Thoughts on Eidol Champs vs Deathless and the frustrations with monetization in the game

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Comments

  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,469 ★★★★★
    Most likely, you are conflating multiple issues. The reason Isophyne isn’t in a crystal yet probably has nothing to do with the fact that they are a non-Marvel character.

    I have some professional experience working with Marvel’s brand management and licensing people. I’m fairly confident that the structure of their agreement with Kabam is not based around the number of active characters in the game. It’s most likely a different fee structure entirely. Some of the old forum heads might know the answer.

    One thing I can tell you with absolute certainty is that while Marvel may not have created Isophyne and we don’t know if they own or share the character IP with Kabam, I can assure you that Marbel has absolute control over how their characters are used in the game, what they are allowed to do, what other characters they appear with, etc. So whether they own Iso or not, they definitely had to sign off on the character before any original Marvel character would appear alongside a Kabam-created character.
  • Average_DesiAverage_Desi Member Posts: 1,393 ★★★★

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Why would they make isophyne crystals when everyone already got her for free?
  • Average_DesiAverage_Desi Member Posts: 1,393 ★★★★

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    I missed that Eidols will be added to crystals eventually and I ultimately agree it is now much easier to obtain champs and I personally think its better now. I just think that in some ways its harder to be a free to play player now though. It used to be an almost unobtainable goal of hitting the 0.5% hit on a featured champed crystal or spending dozens of hours of arena to now turning around and giving you the six star which is still viable in the vast majority of content with a $100 early access bundle. The skill ceiling to be an end game free to play player is a lot higher now that it is generally cheaper to obtain the newest viable resources.
    It'll be in the basics. Yes RNG, but that's the game. Yeah, no. Featured Arena was never an obtainable goal for most. At the time it mattered it was only accessible to those who could grind like 16 hours a day?
    Eidols will most probably not be in basic crystals with other Marvel champions

    Have you seen Isophyne in any crystal?

    From my understanding of the commission structure with Disney/Marvel, they get a cut of the revenue for Marvel related IP like champions sold including crystals

    Introducing Eidols is meant to keep the entire revenue for themselves, Kabam won't have to pay a single cent to Marvel for every Eidol they sell, meaning Kabam won't be putting Eidols in a crystal with other Marvel champions

    An exclusive Eidols selector is possible for sale
    They said they will be. Also, I highly doubt Kabam pays marvel per champion and not as a fixed payment per term.
    After selling as many Eidol directly as they can, Kabam won't mind including them in crystals in the future but Isophyne is nowhere to be found in any crystals right now

    The commission structure is like a percentage of the revenue and probably a fixed sum every year

    Why did Disney Mirrorverse closed down, the game probably din bring in enough money to pay the fixed sum every year

    Why would Kabam create Eidols like Isophyne which is original IP when there are so many Marvel characters that can be used?

    It's always about money, Marvel can't get a single cent from Eidol sales bcos it isn't Marvel IP
    Eidol is not being sold individually. You get it for Arena and doing quest and battlegrounds.

    Also, do you think that kabam does not have to pay Marvel through revenue due to units since that is completely created by Kabam?
  • ButtehrsButtehrs Member Posts: 7,122 ★★★★★

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Homie, if that was the case then Aegon and Guillotine or any other kabam original wouldn't be in crystals. Use your brain genuis.
  • UsagicassidyUsagicassidy Member Posts: 1,880 ★★★★★
    ahmynuts said:

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    You took the point being made, Misunderstood it, diluted it and then generalized it. That's why you're confused. Hope this helps
    Normally, I'm not one for brutality on the forums, but you absolutely murdered this point. Bravo.
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Why would they make isophyne crystals when everyone already got her for free?
    To increase the sig levels if Isophyne is added to 7* crystal pool

    I'm also referring to 6* champion crystal

    Why isn't Isophyne inside the 6* crystal pool?

    It's not like she is broken
  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,469 ★★★★★
    They probably just forgot. Lots of stuff falling through the cracks these days.
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★
    Buttehrs said:

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Homie, if that was the case then Aegon and Guillotine or any other kabam original wouldn't be in crystals. Use your brain genuis.
    I get the point about Aegon etc but Isophyne is so weak, why is she not in the 6* or 7* crystal pool

    I know you are the genius who uses your brain so do you have any answer?
  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,469 ★★★★★
    Honestly, why do you care about this question? Who knows why, maybe they originally were going to put her in the Titan, then thought better of it (cause it’s great they aren’t wasting a Titan spot on her) and they need to wait until next week to add her straight to the basic pool? What difference does this particular question actually make?
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    I missed that Eidols will be added to crystals eventually and I ultimately agree it is now much easier to obtain champs and I personally think its better now. I just think that in some ways its harder to be a free to play player now though. It used to be an almost unobtainable goal of hitting the 0.5% hit on a featured champed crystal or spending dozens of hours of arena to now turning around and giving you the six star which is still viable in the vast majority of content with a $100 early access bundle. The skill ceiling to be an end game free to play player is a lot higher now that it is generally cheaper to obtain the newest viable resources.
    It'll be in the basics. Yes RNG, but that's the game. Yeah, no. Featured Arena was never an obtainable goal for most. At the time it mattered it was only accessible to those who could grind like 16 hours a day?
    Eidols will most probably not be in basic crystals with other Marvel champions

    Have you seen Isophyne in any crystal?

    From my understanding of the commission structure with Disney/Marvel, they get a cut of the revenue for Marvel related IP like champions sold including crystals

    Introducing Eidols is meant to keep the entire revenue for themselves, Kabam won't have to pay a single cent to Marvel for every Eidol they sell, meaning Kabam won't be putting Eidols in a crystal with other Marvel champions

    An exclusive Eidols selector is possible for sale
    They said they will be. Also, I highly doubt Kabam pays marvel per champion and not as a fixed payment per term.
    After selling as many Eidol directly as they can, Kabam won't mind including them in crystals in the future but Isophyne is nowhere to be found in any crystals right now

    The commission structure is like a percentage of the revenue and probably a fixed sum every year

    Why did Disney Mirrorverse closed down, the game probably din bring in enough money to pay the fixed sum every year

    Why would Kabam create Eidols like Isophyne which is original IP when there are so many Marvel characters that can be used?

    It's always about money, Marvel can't get a single cent from Eidol sales bcos it isn't Marvel IP
    Eidol is not being sold individually. You get it for Arena and doing quest and battlegrounds.

    Also, do you think that kabam does not have to pay Marvel through revenue due to units since that is completely created by Kabam?
    Can't you read? I wrote percentage of revenue from the game

    That includes everything being sold like units etc
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★

    Honestly, why do you care about this question? Who knows why, maybe they originally were going to put her in the Titan, then thought better of it (cause it’s great they aren’t wasting a Titan spot on her) and they need to wait until next week to add her straight to the basic pool? What difference does this particular question actually make?

    The real question is whether Kabam intended for Eidol to be exclusive in the first place meaning not for Eidol to be in crystals at all

    Just like deathless champions
  • DNA3000DNA3000 Member, Guardian Posts: 20,434 Guardian

    Buttehrs said:

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    I missed that Eidols will be added to crystals eventually and I ultimately agree it is now much easier to obtain champs and I personally think its better now. I just think that in some ways its harder to be a free to play player now though. It used to be an almost unobtainable goal of hitting the 0.5% hit on a featured champed crystal or spending dozens of hours of arena to now turning around and giving you the six star which is still viable in the vast majority of content with a $100 early access bundle. The skill ceiling to be an end game free to play player is a lot higher now that it is generally cheaper to obtain the newest viable resources.
    It'll be in the basics. Yes RNG, but that's the game. Yeah, no. Featured Arena was never an obtainable goal for most. At the time it mattered it was only accessible to those who could grind like 16 hours a day?
    Eidols will most probably not be in basic crystals with other Marvel champions

    Have you seen Isophyne in any crystal?

    From my understanding of the commission structure with Disney/Marvel, they get a cut of the revenue for Marvel related IP like champions sold including crystals

    Introducing Eidols is meant to keep the entire revenue for themselves, Kabam won't have to pay a single cent to Marvel for every Eidol they sell, meaning Kabam won't be putting Eidols in a crystal with other Marvel champions

    An exclusive Eidols selector is possible for sale
    They said they will be. Also, I highly doubt Kabam pays marvel per champion and not as a fixed payment per term.
    After selling as many Eidol directly as they can, Kabam won't mind including them in crystals in the future but Isophyne is nowhere to be found in any crystals right now

    The commission structure is like a percentage of the revenue and probably a fixed sum every year

    Why did Disney Mirrorverse closed down, the game probably din bring in enough money to pay the fixed sum every year

    Why would Kabam create Eidols like Isophyne which is original IP when there are so many Marvel characters that can be used?

    It's always about money, Marvel can't get a single cent from Eidol sales bcos it isn't Marvel IP
    Last I checked, any original characters created in a marvel ip game is still owned fully by marvel, hence why Guillotine has appeared in a comic book or two so far. Same with luna snow from Marvel future fight. She appears in rivals? I think. I know she's appeared elsewhere though for sure.
    Do you have any references to back what you said?

    Cos it's illogical for Kabam to create something original only to be fully owned by Marvel

    Why would anyone make the effort to do such a thing?
    Marvel almost certainly has IP contracts that grant them the copyright on creations Kabam authors when it comes to Marvel’s IP itself. Similar to the kinds of contracts it has with the people who write the comic books themselves (typically work for hire). If you create it while working for Marvel or on a Marvel project, Marvel owns the copyright on those creations.

    This is standard stuff in the content creation industries.
  • peixemacacopeixemacaco Member Posts: 4,624 ★★★★★

    So I've been doing some thinking and thought I would collect my thoughts on the game in a post. I am not quitting the game any time soon, but have definitely considered cutting my spending a lot recently due to how buggy things have been and the chase resources being absurdly expensive (tier 7 pass currently offered in the store for example).

    I think part of the reason why people are so upset these days are that while the Deathless champs had a skill ceiling to obtain and awaken the ask to obtain and awaken Eidol champs is astronomical in comparison. The way to get a champ for the various Deathless were all obtainable by a medium to high skill player dealing with relatively challenging content and engaging with obtainable goals (complete a path in Necropolis, hit one of six challenges, etc). Furthermore, awakening pretty much every Deathless champ was the same, beat a fight in Season of Pain with the champ. While these were time limited there was no cash demand on the player base.

    Contrast that with Eidol champs. Isophyne was free to all accounts with even a moderate amount of progression, but to awaken her naturally you either needed to spend money on banquet crystals or had an insane amount of units saved for gifting crystals. This is a drastic change from the Deathless pieces that were in sight of all free to play players. The next Eidol champ (Lumatrix) again was told we would need to spend to acquire and awaken him unless at the very top of battlegrounds and war (which typically top tier players have to also spend). While hard limits were not placed on how much one would need to spend to get him ($10? $100? $400?) unless a top tier player, we were told that we would need to spend something.

    I think the calculus on champ acquiescence has changed quite a bit. The number of champs who are unable to be acquired without paying for them has grown. While some are obtainable by free to play methods (Saga champs for example) a good portion of them are locked behind passes and Kabam has figured most players would determine it'll generate them more revenue to spend say $30 on a pass and have a crystal to hunt the champ than just having the .5% chance to acquire the champ from crystals. I personally don't mind this, but I can see how people are getting fed up with pay to win. Technically when you could only get a champ from crystals, that was still a pay to win scenario, it's just that by lowering the bar the pay amount is way lower to acquire someone like Dazzler than it would from hunting through crystals.

    I feel like the latest live stream, changes to the Titan crystals and number of champs that have very limited options to obtain via free to play methods is understandably frustrating. I think Kabam has been relatively generous over the past few months with giving top tier players seven star champs (the 10th anniversary for example and increasing access to small amounts of titan shards outside of dupes), but the chase champs have never been easier to obtain if you're willing to spend on them. The divide between Guy who spends hundreds of dollars on crystals to obtain a champ versus guy who is free to play has always been huge, but Kabam is now offering a middle ground for people who are willing to spend $30 on a pass or an Odin for a key that is much more obtainable.

    I think the fact that it's much easier to justify spending in the game versus being purely free to play is what is at the root of the recent anger over monetization. Furthermore, people who missed the Deathless champs being frustrated that obtaining them no is astronomically expensive is quite understandable. I want this game to continue for a long time and understand that the new normal for monetization seems aimed at dolphins rather than true whales. It's just that wave after wave of spend on this to awaken this champ AND to acquire this champ AND to hit this milestone in a realm event is getting to be too much. It's a lot to ask of the community's patience to spend more frequently especially when the game has numerous bugs even if the spend is way less in amount (note, not frequency) than it used to be.

    Put yourself in Kabam's admnistration and finances and you have your answer.

    They do new things(Eidols) to sell

    The first one is a lollipop they gave to us ...only
  • DNA3000DNA3000 Member, Guardian Posts: 20,434 Guardian

    Buttehrs said:

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Homie, if that was the case then Aegon and Guillotine or any other kabam original wouldn't be in crystals. Use your brain genuis.
    I get the point about Aegon etc but Isophyne is so weak, why is she not in the 6* or 7* crystal pool

    I know you are the genius who uses your brain so do you have any answer?
    Because there is no such thing as a 6* or 7* crystal pool.

    Every crystal contains a specific set of champions determined by a specific set of processes. Most crystals contain what are referred to as the basic pool, because it is the normal set of champions that most crystals that contain that rarity can drop by default. For a champion to appear in any particular crystal it must have been added to its drop table explicitly. Champions do not automatically get added to crystals, there’s generally a timeline and flow to how that happens. When new champions are introduced, for example, there is a very specific sequence where they are introduced in early availability bundles, in featured crystals, in the Titan crystal or featured crystals, and then eventually the basic pool where it then propagates to all crystals that contain the basic pool in their drop tables.

    However, Isophene was never introduced using that process. Therefore, at no time was she subject to this type of crystal pool migration. So she is not in the basic pool because there’s just no reason why she should be. That doesn’t mean she won’t eventually be, but as a champion with a bespoke introduction mechanism there’s no automatic process for her joining the basic pool, so someone has to decide explicitly to do that, and there’s no rush on that.

    The same thing happened to 2* Sigil Witch. As a bespoke champion there was a unique way of acquiring her - via the Sigil store - but the 2* version was excluded because 2* champions are typically reserved for special collector crystals. But since Sigil Witch was a Sigil exclusive, she was not eligible for inclusion in the 2* collector crystals. So because the 2* version was excluded from the Sigil store because of the 2* collector rules and she was excluded from 2* collector crystals because of her Sigil exclusivity, there’s was no way to acquire her until very recently. That situation persisted for a couple years because it was not a priority for anyone to explicitly address.

    Isophene was given away for free, but it had engagement requirements. So she was not going to be immediately added to the basic pool soon after she was given out. Even if Kabam wanted to address her eventual introduction to crystals, it would almost certainly not be now for that reason. But it might also happen much later than you might otherwise expect, simply because until it happens there’s no priority reason for it to happen. It could be next year, or the year after that. Most likely, it is something Kabam will revisit after all the EIdols have been released or when the end is near and they are thinking about down stream acquisition, just as they have said they would for the Deathless champs.
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★
    I agree with the answers provided above

    That's the kind of forum posts that add value to the forum

    Instead of many forum users hurling insults at each other and degenerating the forums into a toxic cesspool
  • ButtehrsButtehrs Member Posts: 7,122 ★★★★★

    Buttehrs said:

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Homie, if that was the case then Aegon and Guillotine or any other kabam original wouldn't be in crystals. Use your brain genuis.
    I get the point about Aegon etc but Isophyne is so weak, why is she not in the 6* or 7* crystal pool

    I know you are the genius who uses your brain so do you have any answer?
    Because she's still a new champ dork. She barely 4 months old. No champion goes straight to basic after 4 months. Idk what game you think your playing but USE YOUR BRAIN.
  • WednesdayLengthWednesdayLength Member Posts: 2,319 ★★★★

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    I missed that Eidols will be added to crystals eventually and I ultimately agree it is now much easier to obtain champs and I personally think its better now. I just think that in some ways its harder to be a free to play player now though. It used to be an almost unobtainable goal of hitting the 0.5% hit on a featured champed crystal or spending dozens of hours of arena to now turning around and giving you the six star which is still viable in the vast majority of content with a $100 early access bundle. The skill ceiling to be an end game free to play player is a lot higher now that it is generally cheaper to obtain the newest viable resources.
    It'll be in the basics. Yes RNG, but that's the game. Yeah, no. Featured Arena was never an obtainable goal for most. At the time it mattered it was only accessible to those who could grind like 16 hours a day?
    Eidols will most probably not be in basic crystals with other Marvel champions

    Have you seen Isophyne in any crystal?

    From my understanding of the commission structure with Disney/Marvel, they get a cut of the revenue for Marvel related IP like champions sold including crystals

    Introducing Eidols is meant to keep the entire revenue for themselves, Kabam won't have to pay a single cent to Marvel for every Eidol they sell, meaning Kabam won't be putting Eidols in a crystal with other Marvel champions

    An exclusive Eidols selector is possible for sale
    They said they will be. Also, I highly doubt Kabam pays marvel per champion and not as a fixed payment per term.
    After selling as many Eidol directly as they can, Kabam won't mind including them in crystals in the future but Isophyne is nowhere to be found in any crystals right now

    The commission structure is like a percentage of the revenue and probably a fixed sum every year

    Why did Disney Mirrorverse closed down, the game probably din bring in enough money to pay the fixed sum every year

    Why would Kabam create Eidols like Isophyne which is original IP when there are so many Marvel characters that can be used?

    It's always about money, Marvel can't get a single cent from Eidol sales bcos it isn't Marvel IP
    Isophyne wouldn't be any crystal by this point regardless. She's only missing in the Titan
  • WednesdayLengthWednesdayLength Member Posts: 2,319 ★★★★

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Because he release window hasn't happened yet
  • Rayven5220Rayven5220 Member Posts: 2,570 ★★★★★

    Yeah and the point I'm making is that it is now easier for a spender to have the hot new six star then it ever had been before. Before it was just the hardest of grinders, people with insane luck, or whales who dumped thousands of units into crystals. A six star isn't a seven star obviously and the tippy top only cares about seven stars, but the point I'm making is the average skill ceiling of the game for a long time free to play player is way higher than it used to be even a year ago. Even if they are coming to the featured crystal or the titan it is a big advantage to have say Bullseye and Onslaught as six stars for a few months before the free to play players have a chance to get them.

    Hasn't that been the case for a good time now? Before , you could purchase the 5* variant. Now that the game has moved on to 7*s, they let you purchase 6*s.

    You can even purchase specific 7*s now. And the cost of 9.5k is feasible for a f2p. Just last month, we got a free 7* Valentines champ. When has that ever happened
    I think the equivalent of $300+ of units is not really feasible for all but the heaviest of free to play grinders, but setting that aside, you seem to miss my point. It is much harder to compete as a free to play player than it was. Kabam is giving out more champs recently than ever before but the quality of those champs is not on the same level as the ones they are selling. You can see good champs like Chee'ilth given away in a calendar or chances at someone great like the recent romance calendar, but they need a high investment and awakening to really cook which is very much not free.

    I think Kabam has been giving out more freebies as of late and I think that's good. I also think that the truly broken champs remain pay champs which widens the gap between free to play and paying players. I don't even necessarily think that's a really terrible thing. It's just that I can understand the frustration of players who don't pay versus even the occasional buy a pass here and there spenders.
    How is it harder to compete than before? The game always had spenders at the top. Especially after sales. I'm not saying f2p have access to all champs or anything but just that it has not changed from what it was before.

    I don't really remember getting a free 6* when 6*s were the top. Let alone 10 free in 10 days with the newest release included, another calanders with free 7*s, Top meta champs as acquirable with quests and all sorts of things.
    How is it harder to compete before?
    With currently 15 R3 in my deck out of my 16 total r3 7*, I'm consistently running into decks full of nothing but r3, some with more than 1 r4 even.
    That was in VT.
    I just got to GC last night and I can only imagine it will be alot of the same.

    Luckily, money doesn't equal skill, but when you're running half of the r3 as your opponent has, it definitely makes it harder to compete if you have similar skill levels, but only half of the r3 they do.
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★
    Buttehrs said:

    Buttehrs said:

    It doesn't explain why Isophyne is nowhere to be found in any crystal if Marvel fully owns Isophyne

    Why is Kabam keeping Isophyne away from the rest of the Marvel champions?

    Homie, if that was the case then Aegon and Guillotine or any other kabam original wouldn't be in crystals. Use your brain genuis.
    I get the point about Aegon etc but Isophyne is so weak, why is she not in the 6* or 7* crystal pool

    I know you are the genius who uses your brain so do you have any answer?
    Because she's still a new champ dork. She barely 4 months old. No champion goes straight to basic after 4 months. Idk what game you think your playing but USE YOUR BRAIN.
    Yea you are the only one in the forums with brains, good to know
  • JESUSCHRISTJESUSCHRIST Member Posts: 942 ★★★
    You are a good example of a player who spends more time in the forums than in the game

    Your account is so weak, I don't know what game you are playing either
  • klobberintymeklobberintyme Member Posts: 1,688 ★★★★

    Buttehrs said:

    Eidols will be added to the crystals. Just like all the other champs that are released..


    If anything, number of champs that can be acquired without spending has reduced. Before, the only way of obtaining the top variant of a new champ was this either Arena, or crystals(which is a lot of money).

    Now with the chase, and Deathless, I am able to obtain the top star variant of champs without having to spend a dime. No matter how you look at it, it is better now.

    I'm seriously confused at those who say champ acquisition is harder now or paywalled. It is so much better than before.

    I missed that Eidols will be added to crystals eventually and I ultimately agree it is now much easier to obtain champs and I personally think its better now. I just think that in some ways its harder to be a free to play player now though. It used to be an almost unobtainable goal of hitting the 0.5% hit on a featured champed crystal or spending dozens of hours of arena to now turning around and giving you the six star which is still viable in the vast majority of content with a $100 early access bundle. The skill ceiling to be an end game free to play player is a lot higher now that it is generally cheaper to obtain the newest viable resources.
    It'll be in the basics. Yes RNG, but that's the game. Yeah, no. Featured Arena was never an obtainable goal for most. At the time it mattered it was only accessible to those who could grind like 16 hours a day?
    Eidols will most probably not be in basic crystals with other Marvel champions

    Have you seen Isophyne in any crystal?

    From my understanding of the commission structure with Disney/Marvel, they get a cut of the revenue for Marvel related IP like champions sold including crystals

    Introducing Eidols is meant to keep the entire revenue for themselves, Kabam won't have to pay a single cent to Marvel for every Eidol they sell, meaning Kabam won't be putting Eidols in a crystal with other Marvel champions

    An exclusive Eidols selector is possible for sale
    They said they will be. Also, I highly doubt Kabam pays marvel per champion and not as a fixed payment per term.
    After selling as many Eidol directly as they can, Kabam won't mind including them in crystals in the future but Isophyne is nowhere to be found in any crystals right now

    The commission structure is like a percentage of the revenue and probably a fixed sum every year

    Why did Disney Mirrorverse closed down, the game probably din bring in enough money to pay the fixed sum every year

    Why would Kabam create Eidols like Isophyne which is original IP when there are so many Marvel characters that can be used?

    It's always about money, Marvel can't get a single cent from Eidol sales bcos it isn't Marvel IP
    Last I checked, any original characters created in a marvel ip game is still owned fully by marvel, hence why Guillotine has appeared in a comic book or two so far. Same with luna snow from Marvel future fight. She appears in rivals? I think. I know she's appeared elsewhere though for sure.
    Do you have any references to back what you said?

    Cos it's illogical for Kabam to create something original only to be fully owned by Marvel

    Why would anyone make the effort to do such a thing?
    Some light reading.

    https://www.forbes.com/sites/paultassi/2025/02/22/why-did-neteases-ceo-almost-cancel-marvel-rivals-entirely/

    https://kotaku.com/marvel-rivals-disney-characters-netease-license-fees-1851765915


    Ask someone when the next license renewal for Kabam is.
  • DNA3000DNA3000 Member, Guardian Posts: 20,434 Guardian

    Yeah and the point I'm making is that it is now easier for a spender to have the hot new six star then it ever had been before. Before it was just the hardest of grinders, people with insane luck, or whales who dumped thousands of units into crystals. A six star isn't a seven star obviously and the tippy top only cares about seven stars, but the point I'm making is the average skill ceiling of the game for a long time free to play player is way higher than it used to be even a year ago. Even if they are coming to the featured crystal or the titan it is a big advantage to have say Bullseye and Onslaught as six stars for a few months before the free to play players have a chance to get them.

    Hasn't that been the case for a good time now? Before , you could purchase the 5* variant. Now that the game has moved on to 7*s, they let you purchase 6*s.

    You can even purchase specific 7*s now. And the cost of 9.5k is feasible for a f2p. Just last month, we got a free 7* Valentines champ. When has that ever happened
    I think the equivalent of $300+ of units is not really feasible for all but the heaviest of free to play grinders, but setting that aside, you seem to miss my point. It is much harder to compete as a free to play player than it was. Kabam is giving out more champs recently than ever before but the quality of those champs is not on the same level as the ones they are selling. You can see good champs like Chee'ilth given away in a calendar or chances at someone great like the recent romance calendar, but they need a high investment and awakening to really cook which is very much not free.

    I think Kabam has been giving out more freebies as of late and I think that's good. I also think that the truly broken champs remain pay champs which widens the gap between free to play and paying players. I don't even necessarily think that's a really terrible thing. It's just that I can understand the frustration of players who don't pay versus even the occasional buy a pass here and there spenders.
    How is it harder to compete than before? The game always had spenders at the top. Especially after sales. I'm not saying f2p have access to all champs or anything but just that it has not changed from what it was before.

    I don't really remember getting a free 6* when 6*s were the top. Let alone 10 free in 10 days with the newest release included, another calanders with free 7*s, Top meta champs as acquirable with quests and all sorts of things.
    How is it harder to compete before?
    With currently 15 R3 in my deck out of my 16 total r3 7*, I'm consistently running into decks full of nothing but r3, some with more than 1 r4 even.
    That was in VT.
    I just got to GC last night and I can only imagine it will be alot of the same.

    Luckily, money doesn't equal skill, but when you're running half of the r3 as your opponent has, it definitely makes it harder to compete if you have similar skill levels, but only half of the r3 they do.
    Once upon a time the only way to get T4CC crystals, required to rank up champs at the time, was to be a top 20 AQ alliance member. Without those crystals you could not significantly increase your prestige, which meant you could not join top AQ alliances, which meant you could not get those crystals to increase your prestige to join those alliances to get those top tier rewards.

    The people who are saying things have gotten consistently worse and it was always much better in the past either haven't been playing the game for all that long, or are forgetting what things were actually like in the past. I remember when the 12.0 compensation package went out and there was a small riot on the forums about how unfair it was because it was tiered to player rating, and player rating at the time was seen as largely a spender metric (because it was the spenders opening all the crystals and thus had the most full rosters, disproportionately increasing player rating).

    Money has always offered an advantage. How much depends. If you were, say, a top 100 player in the past, it is entirely possible that top 100 today is far more difficult relative to spending amounts. But if you were, say, a top 1% player in the past, it is probably not any harder to compete now than it was in the past, relative to spending. But at every moment in time there was something the very very top was chasing, and it has always been something that spenders had huge advantages for, because that's how the game supports itself and has always supported itself. We just think of the things players chased in the past as quaint little nothings relative to what we chase now. But we have to see it through the lens of what was important to players then.
  • startropicsstartropics Member Posts: 1,207 ★★★★★
    Just to play devil's advocate...

    We've gone from 2 whaleathons a year to at least 7.

    SAGAs significantly restrict champs and the good ones usually get banned for 12 wars then get blacklisted so they're unusable when it matters the most.

    Not counting banquet, the whale spending ceiling is probably 3-4x higher than it used to be while the f2p/spender disparity remains the same (no matter how whaley it gets the gap always shrinks back to a healthy level..it has to...)

    Champs restrictions means their champ chases and rankups have less value than they use to. If they buy a champ and rank them as high as they can, they don't leave nonspenders in the dust like we think they do because sagas force the mid champs on everyone.

    The game has shifted to valuing roster width and random champions that everyone has access to more than ever...yet they charge whales a premium under the old system ("buy this great champ now and rank them up! don't miss out")

    My question is, what are whales getting that you're missing out on? Kabam is giving away so much free stuff and structuring game modes around mid champs that you're still in the game.

    What do whales have that you don't? A bunch more champs and bunch more r3s at higher sigs but so what? They're not using them as much as they'd like.

    EQ doesn't matter
    AQ doesn't matter
    Story doesn't matter
    RAIDS has a damage cap before you die
    BG decks only have 30 spots
    War matters but brand new rankups can go unused for months

    The game is charging whales more than ever while keeping it just as friendly for the f2p. If you don't believe me, ask your whaley friends out there.
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