When you're legit more bummed about a free T2A...
DalBot
Member Posts: 1,632 ★★★★★
Because we don't get more than 1 T1A in the calendar. This struggle is absurd. Kabam needs to seriously consider dropping the rank up requirements for T1A for 5*s to maybe 2 for 1-2 and 4 for 2-3. Needing 10 T1A to take a 5* from 1-3 is absolutely absurd. I have 27 5* at rank 1, most of whom will never see rank 2 due to the absurd disparity between cost and availability of those T1A. Most of us at higher levels have oodles of T4CC either sitting in the stash/expiring or crystals that we can't even open because of the T1A issue.
The problem is real despite what 3-5 members of this forum community will try to tell you. This needs to be addressed ASAP. The glory price decrease is a start but thats still legitimately 1 5* that can receive 1 rank per week. That is not feasible for continued roster growth.
The problem is real despite what 3-5 members of this forum community will try to tell you. This needs to be addressed ASAP. The glory price decrease is a start but thats still legitimately 1 5* that can receive 1 rank per week. That is not feasible for continued roster growth.
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And that’s if you ONLY rank 1 champ and no other champs at all. No 4*s, no other 5*s, nothing.
Also love that some troll has already flagged this post. Adorable.
So, in other words, the one a week from Arena, 2/week from alliance events and 4 total from monthly events.
Sum total, 16 more per month. Total for the highest level players completely dedicated multiple hours per day to this game: 36. That’s a total of 7 rank ups for 5*.
But do go on about how amazingly sufficient that is...
You have Glory.
Despite what the usual apologists want to tell you *cough GW and CH cough*, this is far from sufficient. There is a reason it comes up ad nauseum, yet still rarely gets addressed. The lowering of glory cost was good, maybe changing the max purchase to 8 or 10 would be better.
How many more T1A am I buying? Umm, zero since I was buying the same max before that I’m buying now. But thanks for doing your usual bit of adding nothing of value to yet another conversation in your efforts to get another one closed/derailed.
Finally gonna do what most of the community has done and put you on ignore. Not worth seeing another useful thread taken down because of your naysaying shenanigans.
That's the whole problem. Just because 6*s are being introduced, people think they should Rank their 5*s as fast as 4*s.
I used some 4-star champions to clear act 5 and got no problems. One of them even cleared an entire lane until the boss without losing so much HP.
And by refute you mean point out that one can rank a sum total of three champs in a month? Keep on swinging for those fences!
You also fought gimped champs that won’t have the same power 6*s are supposed to actually have.
And the amount of useable 4*s for Act 5 was a handful at best.
I have t1 alpha cats in the stash. I don't do the weekly arena and I don't buy them with glory. That's because I don't rank up champions that are useless to me in any area of the game, and I still rank up 4-star champs even if they will only be used just for fun
Make t4c and t2a the limiting resource, not freaking t1a.
Of course.
The way you phrased this makes me think that you don't think that the people who invest the most time and/or money into the game shouldn't get the most out of it. I know that's a silly think to s
Well, why would you want to rank up useless 5* to rank 2 or rank3?
Did you forget 6* is coming?
Oh wait, let's hope 6* only requires couple t1 alphas to rank up, lol!
Your math is all kinds of wrong. First of all you can get 37 t1a per month (im guessing you forgot one from monthly normal), second 37 t1a equals a lot more than 3 5* rank ups, unless you mean 3 rank ups from r1 to r4, in which case i want to see the math that lets you get 12 t2a every month.
Also, it's their own fault. If those "end game" players have sooooo many t4cc and such expiring and not enough alphas they're free to run map 2-3, earn a stupid amount of alphas while allowing those who need it more to earn some of those "top tier" t4cc's.
TL;DR You're greed is your own downfall.
So, to be clear, you’re saying end game players should have to play maps 2-3 instead of inequities in the game being addressed?
I mean, that’s your argument?
You also do Maps 5/6 for somewhat of a challenge. Maps 2/3 are there for beginner alliances to grow.
Advancement in a game should be in line with commitment to such. It shouldn’t be “well shucks let the lower tiers who commit less get the higher rewards too”. You should get out what you put in to it.