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Kabam should implement the skin system

CloudlololCloudlolol Member Posts: 27
Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.
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  • peixemacacopeixemacaco Member Posts: 5,542 ★★★★★
    edited March 20

    Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.

    Agree!

    And is easy to do ...

    Kabam can even make money with skins
  • CloudlololCloudlolol Member Posts: 27
    kvirr said:

    OP…is there a specific reason why you referred to this specific screenshot…? Just curious

    Nah, just what I see on the Red note, it’s the first time I see marvel rivals. But I think there design is cool. We all know kabam is out of ideas to find the balance between earning money and prevent resource inflation. So skin system could be a solution. U see, this game has three types of players: 1 rich players who pay enormous money to earn our envy and admire.2 strong celestial bg players like beroman. 3 Normal players like u and me who purchase some items sometimes, and we participate in bg but not winning on the rank list.

    So introducing skin system still give rich players admiration and envy, and strong techniques player who don’t spend too much money can still play well in bg without affecting by the inflation of the resource, cuz Kabam create more events on skins. And u and me our normal players could either choose to join some skin event and enjoy longer 7r3 without affect by the inflation. This is really good idea to my point of view.
  • SirGamesBondSirGamesBond Member Posts: 7,989 ★★★★★
    As a f2p I wouldnt mind if they sell skins to whales. 0 effect on my game. Would be cool to fight others champs with different skins.
    #MilkAway
  • SirGamesBondSirGamesBond Member Posts: 7,989 ★★★★★

    As a f2p I wouldnt mind if they sell skins to whales. 0 effect on my game. Would be cool to fight others champs with different skins.
    #MilkAway

    I dunno, it would annoy me to fight a Hot Pink Venom in BGs just cause some whale thought it was funny
    I wouldn't mind it. The skins will have to pass or approved through kabam though.
    We got hot yellow red scream.
  • PT_99PT_99 Member Posts: 6,343 ★★★★★
    edited March 20
    Why skin? When they can just release new heroes and sell it for 500 or by crystals?

    You think skins will generate revenue in game like MCoC? 🤣

    But yes, we really need this version of Invis woman, she can be menace or even new trophy hero because OMG 😳🙏
  • Normax_XNormax_X Member Posts: 685 ★★★★
    they can monetize the heck out of it its a win win really. A new movie drops boom new skin, they mentioned once that they'd need to swap hitboxes and what not so its a hassle but like a champ is the same just with a different texture not like they're bigger or smaller idk
  • PT_99PT_99 Member Posts: 6,343 ★★★★★

    PT_99 said:

    Why skin? When they can just release new heroes and sell it for 500 or by crystals?

    You think skins will generate revenue in game like MCoC? 🤣

    But yes, we really need this version of Invis woman, she can be menace or even new chase hero because OMG 😳🙏

    Why would you put a skin on an invisble character? See now you are just being silly...
    Not skin,
    New character,

    Like we have 10 Captain America, 10 Falcons, 10 spideys, 10 hulks, something something.
  • BringPopcornBringPopcorn Member Posts: 9,618 ★★★★★
    PT_99 said:

    PT_99 said:

    Why skin? When they can just release new heroes and sell it for 500 or by crystals?

    You think skins will generate revenue in game like MCoC? 🤣

    But yes, we really need this version of Invis woman, she can be menace or even new chase hero because OMG 😳🙏

    Why would you put a skin on an invisble character? See now you are just being silly...
    Not skin,
    New character,

    Like we have 10 Captain America, 10 Falcons, 10 spideys, 10 hulks, something something.
    Dude don't even name IW.. you know someone is gonna come here and put epileptic seizure trigger gifs...
    Over 200 champs and you had to pick that one. I hate you
  • ChobblyChobbly Member Posts: 1,104 ★★★★

    It would cause far more issues than It's worth

    Agreed - I think we're way too far along for this. Nice idea but that's not this game.

    Plus, anything that's not either (a) fixing bugs, (b) buffing champions or (c) adding new relics is pretty much an automatic no from me.
  • ButtehrsButtehrs Member Posts: 8,289 ★★★★★
    Chobbly said:

    It would cause far more issues than It's worth

    Agreed - I think we're way too far along for this. Nice idea but that's not this game.

    Plus, anything that's not either (a) fixing bugs, (b) buffing champions or (c) adding new relics is pretty much an automatic no from me.
    What do you mean buffing champs ain't part of the game? We literally just got 6 of them buffed and we already know of 3 more coming later on.
  • ChobblyChobbly Member Posts: 1,104 ★★★★
    Buttehrs said:

    Chobbly said:

    It would cause far more issues than It's worth

    Agreed - I think we're way too far along for this. Nice idea but that's not this game.

    Plus, anything that's not either (a) fixing bugs, (b) buffing champions or (c) adding new relics is pretty much an automatic no from me.
    What do you mean buffing champs ain't part of the game? We literally just got 6 of them buffed and we already know of 3 more coming later on.
    The six weren't available as 7* to most Summoners apart from the Gatcha box, and the new three are down for August. There's a long list of champions that deserve a buff.
  • Darthbane3141Darthbane3141 Member Posts: 1,325 ★★★★
    The Malice skin was an interesting choice for showing skins
  • ButtehrsButtehrs Member Posts: 8,289 ★★★★★
    Chobbly said:

    Buttehrs said:

    Chobbly said:

    It would cause far more issues than It's worth

    Agreed - I think we're way too far along for this. Nice idea but that's not this game.

    Plus, anything that's not either (a) fixing bugs, (b) buffing champions or (c) adding new relics is pretty much an automatic no from me.
    What do you mean buffing champs ain't part of the game? We literally just got 6 of them buffed and we already know of 3 more coming later on.
    The six weren't available as 7* to most Summoners apart from the Gatcha box, and the new three are down for August. There's a long list of champions that deserve a buff.
    Sounds like your just upset that the ones YOU personally want aren't buffed yet. But buffed champs are definitely happening. Just not the ones you care for.
  • MonubeanMonubean Member Posts: 176 ★★

    Like I've said before, that ship has sailed, so long ago it's made the return trip and gone out again.

    It was considered and rejected literally years ago. It's not happening.

    Yep, I remember, was overwhelmingly rejected, gears etc.
  • BringPopcornBringPopcorn Member Posts: 9,618 ★★★★★
    DNA3000 said:

    Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.

    Agree!

    And is easy to do ...

    Kabam can even make money with skins
    This subtly falls victim to the weird idea that Kabam is a person that can work on whatever they want to just by choosing to do so. The same notion that causes people to complain that Kabam should spend less time on offers and more time on bugs, say.

    There's an art team that makes the art in the game and would be responsible for making skins. But a new skin worth adding in the first place probably takes a similar amount of time to making an entire new champion - for the art team specifically. There's no possible way the art team has that sort of time just sitting around doing nothing: if they did, honestly Kabam would get rid of some of the artists.

    Just hire more artists? Just to make skins? And what if the idea doesn't work out? Then we fire them all? Or do we assign them to fix bugs?

    Adding this sort of thing sounds simple, until you start considering the logistics of it. It is comparable to adding a line of business for an existing company, not just adding a product to a product line. And all of this in the context of the fact this game has gone on for a decade without doing this, which means the very people who would be most appreciative of it and most likely to spend time and money chasing them have probably moved on to games where that's an option. The players who are here now have self-selected themselves to be the kind of people who want to chase the kinds of things the game makes available to chase, and not want to chase the kinds of things the game doesn't present to the players. Of course, there are some players who would appreciate this, but compared to a game that decides to do this from the beginning that's a significant handicap any business contemplating this sort of thing needs to be aware of.

    As previously mentioned, lots of games have gear, in fact the Chinese version of MCOC had gear. But MCOC did not have gear at launch, players got used to the game without gear, and that meant even though lots of games successfully manage gear, the game created a playerbase less conducive to that idea.

    Players pick the games, but the games also pick the players. We did not pick costume hoarders, and most of them did not pick us. And that makes this a very big risk, relative to other ideas Kabam might decide to pursue instead.
    Bless your soul.
  • Ant_WarriorAnt_Warrior Member Posts: 310
    Overall this idea falls flat when looking at the clone characters in Cap OG/WW2, Daredevil/HK, Iron Fist/Immortal, etc.

  • ViperOfChampionViperOfChampion Member Posts: 935 ★★★

    Only skin I would buy would to dress Onslaught like Bumblebee from Transformers.

    na he would be more of a tf2-tf1 mega kinda boi
  • ViperOfChampionViperOfChampion Member Posts: 935 ★★★

    Only skin I would buy would to dress Onslaught like Bumblebee from Transformers.

    na he would be more of a tf2-tf1 mega kinda boi
    I went to Orlando tf ride 3d for the 20th time on Tuesday and reminded me that I SHOULD fear Megatron holy hell if that guy was irl, I would **** my pants
  • ThatGuyYouSaw235ThatGuyYouSaw235 Member Posts: 3,762 ★★★★★

    Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.

    Agree!

    And is easy to do ...

    Kabam can even make money with skins
    we all know you'd be that ONE invis rivals player we know why you want skins
  • JhonST33JhonST33 Member Posts: 770 ★★★

    Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.


  • OurobørosOurobøros Member Posts: 2,217 ★★★★★
    DNA3000 said:

    Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.

    Agree!

    And is easy to do ...

    Kabam can even make money with skins
    This subtly falls victim to the weird idea that Kabam is a person that can work on whatever they want to just by choosing to do so. The same notion that causes people to complain that Kabam should spend less time on offers and more time on bugs, say.

    There's an art team that makes the art in the game and would be responsible for making skins. But a new skin worth adding in the first place probably takes a similar amount of time to making an entire new champion - for the art team specifically. There's no possible way the art team has that sort of time just sitting around doing nothing: if they did, honestly Kabam would get rid of some of the artists.

    Just hire more artists? Just to make skins? And what if the idea doesn't work out? Then we fire them all? Or do we assign them to fix bugs?

    Adding this sort of thing sounds simple, until you start considering the logistics of it. It is comparable to adding a line of business for an existing company, not just adding a product to a product line. And all of this in the context of the fact this game has gone on for a decade without doing this, which means the very people who would be most appreciative of it and most likely to spend time and money chasing them have probably moved on to games where that's an option. The players who are here now have self-selected themselves to be the kind of people who want to chase the kinds of things the game makes available to chase, and not want to chase the kinds of things the game doesn't present to the players. Of course, there are some players who would appreciate this, but compared to a game that decides to do this from the beginning that's a significant handicap any business contemplating this sort of thing needs to be aware of.

    As previously mentioned, lots of games have gear, in fact the Chinese version of MCOC had gear. But MCOC did not have gear at launch, players got used to the game without gear, and that meant even though lots of games successfully manage gear, the game created a playerbase less conducive to that idea.

    Players pick the games, but the games also pick the players. We did not pick costume hoarders, and most of them did not pick us. And that makes this a very big risk, relative to other ideas Kabam might decide to pursue instead.
    You picked the most dumb comment from the most spam guy on the forums to paragraph. Don't waste your time
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