught, Omega Red.
I don't think Killer Instinct needs to be removed, but I do think there needs to be a way to prevent it from activating or even dodge with the dexterity of retaliation it gives when dodging. Another thing: It's insane that he deals damage when you dodge him. There are 264 champions in the game. Only 31 of them are immune to bleeding. Even champions with resistance to bleeding like Onslaught suffer damage normally from this ability. I think it needs to be looked at carefully right away. Photon even passed because it's easy when it doesn't have a power gain node, but this Bullseye, we haven't even seen it impacted by BG nodes yet, without any node it's ridiculous.
Killer instincts falls off a couple of seconds after his sp1
Anybody tried Mr. Sinister yet? I haven’t ran through any of the EQ yet but it feels like that kit would be a hard counter, just off the top of my head — again, I haven’t tried it at all yet
He's really not that hard man. Try improving your skills and circle back to us
Lol, my guy barely knows how GC functions but is ready to give everyone advise.
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
There are so many ways to counter evade in this game. Bullseye isn’t that difficult, people are just looking at the juiced up version in EQ and assuming he’ll always be like that. But he won’t.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
Are you sure slow works? I tried with dragon man and it didn’t work. Who’s slow did you use?
That’s valid, slow may not work. His ability is not affected by ability accuracy reduction and I think that’s how slow is coded. Although there’s a whole other thread about everything finicky with AAR right now.
Still lots of counters, but you’re right slow may not be one of them.
No, he's not a tough defender, he's an unfair defender. He would be difficult if there was any way to avoid his mechanic, but there isn't. When he hits a power bar he activates the killer instinct. Even if you drain this power bar, it remains active. With Killer Instinct active he WILL dodge. It is impossible to avoid and, in fact, this dodge is immune to reduction in accuracy. Once he dodges he releases e1 immediately, without any time to retaliate. Currently, I have found seven champions who do him. Iceman, Weapon-X, Kitty Pride, Werewolf, Lady Deathstrike, Onslaught, Omega Red.
I don't think Killer Instinct needs to be removed, but I do think there needs to be a way to prevent it from activating or even dodge with the dexterity of retaliation it gives when dodging. Another thing: It's insane that he deals damage when you dodge him. There are 264 champions in the game. Only 31 of them are immune to bleeding. Even champions with resistance to bleeding like Onslaught suffer damage normally from this ability. I think it needs to be looked at carefully right away. Photon even passed because it's easy when it doesn't have a power gain node, but this Bullseye, we haven't even seen it impacted by BG nodes yet, without any node it's ridiculous.
There is a way to prevent it from activating, it’s right there in his abilities
When he’s under a bar of power it expires after 3 seconds
The way to fight him is: 1 - Attack till he has a bar of power 2 - Stop attacking and bait out his special 3 - Wait 3 seconds 4 - Repeat till defeated
Bleed immune and has the ability to prevent him from ever reaching a bar of power, thereby ignoring killer instinct entirely. The fight will last the entire month, but otherwise he’s perfect for it!
Some people on this thread are seriously underestimating how strong Bullseye will be on defense and it's about to come back to bite them in the arse pretty soon lol just wait til he's as common as Korg on defense, this guy has all the potential to be up there with Photon and I've seen plenty of players who are in Celestial agree.
Some people on this thread are seriously underestimating how strong Bullseye will be on defense and it's about to come back to bite them in the arse pretty soon lol just wait til he's as common as Korg on defense, this guy has all the potential to be up there with Photon and I've seen plenty of players who are in Celestial agree.
yea it seems like he'll be absolutely miserable in bgs, the bleed on dex is ridiculous, and the way to play him is bait sp1( which i dont think is even fully dexable, might be wrong though) wait a while for his evade to fall off and restart. so unavoidable damage if ur not immune and a time waster. i agree that coming into the forums and yelling DELETE BULLSEYE is not the way to go about this but its dumb to say that hes not a strong defender
I love these one word posts. They really do a lot to inform me about your frustrations and concerns
Have you tried fighting Bullseye?
Almost soloed him with a r3 6* domino. He's not that bad once you learn him
I've soloed him everytime since the first time. I'm using Aegon. Building my Combo until I get to him, then it's easy peasy.
@GroundedWisdom 😄 looks like someone just like me is the aegon train after necro, i have been smoking incursions level 5 and 6 with aegon since my necro run. Earlier i used to reach maximum till level 10 in tier 5 and maybe level 5 in tier 6. I am giving aegon the r5 gem from necro crypt rewards. I wldnt have got it without aegon so aegon deserves it.
Comments
Bullseye is very, very hard. Harder than Onslaught or Photon. Not that hard 😂
Bullseye is much harder because you push him to SP1 and you have to bait his special which I haven’t been able to full dex. Going to need to coldsnap the dude and get him to SP2 or you’re going to have a tough time.
Many people voted for Bullseye...
No retreat now
In fact, every difficulty point in the game divides the playerbase into *three* basic groups. At the top are players who can pass that difficulty check without spending resources. In the middle are players who can pass that difficulty check but only by spending resources. And at the bottom are players who cannot pass that difficulty check at all at any expenditure level they are willing to do, and thus for the most part do not try and do not spend. Think about the Necropolis. There are of course lots of players who would need a hundred revives, two hundred, even five hundred or more. But many of those players know how much resources they would need (or think they do) and that amount is higher than they would want to spend, so they do not try and do not spend those resources.
When you increase difficulty, you don't automatically increase spending. Some of the players who can do lower difficulty without spending will now have to spend, but many of the players who could only pass the original difficulty with high spending will give up and not spend. You gain some spenders and you lose some spenders. Difficulty is not an automatic ATM of cash. You can decrease revenue by increasing difficulty.
We don't have difficult and easy defenders because Kabam wants to make money on only some defenders. We have different levels of difficulty to create diversity in the game, so there's different levels of challenges for different kinds of players. Kabam makes money on *all* the defenders, even the easy ones. It makes money from stronger players that fight the hard ones, and it makes money from the weaker players that fight the weaker defenders. If all the defenders were hard, they would not make any money off the weaker players, because they would not just pour infinite money into a massive difficulty hole. Conversely if all defenders were easy, they wouldn't make any money off of stronger players who would never be challenged by them.
This is of course itself a massive simplification, but a much better one than the hard=spend easy=no-spend one.
List of ways to counter his mechanics off the top of my head: Slow, Passive Stun, True Strike, True Focus, Coldsnap, champs who hit into block (Valk, Masacre, etc.), and probably plenty of others that I’m not thinking of right now. Or you could use anybody and just bait the sp1 as soon as he gets it.
He’s not broken, he’s just new. People will learn how he works in time and then he’ll be just another niche defender like IMIW and Dormammu and Mojo.
there is plenty champs who can counter him, ukm already listed it, but unless you lazy, you will be laughing stock and become a person that never wanna to improve himself
and here i list some of champs that good to counter and some tips
1. Prof X - at 25 cerebro charges, prof x cannot be evaded, so basically killer instinct is useless
2. Corvus Glaive with Proxima synergy - the glaive attack is guarantee crit, so he is useful in the crit me one more time node, and also lets bullseye evade for first time, then you will get true strike, which can counter evade
3. Bring white mag and use his pre fight
4. Or you can learn how the killer instinct works, bullseye gain killer instinct when he gain 1 bar of power, then when he use sp, killer instinct will be gone, so just bait his sp1, and just block his sp1 but you better bring mutant with bleed immune or high resistant, then the killer instinct will rotate and finish.
Try to learn rather than going rampant on the forum, also you must be young kid right?
People forget that MEQ adds tons of extras that a normal defender won't have.
Like Iceman will be the best counter for him, but with these nodes it’s still a tough fight.
He would be difficult if there was any way to avoid his mechanic, but there isn't.
When he hits a power bar he activates the killer instinct.
Even if you drain this power bar, it remains active.
With Killer Instinct active he WILL dodge. It is impossible to avoid and, in fact, this dodge is immune to reduction in accuracy.
Once he dodges he releases e1 immediately, without any time to retaliate.
Currently, I have found seven champions who do him.
Iceman, Weapon-X, Kitty Pride, Werewolf, Lady Deathstrike, Onslaught, Omega Red.
I don't think Killer Instinct needs to be removed, but I do think there needs to be a way to prevent it from activating or even dodge with the dexterity of retaliation it gives when dodging.
Another thing: It's insane that he deals damage when you dodge him.
There are 264 champions in the game. Only 31 of them are immune to bleeding. Even champions with resistance to bleeding like Onslaught suffer damage normally from this ability.
I think it needs to be looked at carefully right away.
Photon even passed because it's easy when it doesn't have a power gain node, but this Bullseye, we haven't even seen it impacted by BG nodes yet, without any node it's ridiculous.
Still lots of counters, but you’re right slow may not be one of them.
When he’s under a bar of power it expires after 3 seconds
The way to fight him is:
1 - Attack till he has a bar of power
2 - Stop attacking and bait out his special
3 - Wait 3 seconds
4 - Repeat till defeated
Bleed immune and has the ability to prevent him from ever reaching a bar of power, thereby ignoring killer instinct entirely. The fight will last the entire month, but otherwise he’s perfect for it!