Pausing in battlegrounds

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Comments

  • MrSakuragiMrSakuragi Member Posts: 5,956 ★★★★★

    DNA3000 said:

    There’s three sides to the pause button.

    One side says it’s perfectly fine, it’s legitimate, if you can’t beat a passer you should lose anyway.

    The other side says it’s unsportsmanlike, it’s anticompetitive, it’s annoying, it shouldn’t be allowed, it should be removed completely.

    Then there’s reality. The reality is there are certain productive reasons for the button, as well as some annoying ones, but the one annoying use can’t be stopped. All a pauser has to do is swipe up on the client to enter the app switching screen on either iOS or Android. Doing so pauses the game client identically to the pause button but without the other practical use features (like examining nodes and effects).

    Kabam cannot really alter this behavior because it’s under the control of iOS or Android, and forcing the player to insta-forfeit any match paused by the operating system would be extremely annoying and almost certainly cause more complaints.

    You can remove the button, but you cannot remove client pausing.

    Correct me if I'm wrong but if you go out of the app, then back into the game, doesn't it usually force close the app?

    I know I've accidentally swiped and hit my home screen button before mid questing and if I remember correctly, it force closed the app and I had to restart, which then brought me back into my quest with 50% health.
    It’s not consistent from what I’ve seen. The app stays open, but sometimes will reload when I go back in. Other times the match will still be open and in a paused state.
  • tnair2015tnair2015 Member Posts: 180 ★★

    DNA3000 said:

    There’s three sides to the pause button.

    One side says it’s perfectly fine, it’s legitimate, if you can’t beat a passer you should lose anyway.

    The other side says it’s unsportsmanlike, it’s anticompetitive, it’s annoying, it shouldn’t be allowed, it should be removed completely.

    Then there’s reality. The reality is there are certain productive reasons for the button, as well as some annoying ones, but the one annoying use can’t be stopped. All a pauser has to do is swipe up on the client to enter the app switching screen on either iOS or Android. Doing so pauses the game client identically to the pause button but without the other practical use features (like examining nodes and effects).

    Kabam cannot really alter this behavior because it’s under the control of iOS or Android, and forcing the player to insta-forfeit any match paused by the operating system would be extremely annoying and almost certainly cause more complaints.

    You can remove the button, but you cannot remove client pausing.

    Correct me if I'm wrong but if you go out of the app, then back into the game, doesn't it usually force close the app?

    I know I've accidentally swiped and hit my home screen button before mid questing and if I remember correctly, it force closed the app and I had to restart, which then brought me back into my quest with 50% health.
    It’s not consistent from what I’ve seen. The app stays open, but sometimes will reload when I go back in. Other times the match will still be open and in a paused state.
    depends on free memory you have and how aggressive your phone's memory mgmt is
  • tnair2015tnair2015 Member Posts: 180 ★★
    Phones with 16/18/24 GB Ram should not have these issues. Same with new gen iPhones and iPads unless u have lot of stuff(heavy memory apps) open.
  • TrubluMateTrubluMate Member Posts: 385 ★★★
    How about implementing a health reduction after 30 seconds of pause?
  • Graves_3Graves_3 Member Posts: 1,577 ★★★★★
    edited January 21

    How about implementing a health reduction after 30 seconds of pause?

    Will that be 30 seconds of continuous pausing or even intermittent?
    And why the arbitrary 30 seconds? Does that mean 29seconds of pausing is ok?
  • BringPopcornBringPopcorn Member Posts: 6,561 ★★★★★
    Graves_3 said:

    How about implementing a health reduction after 30 seconds of pause?

    Will that be 30 seconds of continuous pausing or even intermittent?
    And why the arbitrary 30 seconds? Does that mean 29seconds of pausing is ok?
    Unfortunately this game is full of loopholes, you are a 100% right... Someone who bothers to win with a pause would be spamming that pause button...
  • peixemacacopeixemacaco Member Posts: 4,065 ★★★★★
    edited 4:35AM

    How about implementing a health reduction after 30 seconds of pause?

    Almost the same I said once, but different, because the idea was that the pause abuser or even if he does as @DNA3000 said, going off the game, the system may detect xx seconds off of game and the result will be lose that fight (or entire match)

    As you can see below

    20 seconds - P1 Detected hits = 0

    End of match - P2 wins

    ✌️
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