A realm event for complaining? The more you complain, the more points you get. I'm sure we would hit all the stretch goals in 10 minutes especially if there is a garbage offer released at the same time. Heck, we could obliterate it by using my idea of the heimdall AoA fight where he is sp1 locked and you qould need to solve the mcoc wordle during heimdalls sp2 to remove the true strike before it hits you. You will have a new wordle every special and you cannot solve it while the game is paused.
A realm event for complaining? The more you complain, the more points you get. I'm sure we would hit all the stretch goals in 10 minutes especially if there is a garbage offer released at the same time. Heck, we could obliterate it by using my idea of the heimdall AoA fight where he is sp1 locked and you qould need to solve the mcoc wordle during heimdalls sp2 to remove the true strike before it hits you. You will have a new wordle every special and you cannot solve it while the game is paused.
Gonna get disagrees but something about Deathless champs usage can be sick
Not really cuz then I'd get no rewards (I have 0 deathless champs)
It's not just you- a large part of the community doesn't have even 1 deathless champion so any realm event centred on deathless champions is going to limit player involvement and because of this, it's likely going to result in lower points scoring anyway thus impacting the players that do have deathless champs.
It’s really a matter of whether the community would be invested or not, I think my idea should be pretty engaging: It’s all about the bosses of the contest.
Basically, all you need to do is complete certain objectives by beating a boss, complete all 10, and they reset.
For example, for a Valiant, they would need to beat Cerastes, with a champion tagged #Avengers. Then a champion in the Skill Class. Then seperate objectives for Bahemet and Scytails.
For paragons, they would need to complete objectives by beating Gwenmaster, Kang and a 7.1.4/5/6 boss of their choice.
For Thronebreakers, they’d need to complete objectives by beating the more difficult Act 6 bosses, not including GM.
For Cavs, they’d need to complete objectives by beating 5.4 Ultron and 5.2 Collector.
For everybody else they’d need to defeat their respective hardest bosses.
This would be PROGRESSION Based, and would be difficult as not being able to complete the last objective means you won’t be able to collect anything else as it can’t reset.
This would be quite challenging as it requires you to have a varied roster and rank ups that you wouldn’t want, similar to Spirals Royal Hunt.
It’s really a matter of whether the community would be invested or not, I think my idea should be pretty engaging: It’s all about the bosses of the contest.
Basically, all you need to do is complete certain objectives by beating a boss, complete all 10, and they reset.
For example, for a Valiant, they would need to beat Cerastes, with a champion tagged #Avengers. Then a champion in the Skill Class. Then seperate objectives for Bahemet and Scytails.
For paragons, they would need to complete objectives by beating Gwenmaster, Kang and a 7.1.4/5/6 boss of their choice.
For Thronebreakers, they’d need to complete objectives by beating the more difficult Act 6 bosses, not including GM.
For Cavs, they’d need to complete objectives by beating 5.4 Ultron and 5.2 Collector.
For everybody else they’d need to defeat their respective hardest bosses.
This would be PROGRESSION Based, and would be difficult as not being able to complete the last objective means you won’t be able to collect anything else as it can’t reset.
This would be quite challenging as it requires you to have a varied roster and rank ups that you wouldn’t want, similar to Spirals Royal Hunt.
Those poor Cav players...
My biggest issue with this would be that it is an over the top energy cost. A realm event should involve every single thing you do within one aspect of the game. If the objective is to fight one person at the end of a quest, then you've spent 90% of your time and energy contributing nothing to the event.
A Realm event on the total damage done. But to spice it, add safeguard to every fight. And just to add more spice even more safeguard but for dot, physical and energy damage
Any event where Valiants can just chill and freeload on TBs backs...
I'm listening.
Arena farming could fit; but I got an idea... Let's get a Necropolis like realm event where we get points for deaths on GM, maybe it will incentive them to do content to progress and we don't have to share horrible rewards on the 2nd next realm event.
A realm event that gives points for stuff said in global chat, More points if it is wierd Or dating stuff, negative points for racist/xenophobic comments.
Any event where Valiants can just chill and freeload on TBs backs...
I'm listening.
Arena farming could fit; but I got an idea... Let's get a Necropolis like realm event where we get points for deaths on GM, maybe it will incentive them to do content to progress and we don't have to share horrible rewards on the 2nd next realm event.
The only problem is them getting all of "our" rewards already deincentivized them from having to progress. What if they made all of the rewards progression based selectors?
Any event where Valiants can just chill and freeload on TBs backs...
I'm listening.
Arena farming could fit; but I got an idea... Let's get a Necropolis like realm event where we get points for deaths on GM, maybe it will incentive them to do content to progress and we don't have to share horrible rewards on the 2nd next realm event.
The only problem is them getting all of "our" rewards already deincentivized them from having to progress. What if they made all of the rewards progression based selectors?
I have been asking for this from the BG event. Since I saw 10 milestones of 6* shards. They solved it by making the milestones better and the crystals horrible. So yeah sometimes the cure is worse than the illness.
Any event where Valiants can just chill and freeload on TBs backs...
I'm listening.
Arena farming could fit; but I got an idea... Let's get a Necropolis like realm event where we get points for deaths on GM, maybe it will incentive them to do content to progress and we don't have to share horrible rewards on the 2nd next realm event.
The only problem is them getting all of "our" rewards already deincentivized them from having to progress. What if they made all of the rewards progression based selectors?
Selector be best case to keep things balanced will work no as people will outrage of i did this much why do i get these rewards why not top option
Comments
Not good for Kebem,
So no chance we're getting that 😥
Basically, all you need to do is complete certain objectives by beating a boss, complete all 10, and they reset.
For example, for a Valiant, they would need to beat Cerastes, with a champion tagged #Avengers. Then a champion in the Skill Class. Then seperate objectives for Bahemet and Scytails.
For paragons, they would need to complete objectives by beating Gwenmaster, Kang and a 7.1.4/5/6 boss of their choice.
For Thronebreakers, they’d need to complete objectives by beating the more difficult Act 6 bosses, not including GM.
For Cavs, they’d need to complete objectives by beating 5.4 Ultron and 5.2 Collector.
For everybody else they’d need to defeat their respective hardest bosses.
This would be PROGRESSION Based, and would be difficult as not being able to complete the last objective means you won’t be able to collect anything else as it can’t reset.
This would be quite challenging as it requires you to have a varied roster and rank ups that you wouldn’t want, similar to Spirals Royal Hunt.
My biggest issue with this would be that it is an over the top energy cost. A realm event should involve every single thing you do within one aspect of the game. If the objective is to fight one person at the end of a quest, then you've spent 90% of your time and energy contributing nothing to the event.
The lone success remains the Road to Necropolis
Oh wait… they’re the same.
What if they made all of the rewards progression based selectors?