"I'm not s programmer but I'm gonna throw some stuff out there anyway '. If you need to be an expert on saying something on a topic, you must be a MCOC mastermind how much you always talk about ongoing stuff.Pikolu I know and for me its just funny that this is "revealed" by accident, imo. Nothing more. The problem I have with what you said is that you're trying to invalidate something from someone who works in that field and has a vast amount more experience that what you just googled to put into that comment. I just find it funny that someone who admits they aren't a programmer but trying to correct someone who is or experienced in that field. Sorry that you got it this way, but this was never my intention. Somehow this got way more serious that i thought it could get.Im nowhere near to downgrade any of Kabams employees nor was my intent to blame anyone. I'm pretty sure this got revealed accidentally and will be cleared someday. As DNA said in his post, this happens a lot. It also happens with the group of developers I work with. Some features are layered into a version before being released. Have you ever wondered how data miners get early info? Because much of that info for future updates are programmed into updates. I don't think it's there by accident.
"I'm not s programmer but I'm gonna throw some stuff out there anyway '. If you need to be an expert on saying something on a topic, you must be a MCOC mastermind how much you always talk about ongoing stuff.Pikolu I know and for me its just funny that this is "revealed" by accident, imo. Nothing more. The problem I have with what you said is that you're trying to invalidate something from someone who works in that field and has a vast amount more experience that what you just googled to put into that comment. I just find it funny that someone who admits they aren't a programmer but trying to correct someone who is or experienced in that field. Sorry that you got it this way, but this was never my intention. Somehow this got way more serious that i thought it could get.Im nowhere near to downgrade any of Kabams employees nor was my intent to blame anyone. I'm pretty sure this got revealed accidentally and will be cleared someday.
"I'm not s programmer but I'm gonna throw some stuff out there anyway '. If you need to be an expert on saying something on a topic, you must be a MCOC mastermind how much you always talk about ongoing stuff.Pikolu I know and for me its just funny that this is "revealed" by accident, imo. Nothing more. The problem I have with what you said is that you're trying to invalidate something from someone who works in that field and has a vast amount more experience that what you just googled to put into that comment. I just find it funny that someone who admits they aren't a programmer but trying to correct someone who is or experienced in that field.
"I'm not s programmer but I'm gonna throw some stuff out there anyway '. If you need to be an expert on saying something on a topic, you must be a MCOC mastermind how much you always talk about ongoing stuff.Pikolu I know and for me its just funny that this is "revealed" by accident, imo. Nothing more.
"I'm not s programmer but I'm gonna throw some stuff out there anyway '.
How does either aniPhone 15 Pro MaxorSamsung S24 Plus "Not support higher frame rates". I think people often forget that everything they read in a program was written by a human.Work backwards. If I were to make a setting that I knew in advance some devices would support and some would not, it would make sense for me to write the code to say "if the device is on the supported list, show setting. If the device is not on the supported list, show message saying device does not support the setting."Now, what would I do if the setting was not fully working yet? Which devices would I put on the supported list? And what would the software say when run on any other device?Also and perhaps more directly, the game text does not say your phone doesn't support higher frame rates. It says your phone does not support higher frame rate settings. Kabam currently does not support those settings on your phone. There is a major issue with this. As a programmer you test your code (hopefully) in a test envoirement before releasing it. Or if you wanna gamble exclude the part of your code with "--" or some stuff.Im no programmer and this "feature" make me laugh about it, but trying to defend it with "the game text does not say your phone doesn't support higher frame" is also some funny stuff xD
How does either aniPhone 15 Pro MaxorSamsung S24 Plus "Not support higher frame rates". I think people often forget that everything they read in a program was written by a human.Work backwards. If I were to make a setting that I knew in advance some devices would support and some would not, it would make sense for me to write the code to say "if the device is on the supported list, show setting. If the device is not on the supported list, show message saying device does not support the setting."Now, what would I do if the setting was not fully working yet? Which devices would I put on the supported list? And what would the software say when run on any other device?Also and perhaps more directly, the game text does not say your phone doesn't support higher frame rates. It says your phone does not support higher frame rate settings. Kabam currently does not support those settings on your phone.
How does either aniPhone 15 Pro MaxorSamsung S24 Plus "Not support higher frame rates".
I’d be curious if you could also reduce the frame rate — much of the challenge is reacting to quick actions… if you could reduce that, it might like bowling with the bumpers up.On the other hand, if we increase the frame rate, would we be able to do things we’ve been seeing the AI do? Like throw SPs without fully recovering from a knockdown, or interrupt combos after holding block for a bit?Curious if that silly Kang event was testing the frame rates on various devices.
If you play on a slow enough device, the game will not be able to actually draw 30 frames per second. It will have to skip frames, in effect rendering less than 30 fps. But the result of that is unpredictable - things that are supposed to happen at specific moments in time might not happen at all or in odd ways because the frame in which those things were supposed to happen simply doesn’t “exist” for it to happen.
No, but the game won't really work at all. When every interaction is based on frames, you can't just "bump up the FPS". I would love to see a 60 FPS MCoC, but it will need work. It's not just a switch that can be flipped.
(RE: new “Frame Rate” text in Game Settings)The option is not available at this time. Believe me, if it was, we would be making a lot more noise about it. We'll probably remove that text in the next release because it's just causing confusion. Right now, it's just something we're experimenting with, and we don't have any solid information on.