**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I drew an easy draw for master level today. Ultron, IP, and Sim. 5/50 Thor took them out without too much stress.
Power control makes them regen less. S1 or S3 nullifies, with s3 giving extra dmg if they have buffs up. She's a beast.
Quake slaugthered blade in trial infinite and she had mesmerize plus bane lol
Magneto is fantastic against GG...I know he is not one that people normally think about and he has a class disadvantage but magnetism stops GG from gaining Madness and Cunning and he has an L2 heal block...Loki can also steal the AO's so he is another good champ to use.
Got to think outside the box when you have limited rosters.
They appear to be slightly more defensive, but when they hide in block I've found I can generally break them out of it by hitting them with different length combos and then backing away (anything less than five). For whatever reason, sometimes the AI seems to get "locked" into a particular stance, and I've found that not doing the same thing over and over can get them to come out of it. I hit them once and back away, and if that doesn't work after a few repetitions I hit them with four-combos and back away, and if that doesn't work I hit them with two-combos and pause before backing away. Usually something gets them out of the desire to hide in block and once I get them out of it aggressive play can keep them out of it.
Okay. Thanks for the tip