My god... so many people here needing some maths and probability courses... the one saying “gambler’s falacy” really made me lol and has no idea what was being said... it’s useless to even try to explain them.
Edit: sorry just read the one saying you can’t add them, that guy is even worse...
My god... so many people here needing some maths and probability courses... the one saying “gambler’s falacy” really made me lol and has no idea what was being said... it’s useless to even try to explain them.
Edit: sorry just read the one saying you can’t add them, that guy is even worse...
And wasn't even only 1 person saying about that gambling stuff!
I don't understand how the even call me ignorant and say I'm using some fallacy when they didn't even read my calculations.
But can't blame them, probability is sometimes counterintuitive, as you can see in the Monty hall problem.
My god... so many people here needing some maths and probability courses... the one saying “gambler’s falacy” really made me lol and has no idea what was being said... it’s useless to even try to explain them.
Edit: sorry just read the one saying you can’t add them, that guy is even worse...
And wasn't even only 1 person saying about that gambling stuff!
I don't understand how the even call me ignorant and say I'm using some fallacy when they didn't even read my calculations.
But can't blame them, probability is sometimes counterintuitive, as you can see in the Monty hall problem.
You are right, they will say it’s a 50/50 chance at the end...
My god... so many people here needing some maths and probability courses... the one saying “gambler’s falacy” really made me lol and has no idea what was being said... it’s useless to even try to explain them.
Edit: sorry just read the one saying you can’t add them, that guy is even worse...
These are probably the same guys that complain about crystal drop rates and look at the the anecdotal data to substantiate claims that the drops are manipulated... I'm not saying that they aren't, I'm just saying that that isn't evidence.
There are more "bad" champs than good in the game, so the odds of you duping a "bad" champ on consecutive pulls is quite high just based on statistics.
I used archangel for her, he reduces ability accuracy with that neurotoxin.. once you get one on her she pretty much can't evade.
one time she evaded me and i had two neuros active on her. i mean, WTH? Duped AA btw.
EDIT: oh i didn't renember the Sig Accuracy reduction amount. BW had almost 1% chance to evade with two neuros. lol insane.
I got evaded by OG spidey while using BW with the quake synergy which gives 99.99% ability reduction...
If it was a maxed BW, the 15% amounts for class advantage and synergy are added separately. 70 × 0.15 =10.5 so times that by two you get 21 then add that to 70 which only takes her ability reduction to 91%. Which is still high and crazy that he evaded.
Maybe someone could answer this for me on the subject. She has a chance to evade, but wouldn't gwenpool be able to stop it after a 50 hit combo? I'm only asking because that wasn't the case for me. Around 65 hits and she was still evading. Weird.
Maybe someone could answer this for me on the subject. She has a chance to evade, but wouldn't gwenpool be able to stop it after a 50 hit combo? I'm only asking because that wasn't the case for me. Around 65 hits and she was still evading. Weird.
Got a spider evading againsty he after 50 combo too. There is a bug with her, I guess.
It doesn't help when Kabam rarely specifies if bonus are additive or multiplicative percentages. So if Quake gives +15% ability accuracy to BW's 80% Ability accuracy reduction, it's never clear if that is (80+15) = 95%, or (80*1.15) = 92% overall.
No-one at Kabam has ever explained a lot of the hidden stats in this game; probably because they don't really understand them themselves. But Gwenpool's "2% per hit" came from a mod, not from her spotlight.
I doubt that it's really as simple as 2+2+2+, as it's quite clear that GP doesn't shut down all evasion at 50+ hits. There are numerous threads on it.
So is it that her Sig is bugged, or is it that actually there's a bit more maths to it than that? Is there any reason to suspect that this ability wouldn't actually suffer from some sort of diminishing returns? Or even an invisible maximum effect (like how some champs have unstated limits on the number of bleed effects they can stack).
I had one stupid matchup against BW where she evaded the first hit of my Rogue's SP1 THREE TIMES IN A ROW, other than that she isn't that annoying to fight.
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Edit: sorry just read the one saying you can’t add them, that guy is even worse...
And wasn't even only 1 person saying about that gambling stuff!
I don't understand how the even call me ignorant and say I'm using some fallacy when they didn't even read my calculations.
But can't blame them, probability is sometimes counterintuitive, as you can see in the Monty hall problem.
one time she evaded me and i had two neuros active on her. i mean, WTH? Duped AA btw.
EDIT: oh i didn't renember the Sig Accuracy reduction amount. BW had almost 1% chance to evade with two neuros. lol insane.
You are right, they will say it’s a 50/50 chance at the end...
I got evaded by OG spidey while using BW with the quake synergy which gives 99.99% ability reduction...
These are probably the same guys that complain about crystal drop rates and look at the the anecdotal data to substantiate claims that the drops are manipulated... I'm not saying that they aren't, I'm just saying that that isn't evidence.
There are more "bad" champs than good in the game, so the odds of you duping a "bad" champ on consecutive pulls is quite high just based on statistics.
He wasn't adding them up... this "debate" over her chances of evading in five hits is too funny.
If it was a maxed BW, the 15% amounts for class advantage and synergy are added separately. 70 × 0.15 =10.5 so times that by two you get 21 then add that to 70 which only takes her ability reduction to 91%. Which is still high and crazy that he evaded.
Got a spider evading againsty he after 50 combo too. There is a bug with her, I guess.
No-one at Kabam has ever explained a lot of the hidden stats in this game; probably because they don't really understand them themselves. But Gwenpool's "2% per hit" came from a mod, not from her spotlight.
I doubt that it's really as simple as 2+2+2+, as it's quite clear that GP doesn't shut down all evasion at 50+ hits. There are numerous threads on it.
So is it that her Sig is bugged, or is it that actually there's a bit more maths to it than that? Is there any reason to suspect that this ability wouldn't actually suffer from some sort of diminishing returns? Or even an invisible maximum effect (like how some champs have unstated limits on the number of bleed effects they can stack).