Beta Ray Bill Kit Ideas - Comment your guesses/ideal design!
HassamaMama
Member Posts: 273 ★★★
So I went down a lil Beta Ray Bill black hole recently (*hint hint*), and my oh my do I have high hopes for this dude. Brief background on the character:
Alien race's protector enhanced with cybernetics that altered his appearance (hence, the HONSE). Fought Thor for the right to wield Mjolnir, as he was the only other person worthy to lift it, and was granted Stormbreaker, the warhammer/hammer-axe duo everyone knows and loves, by Odin after he ~sorta~ beat Thor.
Source Info: This is where things get complicated. Bill is...how do I put it? An absolute monster.
6' 7", 480 lbs, so def Size: #L. We're talking super strength, super speed (increased while flying with Stormbreaker to freakin' surpass the speed of light), super stamina/durability, immunity to disease/sickness, strong regeneration, and just a *dash* of nigh immortality. To top it off, Stormbreaker literally opens portals between dimensions...bruh.
So, to say the least, we have a LOT to work with. Broad strokes, I'm thinkin' a very Recoil-tree-friendly kit featuring power gain, furies, massive crits, and the use of Crush to further decimate.
Passive Abilities: Always Active
Basic Attacks:
Heavy Attack: When charging his heavy attack, Beta Ray Bill channels the power of Stormbreaker and gains the following effects:
Special Attacks:
Because, well, Stormbreaker controls weather. Don't think too hard about it.
Special Attack 2: Gain a True Sense and True Damage buff, each lasting the duration of the special attack.
The REAL money-maker. We're talking insane multi-hit, teleportation animations, all just going nuts capitalizing on all the work up to it. Can't be evaded, can't be auto-blocked (thanks Herc), and the damage cannot be reduced (thanks Adam). Magnificent.
Special Attack 3: Upon activation, gain the following effects:
Signature Ability: When charging his heavy attack, Beta Ray Bill uses Stormbreaker to open portals to other dimensions, gaining the following benefits by drawing upon their energies:
So the logic here is not too different than the typical Cosmic thing - build buffs, use specials, big yellow numbers, big yay. However, I would love to see Beta Ray Bill be a champ kinda like Gladiator, where you WANT the defender to hit you while you're charging your heavy, with some built in safeties. Stormbreaker powers Bill up, even further increasing his durability, activating his regeneration factor, and by cancelling into your special you get to reap insane benefits. The Crush passive is there to further punish and get some beefy hits in right after you schmack em down. All in all, the goal is to remain comic accurate but have a logical playstyle and flow.
Counters: Slow, Stagger, Fate Seal, Neutralize, Soul Barb, Heal Block are what you're looking for here. That, and being good at dex'ing multi-hit specials, lol.
For those who stuck around and read all of my yappin, I hope you enjoyed and much thanks. Give me any changes you think are better, or ideas you have yourself that you're hoping to see! TWELVE MORE DAYS TILL BILL!!!
Alien race's protector enhanced with cybernetics that altered his appearance (hence, the HONSE). Fought Thor for the right to wield Mjolnir, as he was the only other person worthy to lift it, and was granted Stormbreaker, the warhammer/hammer-axe duo everyone knows and loves, by Odin after he ~sorta~ beat Thor.
Source Info: This is where things get complicated. Bill is...how do I put it? An absolute monster.
6' 7", 480 lbs, so def Size: #L. We're talking super strength, super speed (increased while flying with Stormbreaker to freakin' surpass the speed of light), super stamina/durability, immunity to disease/sickness, strong regeneration, and just a *dash* of nigh immortality. To top it off, Stormbreaker literally opens portals between dimensions...bruh.
So, to say the least, we have a LOT to work with. Broad strokes, I'm thinkin' a very Recoil-tree-friendly kit featuring power gain, furies, massive crits, and the use of Crush to further decimate.
Passive Abilities: Always Active
- +7000 Physical Resistance
- +7000 Energy Resistance
- Full Immunity to the effects of Bleed, Poison, Rupture, Wither, and Nullify.
- Beta Ray Bill's combat power rate is decreased by 33%.
Basic Attacks:
- Bill's basic attacks have a 30% chance to grant a Fury buff increasing Attack rating by 15% lasting 20 seconds. Max stack: 10.
Heavy Attack: When charging his heavy attack, Beta Ray Bill channels the power of Stormbreaker and gains the following effects:
- Passively Unstoppable.
- Power Gain buff granting 33% of a bar of power over 1 second.
- Regenerate 85% of damage received.
- Each hit received while charging the heavy attack activates a passive Fury effect on Beta Ray Bill, each increasing attack rating by 30%, and expiring after the next special attack.
Special Attacks:
- Upon activation, Beta Ray Bill gains a Cruelty Buff increasing Crit Damage Rating by +3000 and lasting 20 seconds.
- If activated while charging his heavy attack, gain a Precision passive increasing Critical Rating by +20,000 and lasting the duration of the special attack. After the special attack ends, this passive converts to a Precision buff, increasing Critical Rating by +10,000 and lasting 10 seconds.
- Knocking down the opponent with a special attack inflicts a 1.5 second Crush passive on them.
Because, well, Stormbreaker controls weather. Don't think too hard about it.
Special Attack 2: Gain a True Sense and True Damage buff, each lasting the duration of the special attack.
The REAL money-maker. We're talking insane multi-hit, teleportation animations, all just going nuts capitalizing on all the work up to it. Can't be evaded, can't be auto-blocked (thanks Herc), and the damage cannot be reduced (thanks Adam). Magnificent.
Special Attack 3: Upon activation, gain the following effects:
- Immunity to Nullify for 60 seconds.
- Activate an indefinite Vigor passive, increasing all damage dealt to the opponent by 25%. Max stack: 1.
Signature Ability: When charging his heavy attack, Beta Ray Bill uses Stormbreaker to open portals to other dimensions, gaining the following benefits by drawing upon their energies:
- Pause the duration of all buffs on him.
- Passive Fury effect potency is increased by 2-10%.
So the logic here is not too different than the typical Cosmic thing - build buffs, use specials, big yellow numbers, big yay. However, I would love to see Beta Ray Bill be a champ kinda like Gladiator, where you WANT the defender to hit you while you're charging your heavy, with some built in safeties. Stormbreaker powers Bill up, even further increasing his durability, activating his regeneration factor, and by cancelling into your special you get to reap insane benefits. The Crush passive is there to further punish and get some beefy hits in right after you schmack em down. All in all, the goal is to remain comic accurate but have a logical playstyle and flow.
Counters: Slow, Stagger, Fate Seal, Neutralize, Soul Barb, Heal Block are what you're looking for here. That, and being good at dex'ing multi-hit specials, lol.
For those who stuck around and read all of my yappin, I hope you enjoyed and much thanks. Give me any changes you think are better, or ideas you have yourself that you're hoping to see! TWELVE MORE DAYS TILL BILL!!!
9
Comments
I wish the design team would go the timeless classic route, but they seem so scared to accidentally put out another Hercules.
I'd be happy if he converted Incinerate effects into Fury, Cruelty, or Regen and 🤞🏾 he uses the Twilight Sword in his Special 3.
I have higher hopes still, I think he’ll be solid. I’d love for him to look like this though!
The other thing is source material accuracy - not too sure how the debuffs approach would “fit” in with what his powers/abilities in the comics are.
I’m sure many of you already noticed, but my goal was to basically make him a unique alternative to the Cosmic kings we have right now - looping in gameplay mechanics and abilites from the likes of Hercules (True Sense, Precision and Cruelty on specials), CGR (Precision and Cruelty on specials, charging heavy to get some mechanic to increase damage), Adam Warlock (Precision buff value, True Damage buff), Gladiator (intentionally getting hit by the opponent to increase damage somehow, and the Crush after special knockdown mimics Heavy attack Unblockable), and even Hulkling/now Serpent too (lesser combat power rate supplemented by a Power Gain mechanic). Pulled in some of the best aspects of all these guys, some of whom are my favorite champs in the entire game, to also have the opportunity to pay true homage to an absolute insane and understandably beloved character in the comics.
However, I knew I couldn’t “propose another Hercules” - hence nothing stopping him from being KO’d like Immortality or Death Immunity (although a VERY strong case could be made to add a Death Immunity buff/passive into his kit based on the comics, perhaps in the Sig Ability which would want you to chase the dupe without being completely game-changing since he’s so tanky), no Stun Immunity, and still a prevalent way to counter his buffs and interrupt his heavy charge Unstoppable effect.
All in all, I think this establishes what I feel everyone’s hope is - a super tanky, super powerful, fun and unique Cosmic champ that everyone’s wanted in the game for years.
He should be shock immune as well, and I'll reduce his resistances to 4k all the times because 7k is too much. abs man and spidy have that because it's easy to shut them down. There is no way to shut down BRB's resistances.
He is specifically immune to only wither? SO Petrify and other ability power rate altering effects work against him right?
However! A good replacement for the sp3 could be the Energy Protection Buff that Adam Warlock has. Immunity to energy-based DOTs for 60 seconds.
And yes, the reason why I specified it to Wither is was to have just a power gain counter. However, Petrify could be a better substitution, especially considering I’d thrown in a regen mechanic. Or maybe just a blanket power manipulation immunity!
Thanks for the feedback and catching me on these!! Love good dialogue like this.
I fully expect BRB and Shathra to look amazing design and animations wise