**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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I am just spending full energy for practice and then throw my revive which is already in stash to get this over with.
Please guys Applaud for Kevin he smartly designed this quest. Fight is really fun if you enjoy it and throw revives complete the objectives. That's what kabam wants us to do.
This fight is basically
Doing the fight with She hulk (which is the most viable option right now)
1. Get him to an SP1, bait, heavy, standup intercept in the corner
2. Repeat 1 until you have an SP2 to drop
3. Drop the SP2 and start with step 1 again.
That's it, that's the fight.
Hope the AI works with you on the intercepts because if you get hit, you're probably dead.
Restart and hope you have a better run next time which is pretty much identical to "restarting until you get the perfect run"
First off yes, I am dyslexic. Secondly, I apologize if I was not clear, I was agreeing with you my comment was for Demonfrye’s
With the best options and everything going your way, this fight is
Watch clocks. Chip-chip-chunk. Watch clocks. Chip-chip-chunk. Anyone Dead? If not, Repeat.
...
Summer of pain was called by summer of practice by many of us, I'm not joking and it was indeed kind of a practice in many ways.
The learning and the development of skill along the way to overcome it.
What I believed Practice was: countless of us players tried to solo most of the fights... It took a long time to get a hold of things. And many players did. It was self satisfaction.
Revives was not a issue last time and it isn't this time either. I have 25 overflowing revives, And I can get 25 again given 2 weeks time for next set. I even have countless boosts in overflow, if people want to spam, they can.
But this time revives spam is incentivised before trying to beat a content with determination. It is a poor design for us who thrive on getting better at the game with time.
I soloed 90% of the fights in sop.
This time I won't be doing it cause of the energy cost. It won't cost me anything. The amount of resources I have is way more than needed to do measly 3 objectives (it's true).
Im a huge supporter of learning from mistakes and overcoming it. But we don't have energy refills to just throw away. We all like to play the game in our own terms, throwing energy does not agree with me.
It's sad to see how WOW turned out. I loved SOP and enjoyed every single fight(except warlock, small willpower mastery cost rant).
it saddens me that I'll have to go revive spamming, and I'll definitely spam them.
But it doesn't agree with the game where one content we get to test our skills will cost us ridiculous energy.
Soloing fights in sop after hours of practice gave us a positive feeling towards the game.
Not being able to practicing solo in wow will result in bitterness and resentment towards the game.
I'm not happy with this design. End of rant. Not going to comment on this *badword* again.
When the consensus agrees that the amount of energy needed for such hard content is too much, I think you really have to try very hard to find the logic deep within you to oppose something like this.
Kabam all the jokes and ranting aside, what are you trying to do with the 5 energy ? Nerf revives, BS war tactics in which you EXPECT people to die and now this clown show, but okay alright lets just let the people practise it out with different champs...naah, we will put a high energy gate to this stuff so that we again use units lol.
You are making it very easy to convince myself to quit being competitive in this game and ignore all this BS changes/content right now.
Having AI that passive, with unstoppable, with brute force and with I believe 0 robot counters that both healblocks and slow built in, it's rough. Sandman was easy, Hulk was semi-bad but robot is just a god awful objective unless you want to brute force with a 7* guilly 2099 if you were lucky enough to get her.
10 energy is an atrocious decision but luckily I'm sat on around 70 refills because I dont play the game 😂
Great observation. I was a sop attempt to get the solo person too. Even after I'd completed the objectives. I know so many that were.
This is specifically designed to push you to revive through frustration *because you fear running out of energy*, rather than see if you can out skill it and throw revives at the challenge because the skill gap is too large.
The slippery slope here is that kabam's data now shows, from 2023 q4, that user engagement is way up on content that requires repeat revives, and that there's x amount of tolerance for it which results in y amount of revenue, all to get z percent closer to 7r3s. What number cruncher wouldn't go nuts for that strategy?
Awful for competitive types, tho.
It sucks now, and it will really suck having to burn refills every 2 weeks all year.
I’ve got a 6r3 Warlock and a 7r1 G2099, but I’m hesitant to even attempt those, plus I’m focusing on EQ/SQ right now, so my energy is tied up.