**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Options
Comments
I really hope they reconsider the energy cost.
Peep the box of revives 🤣🤣🤣
Not doing any of the other objectives though cause I'd probably end up bald.
Massive L from Kabam making this so restrictive on roster the idea that all valiant players should have a high level sandman is absolutely tone deaf. If they want to make it like that it should be achievable with a 5* and not like MSD level of skill required
Do you by any chance have a duped 6* Void?
At least you will get the completion point with him, since he shuts down entirely his healing.
One little mishap and then boom. It's over. Restart. Again.
Everthing has to go perfectly.
If not you're screwed.
It's expensive (Energy wise), It's unfair (AI wise and Node Wise).
Spend 10 Energy to just to get to the fight. Try once. You deal like no damage and die. Ok . . . You restart. Another 10 Energy Spent. 20 Total Now. You try again. The AI was stubborn and your health dwinddles. You die again. Another 10 Energy spent. Die again. 10 Again. Die. 10 . . . Hey Look! You took out 50% of his HP! Nice. You revive up. He heals 10%. Okay. Still progress is progress right? Right? Revies later you find him at 90% HP. Thumbs tired. Revive stash Not nearly as it was.
Energy spent again. Will to play. Extinguished. All because the AI decided to block in the corner.
Let's hope that Nebula gets tuned down a bit before the fight is released. I want content to be challenging but the nodes and requirements on that Abs Man were just absolutely ridiculous. It's doable for sure but like I said sitting there for 10-15 minutes with Sandman was simply not fun.
Personally I'd highly advice not to revive, just start over at that point.
Then it's the same as usual, some more sp2 to be safe and alternate sp2, to keep decelerate up, and sp3 for more damage.
2 sp1 and unstoppable is shut down
Taunts make him bait.
All the Debuffs decrease his healing.
If u keep using sp1 he'll eventually die. It'll be long. That's the safe route.
If u want it quicker, weave in a couple sp2.
It'll take a little getting used to, and I use OG Spidey a lot so it will be harder 4 sure if u don't use him often.
I also have an R3 Og Hulk and I've taken him down in 1 revive with him. It also takes a little getting used to. But if u can stick with some champs and get some sort of rhythm going, u can take him down.
Good luck @GroundedWisdom
You don’t need the solo, you can revive your way through if you mess up.
The objective if you need revive, is to hit Abs Man periodically to reset Brute Force and wait out until the first petrify shows up.
Then you are set to play normally, he won’t regen that much and when the second petrify rolls it’s game over for the regen for the rest of the fight.
I got the solo on my first attempt with Void, but mine was a 6* r5 sig200, no boosts.
A 6* r4 max sig with a 20% champion boost will be the same.
But yes, it’s overall a BS fight since any progress can be lost due to regen, smoking to dust any item investment.
Very poorly designed, they should have thought of that before releasing.
Worst part is they left the fight running for over 10 days now as it is, and as it seems it will run like that till the end.
They could have just made use of any of the available heal block nodes in the game, and please the community.
I’m done with the fight (all objectives done), but I know a lot of people that despite draining their resources they didn’t managed even to get the completion point.
That’s not fun at all.