Better rewards for running a path in LOL after the first run
Apache
Member Posts: 558 ★★
The first run and last run rewards are of course good and all but what about the other paths in between? can we get better rewards, perhaps a decent amount of five star shards or maybe revives after beating certain nodes
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Comments
Did not having it stop anyone from exploring LoL?
exploring it 100%? I did one run ( and i felt it was worth the reward) and dont see the need to do another lane since the rewards are minimal, i know others have felt the same.
how i dont call 5 t4c of each class, 12 t2a. 65k 5* shards, a 5* awakening gem crystal a generic 5* awakening gem. 100 5* sig stone crystals and a 5* ULTRON PRIME minimal
I think op is talking about the lol runs in between the 1st & 100% as those aren't minimal. The remaining runs (2nd, 3rd....) absolutely are!
yes exactly
cant think of any personally
Also who is gonna run LoL more then once if they dont plan on 100% it?
What other quest cost thousands to compete 100%?
Nice idea
This will remove the orgasm of 100% exploration from those who want to. Anyway, like what someone above mentioned, subsequent completion rewards for all game quests are **** compared to the initial completion and final exploration.
Come on, it's just 7 paths. Instead of seeing it as a "1 generic 5* sig stone" per run reward, see it as "a part of the final exploration reward that hasn't been awarded to you yet" for each subsequent run.
It'll make you feel better and less salty.