Can you change the signature back to full strength please? I like a challenge and I really enjoy everyone whining about something that's been in the game before. It isn't your fault that they failed to overcome a situation that we encountered during Master Mode in the Iceman Monthly Quest.
I'll have what this person is drinking or snorting whatever works faster to help erase the image of all the BS that is happening with this game!!
She is a villain, so with the stark spidey and blade combo his danger sense might be able to ignore the coldsnap. Someone should try that out.
Danger sense is not activating on her for me. I was running a team with GR for villain danger sense but even with "villain" in the description, it does not activate.
It's like an intentional unit spend at this point.
First off, I've merged two threads together on this topic. Secondly, I want to apologize for the frustrations this has been causing everyone, I was able to talk this over with the team and it sounds like her Sig Ability was higher than intended for the Uncollected Difficulty. Our teams were able to check into it and have since lowered the ability to where the damage will be more bearable over time for the fight.
Having analyzed Seatin's video, I can imagine what happened here. The problem isn't Coldsnap itself, it is that Coldsnap is being buffed by the +150% node buff. Seatin isn't even seeing the worst of it because he has class advantage. Without it the damage would be ticking 737 per tick and deal 17695 total damage.
For those watching that video, Seatin actually takes 2324 in blocked damage and about 16300 Coldsnap damage for a total of 18620, or about 85% of Starlord's total max health bar at that rank and signature level. He plays that fight almost perfectly so it is hard to imagine anyone getting away with taking less damage outside of using very special champions that avoid coldsnap damage (Rogue and Mephisto come to mind). I believe that even for uncollected Coldsnap is probably dealing twice as much damage as it probably should be dealing on a heal block node.
First off, I've merged two threads together on this topic. Secondly, I want to apologize for the frustrations this has been causing everyone, I was able to talk this over with the team and it sounds like her Sig Ability was higher than intended for the Uncollected Difficulty. Our teams were able to check into it and have since lowered the ability to where the damage will be more bearable over time for the fight.
Thank you.
Great to see you guys coming through and making quick turn around.
Kudos!
To all those who saying it's meant to be challenging blah blah blah
Dude you wrongly misunderstood challenging with unplayable
Challenging was COLLECTOR /Maestro where we can survive on our skills
But this is pure cash grab where we couldn't land a hit on opponents
And all those who are supporting must've Mephisto imo
I'm a LOL conqueror and finished till 5.3 100% but this node is not challenging rather unplayable at present
Rogue, Agent Venom, and Crossbones can all survive the coldsnap making the fight 100% soloable. I've yet to hear of someone soloing the Collector.
I would like you to make a video of you soloing it please. Thank you in advance.
To all those who saying it's meant to be challenging blah blah blah
Dude you wrongly misunderstood challenging with unplayable
Challenging was COLLECTOR /Maestro where we can survive on our skills
But this is pure cash grab where we couldn't land a hit on opponents
And all those who are supporting must've Mephisto imo
I'm a LOL conqueror and finished till 5.3 100% but this node is not challenging rather unplayable at present
Rogue, Agent Venom, and Crossbones can all survive the coldsnap making the fight 100% soloable. I've yet to hear of someone soloing the Collector.
Ok then post a video for soloing her with those champs at the present level of signature
I know these champs can shrug the debuffs but still go die in few seconds
Sure thing, can't post them before the fix though as I didn't rush in right away.
Can you change the signature back to full strength please? I like a challenge and I really enjoy everyone whining about something that's been in the game before. It isn't your fault that they failed to overcome a situation that we encountered during Master Mode in the Iceman Monthly Quest.
No one encountered anything like Ice Phoenix during the master mode where Iceman was the boss. Ice Phoenix has more than twice the health and attack and is dealing almost three times the cold snap damage as master mode iceman and master mode Iceman was not sitting on a heal block node.
Ice Phoenix and master mode Iceman are not remotely in the same category of enemy with Ice Phoenix's current numbers.
Can you change the signature back to full strength please? I like a challenge and I really enjoy everyone whining about something that's been in the game before. It isn't your fault that they failed to overcome a situation that we encountered during Master Mode in the Iceman Monthly Quest.
Bring 3*s for her. Same difficulty as before. I'm sure you'll enjoy the challenge
Can you change the signature back to full strength please? I like a challenge and I really enjoy everyone whining about something that's been in the game before. It isn't your fault that they failed to overcome a situation that we encountered during Master Mode in the Iceman Monthly Quest.
I'll have what this person is drinking or snorting whatever works faster to help erase the image of all the BS that is happening with this game!!
It's more the snobbery of high-rated players like him that comes across from his post, rather than him taking a little something something. Kinda like when Brian Grant complained how easy the Web Slinger challenge was, when it really was a challenge for a lot of players and he rightfully got nailed for it.
But then this guy did do a drunk live stream once, so you never know...
First off, I've merged two threads together on this topic. Secondly, I want to apologize for the frustrations this has been causing everyone, I was able to talk this over with the team and it sounds like her Sig Ability was higher than intended for the Uncollected Difficulty. Our teams were able to check into it and have since lowered the ability to where the damage will be more bearable over time for the fight.
Good to hear! And for those who already did their initial run, they can expect some form of compensation (some revives or something refunded)?
We need an explanation here. There needs to be some kind of potion/revive refund here for those of us who have had to deal with her overbuffed sig already.
If i am correct iT was 700 so 16,8k
IT is now 600 a tick so 14.4k ...
Looking at BG's stream it's 440 now once you take out DE damage.
Seatin had class advantage in his fight, and when I correct for that his 679 ticks would have been 738 ticks. BG's fight has no class advantage and he's getting 448 damage from cold snap alone. That's consistent with the signature ability's intrinsic damage dropping from 7078.28 (Seatin's run) to 4375.56 (Brian's run). It is about 40% less damage, which seems more consistent with this difficulty level (I was thinking it was about twice as high as it should be).
Bottom line: Coldsnap will now be dealing about 10750 damage to players who do not have class advantage, no way to shrug off Coldsnap, and no way to resist its effects somehow.
Can you change the signature back to full strength please? I like a challenge and I really enjoy everyone whining about something that's been in the game before. It isn't your fault that they failed to overcome a situation that we encountered during Master Mode in the Iceman Monthly Quest.
I'll have what this person is drinking or snorting whatever works faster to help erase the image of all the BS that is happening with this game!!
It's more the snobbery of high-rated players like him that comes across from his post, rather than him taking a little something something. Kinda like when Brian Grant complained how easy the Web Slinger challenge was, when it really was a challenge for a lot of players and he rightfully got nailed for it.
But then this guy did do a drunk live stream once, so you never know...
I agree BG and other youtubers like to talk how easy not knowing how half the community struggles to survive
So are those of us that used all our revives, potions, and units to beat her before you nerfed her going to get anything back for our trouble? Don’t worry Mike, I won’t wait for an answer as I’m sure we all know what it is. -_-
Comments
Seems that way
Well then shall we go hunting *evil laugh*
IT is now 600 a tick so 14.4k ...
Danger sense is not activating on her for me. I was running a team with GR for villain danger sense but even with "villain" in the description, it does not activate.
It's like an intentional unit spend at this point.
Can someone else please test this?
Looking at BG's stream it's 440 now once you take out DE damage.
Having analyzed Seatin's video, I can imagine what happened here. The problem isn't Coldsnap itself, it is that Coldsnap is being buffed by the +150% node buff. Seatin isn't even seeing the worst of it because he has class advantage. Without it the damage would be ticking 737 per tick and deal 17695 total damage.
For those watching that video, Seatin actually takes 2324 in blocked damage and about 16300 Coldsnap damage for a total of 18620, or about 85% of Starlord's total max health bar at that rank and signature level. He plays that fight almost perfectly so it is hard to imagine anyone getting away with taking less damage outside of using very special champions that avoid coldsnap damage (Rogue and Mephisto come to mind). I believe that even for uncollected Coldsnap is probably dealing twice as much damage as it probably should be dealing on a heal block node.
Thank you.
Great to see you guys coming through and making quick turn around.
Kudos!
1000 units? really? Just wow.
I would like you to make a video of you soloing it please. Thank you in advance.
Excuses!
No one encountered anything like Ice Phoenix during the master mode where Iceman was the boss. Ice Phoenix has more than twice the health and attack and is dealing almost three times the cold snap damage as master mode iceman and master mode Iceman was not sitting on a heal block node.
Ice Phoenix and master mode Iceman are not remotely in the same category of enemy with Ice Phoenix's current numbers.
It's more the snobbery of high-rated players like him that comes across from his post, rather than him taking a little something something. Kinda like when Brian Grant complained how easy the Web Slinger challenge was, when it really was a challenge for a lot of players and he rightfully got nailed for it.
But then this guy did do a drunk live stream once, so you never know...
We need an explanation here. There needs to be some kind of potion/revive refund here for those of us who have had to deal with her overbuffed sig already.
Seatin had class advantage in his fight, and when I correct for that his 679 ticks would have been 738 ticks. BG's fight has no class advantage and he's getting 448 damage from cold snap alone. That's consistent with the signature ability's intrinsic damage dropping from 7078.28 (Seatin's run) to 4375.56 (Brian's run). It is about 40% less damage, which seems more consistent with this difficulty level (I was thinking it was about twice as high as it should be).
Bottom line: Coldsnap will now be dealing about 10750 damage to players who do not have class advantage, no way to shrug off Coldsnap, and no way to resist its effects somehow.
I agree BG and other youtubers like to talk how easy not knowing how half the community struggles to survive